Inner Worlds

a.k.a. Inner Worlds: mondes intérieurs - une aventure épique dans un monde magique

published by Sleepless Software / GOTO in 1996, developed by Sleepless Software, running on Linux
type: platformer
genre: Fantasy
setting: Medieval
perspective: side view
player options: single player
game engine: Custom
languages: eng fre

Description

The protagonist is a female werewolf able to transform between human and wolf forms at will so long has enough mana has been collected. While this is an action side-view platformer game there are enough RPG elements to make this game mainly of the RPG genre. The main character can increase in ability as she progresses in the game. The game appears at first to have a linear design but exploration of the levels will reveal a complex map layout, some levels can be skipped, and completed or skipped levels can be relocated and played again. Certain areas are only accessible via one form or the other. The game has an inventory for various weapons, keys, scrolls, and potions. Normal weapons can be enchanted. Collecting amulets allows for increases in maximum mana or maximum health. Defeating certain enemies grants new abilities.

Was developed and compiled on Linux. It was cross compiled for DOS and Windows. The Linux version is actually hidden on the full version CD-ROMs of the Windows and DOS versions. It is also 299 files rather than a monolithic executable (like the DOS and Winders versions were)

The DOS version comes in a shareware package consisting of the 1st of 3 episodes. This is not the case with the Linux version and never was. The Linux version only exists (for the public) on the CD-ROMs of the DOS or Windows versions and includes all three episodes. While the full DOS version was made available for download from Sleepless, Inc's website, the Linux and Windows versions were not and are not. They are freely redistributable "whereever you can get it", as stated by Sleepless. As of 2017, it is available on the Internet as file iw12-linux.tgz. And at the Internet Archive.

The CD-ROM version is known to have been published in the USA and France. There are very likely other places and languages as well.

Inner Worlds was the first proprietary and commercial game developed on Linux. Also the first Linux that you could actually buy on store shelves despite the product being hidden on the disk. It was preceded by Doom which required downloading the Linux version after purchase. Succeeded by Civilization: Call to Power published by Loki Entertainment; the first Linux game on store shelves that was not packaged in a product for another operating system.

zerothis # 2014-05-05 22:18:59

Technical specs

hardware: 486DX CPU, Keyboard,
display: raster

Authors / Staff

management

Joe Hitchens (project manager)

design

Brent Johnson (design)
István Markó (design)
Jason Venner (design)
Joe Hitchens (main designer)
Semilogic Entertainments (design criticism)

coding

Brent Johnson (programmer)
Bryan A. Ford (lead programmer)
Eric Moon (programmer)
George Hoffman (programmer)
Jan Rafaj (developer)
Normunds Saumanis (programmer)

graphics

Allen Taylor (animation assistant)
Bryan A. Ford (graphics engine)
Eric Moon (graphics)
Heinee Hinrichsen (art)
Heinee Hinrichsen (animation)
Lorin Nelson (artwork)
Semilogic Entertainments (artwork)

level designer

Bryan A. Ford (level design)
Eric Dreibelbis (level design)
Joe Hitchens (level design)
Jürgen Quade (level design)
Lorena Hitchens (level design)
Shon Love (level design)
Zachary Girouard (level design)

audio

Christian Holtje (transformation sound effect)
Craig Peeper (sound fx programming)
Craig Peeper (music programming)
Daniel Hansson (music)
Juice[Nikola Fox] (music)
MiG[Michiel Helsloot] (music)
Paul Schmelzenbach (music)
PENTATONE Musikproduktion (sound fx)
Rasto Skultety (music)
Rob Wells (music)
SmiL[Pasi Tervonen] (music)

tester

Alexander Bormann (playtesting)
Barb Carpenter (playtesting)
István Markó (qa)
Les Carpenter (playtesting)
Michael Mächte (playtesting)
Semilogic Entertainments (playtesting)
Sunny[Sunghee Kim] (playtesting)
Uwe Mayer (playtesting)

other

Andy (other contributor)
Clyde Grossman (publishing assistance)
Eric Dreibelbis (mapper)
Glen (other contributor)
Jason Venner (mailing list)
Joe Hitchens (main mapper)
Joshua (other contributor)
Jürgen Quade (mapper)
Ken. J. Kenneth Allein (wolf consultant)
Kevin (other contributor)
Mick Barry
Nemosoft (desing)
Others (other contributors)
Peter (other contributor)
Ron Hitchens (paramedic)
Russ (other contributor)
Semilogic Entertainments (publishing assistance)
Semilogic Entertainments (mapping)
Semilogic Entertainments (expert consulting)
Special Agent Spence Watson (classified)
Tim (other contributor)
Zachary Girouard (mapping)

Contributors (4)

teran01
zerothis
Sanguine
uvlbot-1

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