Star Fox 2

a.k.a. Starfox 2

published by Nintendo in 1995, developed by Nintendo / Argonaut, running on Super Nintendo
type: shooter
genre: Science Fiction
series: Star Fox
perspective: 1st person 3rd person push-scroll
player options: single player
other: Prototype
languages: jpn
4/5

Comments (2)

Uses the FX2 chipset.

The game was planned for the Super Nintendo but was cancelled. It was actually finished however and a small few lucky people have actually been able to play it. It featured Fox, Falco, and 2 new female characters, and 2 types of ships.

# 2006
Unofficial English translation available:
agtp.romhack.net/

(cjlee001) - # 2006

Technical specs

display: flat polygons

Editor note

This game was eventually released as a game within the the Super NES Classic console.

toopopular applies for one of two reasons:
1. The idea for a 3D platformer staring Mario or Yoshi (Super Mario 64) came from Argonaut (claims Argonaut devs). The idea for a 3D platformer staring Mario or Yoshi (Mario Kart 64 & Yoshi's Racing) came from Argonaut (claims Argonaut devs). The idea for a camera that reacts to dynamic context (Super Mario 64, Ocarina of Time, many others) came from Argonaut (claims Argonaut devs). Argonaut devs claim Nintendo was jealous of concepts and codes used in SF2 and not only canceled the fully completed game but reused all the concepts and codes in their other games for years to come without having credited or paid Argonaut for any of it. Indeed, the timing of the cancellation gives Nintendo the legal rights to do all this. If Nintendo were to ever publish Star Fox 2, this lack of credited and payment would need to be rectified. This would be an incredibly difficult legal piled on top of the first improbable to rectify issue that Argonaut is defunct. Bottom line, according to Argonaut devs, Nintendo didn't want customers spending so money to play with all these innovations in a Super Nintendo cartridge when they were trying to convince them to spend so much more to get the same goodies in N64 games.
2. Shigeru Miyamoto claims there needed to be a "clean break" between 2D and 3D gaming. Thus, no 3D on systems created before the N64 (though they were a bit late after the FX, FX2 and other 3rd party 3D hardware for the SNES). This officially acknowledged reason ultimately boils down to exactly the same bottom line; Nintendo didn't want customers spending so money to play with new innovations in Super Nintendo cartridges when they were trying to convince them to spend so much more to get the same goodies in N64 games.

# 2017-02-05 16:21:02

Tags (8)

video game
sourcecodestolen (not complete) starfox
culture
other
hardware
creatures

Related games

sequel of
Star Fox (SNES)

Contributors (6)

AndreaD
zerothis
cjlee001
Sanguine
OAD Gamer
uvlbot-1

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Star Fox 2 in-game screen.
Star+Fox+2
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