#123#
 

The Legend of Zelda: A Link to the Past

a.k.a. ゼルダの伝説 神々のトライフォース / Zelda no Densetsu: Kamigami no Triforce / Zelda 3 / Zelda III

*123*
created and published by Nintendo in 1991-11-21, running on Super Nintendo
type: action/reflex, adventure
genre: Zelda-like
series: Legend of Zelda
perspective: bird's-eye
player options: single player
languages: eng fre ger jpn
4.4/5

Personal review

A Link to the Past (LTP throughout) was a ground-breaking game for the Zelda series. Besides being the first Zelda for the SNES, it was the first to have a semi fleshed-out plot. By semi fleshed-out, I mean something more than collect crystals and kill Ganon. Instead, it had a retrieve 3 pendants, collect the 'Master Sword,' kill Agahnim, _then_ collect crystals and
kill Ganon (revealed to be Agahnim's alter-ego).

Despite my sarcasm, I actually enjoyed (and continue to enjoy) this game having beaten it at least 15 times and I still keep coming back for more. The wonderfully engaging plot (mentioned above) actually takes place *before* the first 2 Zeldas, and so is technically a prequel. The game-play departs from the Zelda 2 RPG style, and returns to it's roots as a top-view adventure game with RPG elements. Unlike the first Zelda, communication plays a fairly important role in this installment. There are friendly, non-cavedwelling NPC's that you can, indeed are required, to get information from. Some play an important role, some are there just to annoy the living shnike out of you. Fighting is still basicly the same as in the original, as is the heart and money system. However, the overworld/dungeon system has changed drastically with the addition of an in-game map that actually shows important locations. i.e. Where you are, where you need to go, and enough detail to make getting there possible.

# 2007-01-02 05:11:58

Description

The Zelda Link to the Past Master Quest hack has brand new dungeons, overworlds, music, etc.

(cjlee001) - # 2007-01-02 05:11:58

Technical specs

software: Lutris,
hardware: SNES Classic,
display: raster

Project team

management

Hiroshi Yamauchi (executive producer)
Keizo Kato (coordinator)
Shigeru Miyamoto (producer)
Takao Shimizu (coordinator)
Takashi Tezuka (director)
Toshihiko Nakago (program director)
Yasuhisa Yamamura (assistant director)
Yoichi Yamada (assistant director)

design

Masanao Arimoto (background designer)
Soichiro Tomita (object designer)
Takaya Imamura (object designer)
Tsuyoshi Watanabe (background designer)

writer

Daniel Owsen (english script writer)
Hiroyuki Yamada (english script writer)
Kensuke Tanabe (script writer)

coding

Eiji Noto (programmer)
Kazuaki Morita (object programmer)
Satoru Takahata (programmer)
Shigehiro Kasamatsu (programmer)
Tatsuo Nishiyama (programmer)
Toshio Iwawaki (programmer)
Yasunari Nishida (programmer)
Yasunari Soejima (main programmer)
Yoshihiro Nomoto (programmer)
Yuichi Yamamoto (programmer)

graphics

Hideki Fuiji (printed artwork)
Tomoaki Kuroume (printed artwork)
Yasuhiro Sakai (printed artwork)
Yoichi Kotabe (printed artwork)
Yoshiaki Koizumi (printed artwork)

audio

Koji Kondo (sound composer)

thanks

Hironobu Kakui (special thanks)
Kiyoshi Koda (special thanks)
Nobuo Okajima (special thanks)
Shigeki Yamashiro (special thanks)
Takamitsu Kuzuhara (special thanks)
Yasunori Taketani (special thanks)

External reviews (13) - average: 95.8% - median: 96%

review sourceissuedatescore
C&VG (Computer & Video Games) (085-173)uk1231992-0289/10089%
view
Consoles + (001-155)fr51992-0196/10096%
Famitsujp*39/4097%
Game Zoneuk41992-0292/10092%
Game Zoneuk121992-1095/10095%
view
Joypad 1-72fr41992-0199/10099%
Joypad 1-72fr131992-1098/10098%
Joystickfr231992-0197/10097%
Mean Machinesuk201992-0595/10095%
N-Forceuk31992-0993/10093%
view
Nintendo Magazine System (UK)uk11992-1096/10096%
Player Onefr251992-1199/10099%
Ultra Playerfr361996-076/6100%

Contributors (12)

AndreaD
teran01
zerothis
dandyboh
cjlee001
Sanguine
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Popolon
leszy
VGL
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