The Legend of Zelda: Link's Awakening

a.k.a. ゼルダの伝説 夢をみる島, / Zelda no Densetsu: Yume o Miru Shima

published by Nintendo in 1993-06-06, developed by Nintendo EAD, running on Game Boy
type: adventure, role-play
genre: Fantasy, Zelda universe, Zelda-like
series: Legend of Zelda
perspective: bird's-eye side view 3rd person fixed camera
player options: single player
languages: eng fre ger jpn

Official description

A Game Boy fantasy adventure like no other!

Nintendo's fantasy adventure hero, Link of Hyrule, returns in this new epic quest...Link's Awakening. Link's newest challenge is set on the mysterious Koholint Island, a place where dreams and reality collide. As a castaway, Link must find a way to escape from the island and return to his beloved homeland of Hyrule.

But it won't be as easy as chartering a boat. The island's inhabitants have no knowledge of the outside world. One creature, a talking Owl, may know the solution to Link's dilemma, but first Link must tackle eight dungeons full of treacherous monsters and tricky traps. His goal: find the eight Instruments of the Sirens and awaken the omnipotent Wind Fish which rules the island.

Link will battle new enemies and make new friends in one of the most in-depth fantasy adventure for Game Boy yet!

A battery-packed memory will save up to three games so you never have to start your journey empty-handed.

# 2014-10-04 18:05:00 - official description

Descriptions (2)

This is the first Zelda game to feature humans. Though their presence in the Zelda universe was implied in the Manual for Link to the Past.

(Zerothis) - # 2010-02-16 16:38:21
"The Legend of Zelda: Link's Awakening" resembles the feel and control of Zelda III for the SNES. Playing as Link, you must collect all 8 instruments to wake the Wind Fish. There are a variety of items and weapons, and yes, the dungeons are still as challenging as ever!

Dynamiton - # 2003-05-11 15:19:57

Technical specs

display: raster

Editor notes (3)

Version variations: in the Japanese and most other versions the anthropomorphic hippo model in Animal Village appears to have breasts which she covers up with a towel. In the North American version the sprite was redrawn without breasts or towel. In the North American version the item that the mermaid has lost was also changed from bikini top to necklace.
There are other minor differences, too, see source for details.

# 2014-10-04 17:52:20 - source
Easter eggs: when entering ZELDA as the protagonist's name (ぜるだ in the Japanese Version), a version of Zelda's theme starts playing. Another tune is also available in some versions of the game. It is accessed by entering the name とたけけ in the Japanese version, LOLO in the French version and MOYSE (the last name of the translator) in the German version. It is not possible to hear this song in the US version.

# 2014-10-04 17:40:46
Link's Awakening was the first game in the Legend of Zelda series that had
* a trade sequence,
* a fishing mini-game,
* individual music for each dungeon.

It was also the first game that took place outside of Hyrule.

# 2014-10-04 17:19:32

Authors / Staff


Hiroshi Yamauchi (executive producer)
Shigeru Miyamoto (producer)
Takashi Tezuka (director)


Masanao Arimoto (character designer)
Shigefumi Hino (character designer)
Yasuhisa Yamamura (dungeon designer)


Kensuke Tanabe (script writer)
Yoshiaki Koizumi (script writer)


Kazuaki Morita (programmer)
Takamitsu Kuzuhara (programmer)


Youichi Kotabe (illustrator)


Kazumi Totaka (sound composer)
Kozue Ishikawa (sound composer)
Minako Hamano (sound composer)


Kanae Wada (special thanks)
Koji Kondo (special thanks)
Masaichi Okumura (special thanks)
Tomoaki Kuroume (special thanks)
Toshihiko Nakago (special thanks)


Claude Moyse (german script)
Dan Owsen (english script)

External reviews (3) - average: 96.3% - median: 96%

review sourceissuedatescore
Consoles + (001-155)fr251993-1195/10095%
Joypad 1-72fr241993-1096/10096%
Player Onefr371993-1298/10098%

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The Legend of Zelda: Link's Awakening in-game screen.
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