Super Pitfall

a.k.a. スーパーピットフォール

published by Pony Canyon / Activision in 1986-09-05, developed by Micronics, running on Nintendo Entertainment System
type: platformer
genre: Platformer
series: Pitfall
perspective: side view
player options: single player
game engine: Super Pitfall Engine
languages: eng
1.8/5

Personal review

Super Pitfall is a kind of remake of Pitfall II and widely considered to be one of the worst games for the Famicom/NES. It is not so much the quality of the graphics or controls that make this game so annoying and unpleasent to play. It is the fact that everything of importance is hidden until you jump around to trigger the appearance of the item. This goes so far that the programmers hid a necessary warp zone inside birds or walls. There are no hints in the game where something could be located. Without a walkthrough you will curse about this game design. There are also too many cheap deaths, mostly resulting by falling down into deadly animals or spikes which you couldn't guess they are beneath you.

# 2010-01-24 22:34:08

Technical specs

display: raster

Authors / Staff

Contributors (6)

AndreaD
teran01
zerothis
Sanguine
vgaminglibrary
gmblongplays

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Super Pitfall in-game screen.
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