showing 47 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Areena 4 author?2007-11-10 turned freeware (likely much earlier, actually) Windowslabelimageminimize
Areena 5 author20002007-05-26 turned freeware Windowslabelimageminimize
Areena III  author1996 Win3.1labelimageminimize
Arena II - The Final Fight For Freedom  author1995 Win3.1labelimageminimize
Black & White 2  Electronic Arts (Lionhead Studios)2005[b]Minimum:[/b]
* Windows 2000 or XP
* 1.6 GHz Pentium IV CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB HD space***Latest version: 1.2 (as of ?)***[size=150]Will you be an evil or benevolent deity?[/size]

That's the choice you must make upon returning to a warring land in Black & White 2. Like its wildly successful predecessor, Black & White, the sequel is all about moral choices.

The land, however, has transformed itself. The inhabitants of this breathtaking 3D world have lost their innocence and developed new weapons and technology. As you enter this warring world, will you make tribes coexist peacefully; encouraging villages and towns to grow into sprawling metropolises, or prompt them to inflict their will upon others by, creating and commanding large armies that seek to dominate and conquer?

Creatures in the game have grown too. They can learn strategies, master new abilities and skills, lead armies into battle and be your ultimate unit. Black & White 2 includes other new elements, such as improved graphics and miracle effects such as rivers of fire and earthquakes that yield massive destruction.

Every choice you make will have an impact. Each action and inactions prompts obvious changes to buildings, flora and fauna, all morphing to reflect your personality.

New features:
* Wage massive wars, sieges and battles or use your skill and power to keep the peace.
* Discover and use new Epic Miracles, including the ground-ripping Earthquake and volcanoes, which cause rivers of lava.
* Choose and customize the Creature that's right for you from a selection, including old favorites such as the Ape, Cow, and Lion.
* Research and create new forms of weaponry, from swords to bows to siege machines.
* Build and design unique defensive gates and walls.
* Control and marshal huge and varied armies.
* Create and control settlements that include housing, farming, and many other buildings like fountains and lush gardens (if you're Good) or spikes and torture pits (if you're Evil).
* Weather systems such as rain, snow, mists, and fog.
* Journey through 9 lands homing each of the five tribes.
[Lionhead]
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Carcassonne Sierra Online2007 Nintendo DSlabelimageminimize
Chronos: Before the Ashes THQ Nordic (Gunfire Games)2020 Windowslabelminimizeminimize
Crusader Kings II  Paradox Interactive2012Uno de los mejores juegos de estrategia de los últimos años, donde tu objetivo es convertir a tu dinastía en la más grande de la Europa feudal.

Además DLCs como The Old Gods (Añade vikingos, zoroastrianos y demás paganos, así como casi 200 años a la historia) y mods como el Elder Kings (para los fans del mundo de Tamriel) y sobretodo el A Game of Thrones (para los que quieren moldear el destino de Westeros a su parecer)

Lo más entretenido de este juego son los eventos y sucesos que están más o menos fuera de tu alcance, así como cambiar la historia.

IMPRESCINDIBLE.

Nota: Si eres católico, no cabrees al Papa.

10 de 10***The Dark Ages might be drawing to a close, but Europe is still in turmoil. Petty lords vie against beleaguered kings who struggle to assert control over their fragmented realms. The Pope calls for a Crusade to protect the Christians in the Holy Land even as he refuses to relinquish control over the investiture of bishops - and their riches. Now is the time for greatness. Expand your demesne and secure the future of your dynasty. Fill your coffers, appoint vassals, root out traitors and heretics, introduce laws and interact with hundreds of nobles, each with their own agenda.

A good lord will always need friends to support him. But beware, as loyal vassals can quickly turn to bitter rivals, and some might not be as reliable as they seem... Stand ready, and increase your prestige until the world whispers your name in awe. Do you have what it takes to become a Crusader King?

Crusader Kings II explores one of the defining periods in world history in an experience crafted by the masters of Grand Strategy. Medieval Europe is brought to life in this epic game of knights, schemes, and thrones...

