Ultima VI: The False Prophet

a.k.a. Ultima VI: Itsuwari no Yogensha

published by FCI / Pony Canyon in 1992-04-03, developed by Origin, running on Super Nintendo
type: role-play
genre: Fantasy
series: Ultima, Ultima: The Age of Enlightenment
perspective: bird's-eye (axiometric)
player options: single player
languages: eng jpn
4/5

Technical specs

display: raster

Editor note

Censored:
Into text is heavily modified.
There is also no blood.
Enemies are "defeated" not "killed". They are not "barely wounded", "lightly wounded", "severely wounded", or "heavily wounded". Damage stats are given instead. "defeated" enemies vanish (no bodies).
"Kill" is always replaced with "Destroy".
Gargoyles don't have horns
The Gargoyle priest killed by a crossbow bolt in his head is not seen
Certain non-combatants cannot be attacked.

# 2013-02-09 12:10:55

External reviews (2) - average: 81%

review sourceissuedatescore
C&VG (Computer & Video Games) 085-199uk1531994-0881/10081%
Consoles + (1-155)fr331994-0681/10081%

Contributors (7)

AndreaD
zerothis
dandyboh
cjlee001
Sanguine
uvlbot-1
Ritchardo

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Ultima VI: The False Prophet in-game screen.
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