showing 1 - 50 of 161 gameschevron_right
name arrow_downward | publisher(developer) | year | description | platform | |
---|---|---|---|---|---|
A game | author | ? | A Tetris clone. [Zerothis] | Linux | labelminimizesubject |
AAAAAmaze | author | 2012 | Linux | labelminimizeminimize | |
Ailu de Puzzle | Capcom | 2012 | PSP | labelimageminimize | |
Ball Fighter | Teyon Games | 2009 | Nintendo DS | labelminimizeminimize | |
Ball Fighter | Teyon Games | 2006 | Windows | labelimageminimize | |
Balls | Intersoft (author) | 1994 | Amiga | labelimageminimize | |
Bebbled | Nikolay Ananiev | 2009 | Android | labelminimizeminimize | |
BeInsane | ? | 1999 | BeOS | labelminimizeminimize | |
Block Smasher | author | 2013 | Something of a breakout-like made with ZQuest. Nothing like a Zelda game. Steer left and right while moving at a constant speed up or down. Bounce off indestructible bricks or bricks not matching the current color of your ball. Destroy bricks for score. Destroy bricks matching your color by bouncing off of them. Pass through and destroy broken bricks matching your color. Hit star bricks to change your color. Avoid deadly bricks. Avoid changing color and hitting bricks in a sequence that prevents the level from being finished. Clear each level of all destructible bricks in the allotted time. Do it faster for higher score. Lives are unlimited but deaths are recorded. Try to die less. Really just a simple little puzzle-lite breakout-like . Includes 80 levels and comes with tile sets, scripts, and everything you need to modify it in ZQuest (to make you own levels). Warning, it supports your poor design choices. | Linux | labelimagesubject |
Boogie Bunnies | Microsoft Game Studios (Artech) | 2008 | X360 | labelimageminimize | |
Boogie Bunnies | Sierra Online (Artech) | 2008 | Windows | labelminimizeminimize | |
Boxen | impbox | 2013 | Dangle the monkey on a vine to place the different colored pieces. Maneuver the pieces via realistic physics simulation. Touch enough color together to start a destruction count down. Any additional pieces of the same color touched by one that is counting down, will also begin counting down; both falling pieces and the one the monkey is holding can be joined into a countdown. Eliminate all the angry pieces from the playfield. [game=#168410]Triptych[/game] meets [game=#7741]Dr. Mario[/game] meets [game=#183915]Not Tetris[/game] meets [game=#51]Donkey Kong Jr[/game] | Linux | labelminimizesubject |
Bricks Gold | Stratos, Asociacion de Desarrolladores (iLogic Soft) | 1997 | MS-DOS | labelminimizeminimize | |
Bubble Blaster | JungleTac | 2007 | Vii | labelminimizeminimize | |
Bust-A-Move 2: Arcade Edition | Acclaim | 1997 | 486DX2/66Mhz 6MB RAM 2x CD-ROM 20 MB hard disk space 1 MB SVGA graphics card MS-DOS 5.0 or greater SoundBlaster or 100% compatible soundcard | MS-DOS | labelimageminimize |
Bust-A-Move Deluxe | Taito | 2006 | BUST-a-MOVE is back and bursting onto the PSP (PlayStation Portable) system! Join Bub and Bob plus new characters, never before seen games and ways to play including spooky Ghost Mode! * Challenge a friend via wireless play * Over 2,000 addictive puzzles! * 4 new Challenge Puzzles exclusive to the PSP system! | PSP | labelimagesubject |
C-Type | author | ? | Linux | labelminimizeminimize | |
Candy Crush Saga | King.com | 2012 | Candy Crush Saga is a "match three" game, where the core gameplay is based on swapping two adjacent candies among several on the gameboard to make a row or column of at least three matching-colored candies. | Android | labelimagesubject |
Candy Crush Saga | King.com | 2012 | Candy Crush Saga is a "match three" game, where the core gameplay is based on swapping two adjacent candies among several on the gameboard to make a row or column of at least three matching-colored candies. | iOS | labelimagesubject |
Candy Crush Saga | King.com | 2012 | Candy Crush Saga is a "match three" game, where the core gameplay is based on swapping two adjacent candies among several on the gameboard to make a row or column of at least three matching-colored candies. | Internet Only | labelimagesubject |
Cartouche | Dream Codex | 2007 | Linux | labelminimizeminimize | |
Clickomania! | - | 1998 | Support: Windows 95 Windows 98 Windows ME Windows NT Windows 2000 Windows XP Windows Vista (The game is 32-bit) | Windows | labelimageminimize |
Color | Dual Studios | 2014 | Linux | labelminimizeminimize | |
ColorBalls | ? | 2010 | BeOS | labelminimizeminimize | |