Key features:
* Start a game at any point between 1066 and 1337 and play until 1453
* Pick a Christian lord and make sure his dynasty survives as you play a succession of his descendants through the ages
* Gain Prestige for every successive character you play, furthering the glory of your Dynasty
* Expand your feudal domain - and keep it from falling apart
* Unravel the plots of your courtiers and vassals, each with their own opinions and agendas
* Take up the Cross and fight the Moor, the Heathen and the Heretic.
* Defend against the onslaught of the Mongol Horde
* Struggle with the Pope for control of the bishops
* Relive the Middle Ages with up to 32 other players in a competitive multiplayer mode
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Cute Knight  iWin;Hanako Games (Hanako Games)2006An orphan girl searches for her destiny... Train in jobs and classes to raise skills, make friends, and find romance - then use those skills to conquer the monsters in the dungeon. Design and dress your unique character to reach one of fifty storybook endings.

A princess or a pauper? It's all up to you!

Features:
* Over 50 Storybook Endings
* Randomly generated dungeons, items, and events means endless replayability!
* Download And Play - no clumsy activation codes or waiting for CD delivery***Deluxe is slightly improved and expanded version. Owners of the original can upgrade to it for small extra fee.***2007-06-05 Deluxe version released
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Cute Knight  Hanako Games2006 Mac OS Xlabelminimizeminimize
Cute Knight  Hanako Games2006 Linuxlabelminimizeminimize
Destiny Destiny1985 Apple II Elabelminimizeminimize
Dungeons of the Unforgiven  MoraffWare1993DOSBox 0.73 doesn't seem capable of handing any of the graphics modes gracefully (though they never were that well done anyway). Either the monster sprites or the world textures are messed up (and any less than 256 color mode is just ugly). MS-DOSlabelimageminimize
Fable  Microsoft (Lionhead Studios;Big Blue Box Studios)2004[i]Fable[/i] is a ground-breaking role-playing adventure game from Peter Molyneux, in which your every action determines your skills, appearance, and reputation. Create your life story from childhood to death. Grow from an inexperienced adolescent into the most powerful being in the world. Choose the path of righteousness or dedicate your life to evil. Muscles expand with each feat of strength; force of will increases with each work of wit. Obesity follows gluttony, skin tans with exposure to sunlight and bleaches bone-white by moonlight. Earn scars in battle and lines of experience with age. Each person you aid, each flower you crush, each creature you slay, will change this world forever. [i]Fable[/i]: Who will you be?

[b]Features[/b]
* Forge a hero based on your actions: Age and evolve a hero or villain through the actions you choose and the path you follow--be it for good, evil, or in-between. Ply the way of the sword, and see your muscles bulge. Weave the dark arts, and witness power crackle at your fingertips. Skulk in the shadows, and watch your skin bleach.
* Engage in intense real-time combat: Collect battle scars as you duel with a world of cunning foes and deadly creatures. Master an array of deadly weaponry as you hone the art of blade-craft. Hunt your quarry using subterfuge and stealth. Weave death from the elements, as you harness the dark arts of the arcane.
* Build your living legend: Through deeds and actions, build a name for yourself across the land. Recruit allies and followers. Gain glory or notoriety. Make friends and enemies. Interact with a living world of people, places, and event all reactive to you. Hero or butcher? Who will you be?
* Explore and shape a living, evolving world: Champion or manipulate an ever-changing land with competitive and cooperative heroes, dynamic weather systems, and deformable environments. Interact with teeming cultures, creatures, and citizens from various towns and cities.
* Hone your character with scores of unique skills and extras: Master new abilities and add possessions as you develop.
* Never play the same game twice: Once you finish your adventure, go back and try the experience again, forging your character and thereby a new tale with unexpected twists and turns, new skills, powers, influences, allies and enemies.***Relesed September 14, 2004. Follow one character from birth to death, every action you take affects your characters's stats but also their physical appearance. Get a tan or sunburn, pump your muscles or grow fat, get tattoos, get scars, build your rep. Play again for a totally different character and experience. An interesting note about this game, since no two characters are ever exactly alike or even a single characters the same from moment to moment, there are a increasing number of tricks, artful dodges, cheats, etc, for this game that will not work for everyone every time.
1 Player, Dolby Digital, uses a Memory Unit, Live Aware
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Fable Anniversary Microsoft (Lionhead Studios)2014 Windowslabelminimizeminimize
Fable Anniversary Microsoft (Lionhead Studios)2014 X360labelimageminimize
Fable: The Lost Chapter Microsoft (Lionhead Studios)2005[b]werewolves[/b] - called balverines within the game mythos
[b]aging[/b] - visual only, has no effect on gameplay. Stops eventually when he's old and white-haired.***First person perspective is only for using bow, and that's only for better accuracy, has basically no use later in the game unless you really want to waste time doing headshots instead of just filling their bodies with arrows (which you have an endless supply of).***Based on the best selling award winning Xbox title "Fable", "Fable: The Lost Chapters" is now fully optimized for the Windows platform complete with expanded content, greater customization, new quests and enhanced graphics. In this groundbreaking role-playing adventure game from Lionhead Studios, your every action determines your character's skills, appearance and morality. Your character's life story is created from childhood through to adulthood and on to old age. Grow from an inexperienced child into the most powerful being in the world, spoken of by all and immortalized in legend. As additional story and side quests await, choose the path of righteousness, or dedicate your life to evil, and see yourself transform into a reflection of your actions and decisions. Age leaves you wizened and battle leaves you scarred as you explore the world of Albion and the plethora of expanded and enhanced content.

