#123#
 

Metroid II: Return of Samus

*123*
created and published by Nintendo in 1991-08-26, running on Game Boy
type: platformer, adventure
genre: Metroidvania
series: Metroid
perspective: side view
player options: single player
languages: eng
4.1/5

Official description

The second Metroid game, developed from the ground-up for Nintendo's black & white handheld, takes place some time after the NES original. Samus flies to the home planet of the Metroids, SR-388, an unstable place racked by earthquakes and torrents of lava. Many powerful breeds of Metroid thrive here and in the cavers below the surface. Samus roots them all out, eventually destroying the Metroid Queen. A baby Metroid hatches immediately after the battle and imprints upon Samus. Thinking Samus is her mother, it helps her escape. Samus then turns the hatch-ling over to the Galactic Federation, thinking that researching it might prove fruitful. Gameplay itself is classic side-scrolling, shooting, and puzzle solving, with plenty of alien encounters.

# 2012-07-13 15:23:09 - official description

Comments (2)

The predecessor of maybe the best platform game of all time, Super Metroid (Metroid 3) for Super Nintendo. This game is as good as it gets on handheld.
With unparalleled atmosphere and ambience plus top-notch gameplay (including action and puzzle areas), it will test every competent gamer's skills.
If you own a GB* unit and have not played this game - get it. It's a timeless masterpiece.

jurgisb - # 2007-01-06 12:18:09
An excellent sequel to the king of non-linear games. Metroid II takes the original one step further by adding new items, like the wall-crawling Spider Ball, and introducing the evolutionary life cycle of the Metroid species. The world is huge, and there are numerous secret areas for the player to discover. Any fans of the NES version will likely enjoy this one.

(Jacquismo) - # 2007-01-06 12:18:09

Technical specs

software: Lutris,
display: raster

Project team

management

Gunpei Yokoi (producer)
Gunpei Yokoi (producer)
Hiroji Kiyotake (director)
Hiroyuki Kimura (director)

design

Makoto Kanoh (design)
Masafumi Sakashita (design)
Takehiko Hosokawa (design)
Tomoyoshi Yamane (design)
Yasuo Inoue (design)

coding

Isao Hirano (programmer)
Masao Yamamoto (programmer)
Masaru Yamanaka (programmer)
Nobuhiro Ozaki (program assistant)
Takahiro Harada (main programmer)
Yuzuru Ogawa (program assistant)

graphics

Hiroji Kiyotake (graphic design)
Hiroyuki Kimura (graphic design)

audio

Ryohji Yoshitomi (sound programmer)

External reviews (7) - average: 86.6% - median: 89%

review sourceissuedatescore
Game Zoneuk81992-0688/10088%
view
Génération 4 (001-082)fr401992-0189/10089%
IGN1999*9/1090%
Joypad 1-72fr41992-0190/10090%
Joypad 1-72fr111992-0882/10082%
Joystickfr231992-0176/10076%
Player Onefr221992-0791/10091%

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Contributors (9)

AndreaD
teran01
zerothis
Jacquismo
dandyboh
Sanguine
lepaltoquet
uvlbot-1
Ritchardo

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Metroid II: Return of Samus in-game screen.
Metroid+II+Return+of+Samus
Metroid+II+Return+of+Samus
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