With experience comes advancement and physical change, whether it be expanding muscles, a keen eye and nimble form, or the buzz of magical energies around your finger tips. As you develop your alter ego, the world reacts to you and your actions. People comment on your successes and failures, your appearance, and your behavior. "Fable: The Lost Chapters" offers Windows gamers even more character customization choices that will impact your appearance. The denizens of Albion's many opinions are expressed through applause, mockery, trepidation, panic, and even flirtation if they feel so inclined. Each person you aid, each flower you crush, each creature you slay, will change this world forever. In "Fable: The Lost Chapters", gamers decide: "Who will I be?"
[Lionhead]
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Fable: The Lost Chapters Microsoft (Lionhead Studios;Big Blue Box Studios)2005This was an expanded re-release of [game=#155049]Fable[/game].

And according to Wikipedia, the changes were as follows:
[spoiler=Show;Hide]* Five new silver keys, and a few more silver key chests.
* Two new suits of armor — the "Fire Assassin" suit, which is very similar to the normal assassin suit but with a red cloth and designs, and the armor of Archon, which is a shinier and stronger version of the standard plate armor in the game.
* A new torso armor — The hooded guild apprentice shirt.
* Two new offensive spells — "Divine Fury" and "Infernal Wrath"; area of effect spells which deal large amounts of damage to opponents in the player's radius.(some spells look slightly different, such as Assassin's Rush now bearing a blue after-effect instead of a white one).
* Briar Rose; a hero who was almost entirely scrapped from the original release, is now included in several main quests and side quests.
* Scythe; another hero who was cut from the original game, is now a primary character in the new end game, and appears early in the game based on the player's actions.
* Jack of Blades; the main antagonist, has a deeper, more demonic-sounding voice as opposed to his original roguish tone, and he has a more explored background.
* Jack of Blades transforms into a dragon, the new final boss.
* Several new demon doors.
* The Northern Wastes, which were cut from the original release, are back. There are about six new locations there, which contain a new town, a demon door, some silver key chests, and an extension of the story.
* The Darkwood Bordello, an area cut from the Darkwood portion of the game. Finding it allows access to a couple of sidequests, a new demon door, behind which is the "Pimp Hat", and of course, the bordello itself. The player has the option of owning the bordello, and making lots of money (for some 'evil' points), or making it a women's refuge (for 'holy' points).
* Several new weapons, including a sword called Avo's Tear, which acts as an opposite to the Sword of Aeons. Avo's Tear can only be acquired by a good character after destroying the Sword of Aeons in what was the original end of the game. The other weapons are: The Bereaver, The Avenger and Orkon's Club.
* The player may now solve the mystery surrounding the death of Lady Grey's sister.
* The player can now become the Mayor of Bowerstone.
* Several new sidequests and minigames.
* New monsters — Ice Trolls, Summoners, Wraiths, and Frost Balverines.
* New actions — The player may now do several new dances, like the Cossack dance and air guitar.
* The Sword of Aeons has had a downgrade to make the new game elements harder yet still remains one of the strongest weapons in the game. (Because of its speed as a light weapon, it can hit much faster as a heavy weapon.) The sword has a damage rate of 230, whereas in the original Fable it had 550.
* The Battle Charge spell no longer affects non-hostile and non-targeted characters.
* Demon Doors on the mini-map are purple instead of red to eliminate confusion between enemies.
* Flourish-charged weapons now glow purple instead of fiery to eliminate confusion of fire-augmented weapons.
* Jack of Blades' mask is no longer a trophy, but a quest item. Depending on the second ending that the player chooses, the mask can either be worn or destroyed. (Once worn, it can never be removed)
* After Jack of Blades is defeated the first time, the Hero Guild is rebuilt and completely accessible.
* Ripples in water are now more continuous instead of "pulses" and have a slightly different look.
* Timers turn red when there are only ten seconds left.
* You can find Whisper at the Oakvale Tavern after the Arena if you choose not to kill her.
* There is now an Oracle in the game which can be asked questions. Once the player reaches the Oracle, it can tell them what has happened to the other characters in the game, such as Whisper and the Hero's sister Theresa, which increases the impact of some of his earlier decisions. It can also talk to the Hero about a number of other topics, including information about Albion's past and where certain monsters come from, the which adds much more lore to the game.
* Bug fixes.[/spoiler]***Follow one character from birth to death, every action you take affects your charactor's stats but also their physical appearence. Get a tan or sunburn, pump your mussles or grow fat, get tattoos, aquire scars, build your rep. Play again for a totally different character and experience. PC version has enhancements and extras not included in the Xbox version.
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Faery Tale Online Flysoft2009 Internet Onlylabelminimizeminimize
Hero Generations Heart Shaped Games2015Hero Generations is a quick-playing turn-based strategy game that takes inspiration from rogue-likes, 4X strategy, and independent art games. It has been described as the offspring of Sid Meier’s Civilization, Jason Rohrer’s Passage, and The Legend of Zelda.

You play a rapidly aging hero that explores a procedurally generated world in search of fame and a mate to settle down with before you die. After your life ends, you continue on adventuring as your child. Depending upon your choices, your child will be either more fit to take on the world, or hobbled by your poor decisions.

Life took some surprising turns for me during Hero Generations' original development, and I was forced to put the game on the shelf in order to spend time with my then-newborn son and focus on other projects that could pay the bills. But with your backing, I can revive the game, finish the design and programming work, team up with amazing artist Dominic Sodano and musician Andrew Riley, and release it to the world as a standalone downloadable game for PC, Mac, and Linux platforms.***[b]Meaning[/b]: The game system was built from the ground up to be an exploration of the themes of death, legacy, family, love,and more. The experience of playing the game I hope will be a surprising and thought-provoking experience, as well as fun. I'll be posting more details on the inspiration and design philosophy behind this in future backer updates.***Direct an aging protagonist with limited time to live their life. They can't do everything, they may not even meet any of their goals in life. Imperative to continuing the game is having children. Find a sole mate, have a romance, fall in love, get married, have children. Or just get it done. Otherwise the game ends when you the protagonist dies. Children will benefit or suffer from the choices made be their ancestors. They also inherit traits from parents. When the protagonist dies, one of the children become the new protagonist and pursue different goals or carry on the legacy of an ancestor. So, choose wisely how to live life. Be famous, be simple, be rich, be strong,, conquer the world, rule the kingdom, rule your home, build a castle, build a farm, build a shack, marry royalty, marry a warrior, or marry an ogre. You have about 5 real world minutes until the next generation. Building families and structures influences towns and neighboring towns. This will affect future generations and effect what cultures are available to choose from and and what traits are available to add to the family line. Craft familys, craft towns, craft cultures.
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Hero Generations Heart Shaped Games2015In Hero Generations, each step you take is an entire year of your hero's life. You explore a procedurally generated world in search of fame and a mate to have a child with before you die. After your life ends, you take control of your child in the world you left behind, in the hope of continuing your family legacy. Each turn becomes a meaningful life decision: you can focus on building and crafting the world around you, or adventuring to far off lands to make a bigger name for yourself. Key Features Limited Lifespan and Permadeath: Each turn your hero takes = 1 year of their life. Generations, Mating, and Having Children: find a mate, start a family, have a child. Then take control of that child in that same world! 6 Strategic Paths and Meaningful Choices: grow in Strength, Exploration, Love, Wealth, Fame, and Wisdom. City Crafting System: build great towns and morph their cultures. Expansive Overworld: explore a connected grid of 6 unique worlds, each with their own unique tileset (Volcano, Desert, Island, to name a few) Meaning: a surprising and thought-provoking experience, that explores themes of death, legacy, family, love, and more. Gorgeous hand drawn art style. Windowslabelimagesubject
Hero Generations Heart Shaped Games2015In Hero Generations, each step you take is an entire year of your hero's life. You explore a procedurally generated world in search of fame and a mate to have a child with before you die. After your life ends, you take control of your child in the world you left behind, in the hope of continuing your family legacy. Each turn becomes a meaningful life decision: you can focus on building and crafting the world around you, or adventuring to far off lands to make a bigger name for yourself. Key Features Limited Lifespan and Permadeath: Each turn your hero takes = 1 year of their life. Generations, Mating, and Having Children: find a mate, start a family, have a child. Then take control of that child in that same world! 6 Strategic Paths and Meaningful Choices: grow in Strength, Exploration, Love, Wealth, Fame, and Wisdom. City Crafting System: build great towns and morph their cultures. Expansive Overworld: explore a connected grid of 6 unique worlds, each with their own unique tileset (Volcano, Desert, Island, to name a few) Meaning: a surprising and thought-provoking experience, that explores themes of death, legacy, family, love, and more. Gorgeous hand drawn art style. Mac OS Xlabelminimizesubject
Hero Generations: ReGen Heart Shaped Games2016 Linuxlabelminimizeminimize
King's Quest  Sierra (The Odd Gentlemen)2015 Windowslabelminimizeminimize
Life in Bunker Flox Studios2016 Windowslabelminimizeminimize
Life in Bunker Flox Studios2016 Mac OS Xlabelminimizeminimize
Life in Bunker Flox Studios2016 Linuxlabelminimizeminimize
Massive Chalice Double Fine Productions2015 Windowslabelimageminimize
Might and Magic II: Gates to Another World  New World Computing1988 Apple II Elabelimageminimize
Might and Magic II: Gates to Another World  Starcraft1988 NEC PC9801labelimageminimize
Might and Magic II: Gates to Another World  New World Computing1989 C64labelimageminimize
Might and Magic II: Gates to Another World  New World Computing1988 MS-DOSlabelimageminimize
Might and Magic II: Gates to Another World  New World Computing (Inside Out Software)1990 Amigalabelimageminimize
Might and Magic II: Gates to Another World  New World Computing (Binary One)1990Might and Magic I & II published 1992 UPC:0-22718-04164-9 Mac OS Classiclabelimageminimize
Might and Magic II: Gates to Another World  Starcraft1989 MICRO 7 - FM7labelminimizeminimize
Might and Magic II: Gates to Another World  Starcraft1989 MSX2labelimageminimize
Might and Magic II: Gates to Another World  Starcraft1988 NEC PC8801labelimageminimize
Might and Magic II: Gates to Another World  Starcraft1989 Sharp X1labelminimizeminimize
Might and Magic II: Gates to Another World  Starcraft1989 X68000labelminimizeminimize
Passage HC Software2007This description is one big set of spoilers (see the [url=/game-173178-Passage#art3]official description[/url]) for a spoiler free experience.
[spoiler=open spoilers;close spoilers]This is an interactive Memento Mori. The Latin phrase mean "Remember you die" and it referes to a specific subset of art designed to remind the audience of their inevitable death. There is only one permenent death of the protagonist(s) which is based on the author's own (the game is autobiographical). Though the author had not actually passed away yet. There are no saves.

Time passes regardless of what the player does. The view slowly passes the protagonist(s). The ultra wide (6.25:1) default view is representative of a passage. The protagonist(s) are passing away.

It is intended that one can run the game from the command-line to add to the game experience.

It is intended that one edit the unusually stored settings in /etc/passage/ to add to the game experience.

Various life events are represented in the game, including romance and marriage. These events can have lasting consequences.
[/spoiler]
[Zerothis]***Passage is a video game written by Jason Rohrer about navigating the maze that is life and the obstacles, rewards, disappointments, challenges, relationships and the inevitable departure that is part of the adventure of life.

Passage is an art game. As a result, some people love it and some people hate it. Check out the links to places it has been discussed on the website for some of the reactions.
The mechanics of the game are fairly simple. Your "score" is related to two things; exploration and treasure. Treasure pieces are represented by blue stars that you find in the treasure chests scattered about the maze of life's challenges. Some chests will be empty, so you must learn which sequence of gems on the front of the chests means treasure is inside. You have the option to team up with a spouse. If you do, exploring life will be more rewarding but some treasure will no longer be reachable. As in life, your spouse will die and that death will slow you down. In the end, you will die alone after your 5 minutes is up.

The most interesting part about this game is the emotions it evokes within the player of the game. The ultra-low-res pixel art helps here, by not being too distracting and by leaving plenty room for viewer interpretation.

Passage has no command-line options.
The arrow keys move the player around.
The Esc key is used to quit the game.
The game resolution and use of fullscreen or a window can be set by editing the files in /etc/passage.
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Passage HC Software? Linuxlabelminimizeminimize
Peragro Tempus author? Linuxlabelminimizeminimize
SimAnimals Electronic Arts2009For 1-4 players. Wiilabelimageminimize
SimAnimals Electronic Arts2009SimAnimals is a life simulation video game published by Electronic Arts for the Nintendo DS and Wii console systems. It was released on January 21, 2009 in North America. It was released on January 29, 2009 in Australia and January 30, 2009 in Europe. Nintendo DSlabelimagesubject
The Sims 3 Electronic Arts (EA Redwood Shores)2009Way worse than Sims 2, with only a city that is terrain-fixed, and with the control of only ONE family for the sake of neighborhood aging (good concept, but stupid for a shared computer or when you simply want to play many different families)

7 de 10***Although the base game concept is interesting as social simulation game, the game only includes one small town to play in and sell additional towns as microtransactions for about 25USD/20EUR (that's for [u]single town[/u]), there's also other limitations which aren't as egregious as this. But I don't think I need to really go into detail on the game beyond this. It's a money milker for EA, but considering how successful the game has been, I rather question the players who actually fall for this rather than EA for doing it. I bought the game when it was discounted at "low" 15EUR price itself (from original 50EUR) and I can say that the game is hardly worth even that much. Maybe if it was like 10EUR with towns being 2EUR or so, I might consider it reasonable. There's also DLC expansions that cost the same as the base game itself.

Unfortunately popularity (or market hype?) of Sims series has made it pretty certain there won't be any serious competition, it also allows EA to continue producing inferior games for ridiculously high price.

As a game, it's decent I think, but in terms of value vs price, you're paying 100-1000 times more than you should be. Hence, don't buy any Sims games outside of significant (>60%) discounts.***The game seems to have a long standing non-critical bug where the game starts freezing every few minutes. According to some players this is likely related to pathing code where some NPC gets "stuck" and can't figure out how to get their stuff done as a result. There is no real fix for this besides starting a new game which obviously doesn't prevent an NPC from getting stuck again.***The freedom of The Sims 3 will inspire you with endless creative possibilities and amuse you with unexpected moments of surprise and mischief! Create over a million unique Sims and control their lives. Customize everything from their appearances, to their personalities and even the home of their dreams. Then, send your Sims out to explore new locations around town and to meet other Sims in the neighborhood. Go online to download exclusive content and show off your own creations to the world. With all-new quick challenges and rewarding game play, The Sims 3 gives you the freedom to choose whether (or not!) to fulfill your Sims’ destinies and make their wishes come true.

Key features:
* Create any Sim you can imagine and give them unique personalities! Fine-tune your Sims’ appearances and personalities. Will your Sims be Evil, Romantic, Paranoid, Kleptomaniacs, or more. You choose the traits to create completely unique Sims.
* Control your Sims’ destinies! Choose whether or not to fulfill your Sims’ destinies by making their wishes come true. Will your Sims be Rock Stars, World Leaders, Expert Thieves , or more – it’s is up to you.
* Customize everything! Build the ultimate dream house for your Sims. Infinite customization possibilities for their clothing, furnishings, even their car.
* Explore new locations! Take your Sims to meet friends in the park, go on a date at the bistro, visit neighbors’ homes, or even converse with less-than-savory characters in the graveyard.
* Connect, share and shop! Go online to make movies, show off your creations, download exclusive content and more.***Separately sold add-ons:
* Showtime
* Master Suite Stuff
* Pets
* Town Life Stuff
* Generations
* World Adventures
* Ambitions
* Late Night
* High-End Loft Stuff
* Fast Lane Stuff
* Outdoor Living Stuff
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Tokyo Jungle  Sony Computer Entertainment (Crispy's;PlayStation C.A.M.P.;SCE Japan Studio)20122012-06-07 in Japan
2012-09-25 in Europe and North America***[media=youtube]zasefwWK5fA[/media]
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Tzar: The Burden of the Crown Take 2 Interactive;FX Interactive (Haemimont Games;Infinite Loop)2000Strategy classic, with a simple 3 civilization setting in the style of Starcraft, maybe some units are a bit unbalanced but noneless is a great game and its level editor is incredibly powerful.

7 of 10
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