Coloris | WoMo-Team | 1990 | ZX Spectrum | labelimageminimize | |
Coloris | Avesoft (Signum Victoriae) | 1990 | Coloris is a puzzle game similar to Columns. The player has to deal with falling down blocks which are divided into three parts (stacked up vertically). These parts have one of five colours which can be rotated by using a button (for example if the combination is white-blue-red it becomes red-white-blue). The goal is to create lines of three or more parts of the same colour. When they vanish, above lying parts fall down and may create a chain reaction. All this rewards points and if enough of those are gained, the player gets access to a fallback-feature: slowing down the falling speed of the current block. However, this only lasts for a short time and costs points. A game ends if the blocks reach the upper part of the screen. Additional to the normal playing mode, there is a second one in which random blocks get added to the lower side of the screen in regular intervals.*** [99]*** [33]*** [102]*** [49]*** [62]*** [37] | Amiga | labelimagesubject |
Colourgo | author | 2017 | Apple II E | labelminimizeminimize | |
Columns | author | 1990 | Win3.1 | labelimageminimize | |
Columns | author | ? | NeXT | labelminimizeminimize | |
Columns | author | 2005 | APF | labelimageminimize | |
Columns Crown | Sega;THQ (Sega) | 2002 | Columns Crown reinvents the original smash puzzle game with new modes of play. The princess has searched all over her family castle for the missing Spirit Stones that fill in the royal crown. She can only find four of the magical gems, so she enlists the aid of her friend Milshe, an apprentice magician, and their friend Lote, a young alchemist. Choose between the two friends and help the princess collect Spirit Stones in Flash Columns mode. Link with a friend or play the CPU in Versus mode to unleash devastating elemental attacks with the recovered gems. Your performance in each of the exciting modes will reveal more rare Spirit Stones for you to collect and keep you coming back for more gameplay. | GBA | labelimagesubject |
Columns II: The Voyage Through Time | Sega | 1990 | Match jewels, fossils, and disks as you jump through time! Control the falling pieces and aim for three-in-a-row to clear the screen before they stack to the top! Switch between multiple game modes, like Flash Columns where you target flashing jewels and unlock secret Jewel Case characters, or Versus Columns where you challenge your friends. Want to level up your game? Challenge online mode to encounter players from all over the world! | Arcade | labelimagesubject |
Concentration | Millennium Group | 1984 | Five variants of Concentration and a tutorial game to teach players how to select items on a grid by typing Letter+Number (therefore how to play). Three variants of increasing difficulty are 1 player. The last two of increasing difficulty are 2 player only (no computer players provided). When one player has scored more than half of the available points, they game ends and they are declared the winner. Each variant has two or three difficulty levels as well. The hardest game is Morse Code Concentration. At the hardest level, when a card is selected, a Morse Code is played from the Apple's speaker and the visual image on the card is not shown. When a match is made, a visual of what the code represents is shown on the cards. Thus, it teaches Morse Code. | Apple II E | labelminimizesubject |
Cube & Star: An Arbitrary Love | Doppler Interactive | 2014 | Linux | labelminimizeminimize | |
Cube & Star: An Arbitrary Love | Doppler Interactive | 2014 | Mac OS X | labelminimizeminimize | |
Delirium | Dreamscape | 2003 | Linux | labelminimizeminimize | |
Diamonds | author | 1992 | MS-DOS | labelimageminimize | |
Dream Bubble | JungleTac | 2007 | Vii | labelminimizeminimize | |
Drop Block | author | 2018 | Apple II E | labelminimizeminimize | |
Dropper | RavenWare | 1990 | Mac OS Classic | labelimageminimize | |
DualSus | Revolution System | 2012 | This is a collect'em'up game. There are two items to collect, black and white. Collecting the same color as your player adds to your score; the wrong color subtracts. Each time you jump, bounce of the bottom area, or pass through a forcefield, your player changes color. | Linux | labelminimizesubject |
Electro Mind | author | ? | Linux | labelminimizeminimize | |
Fat Princess: Piece of Cake | Sony Computer Entertainment (One Loop Games) | 2015 | Android | labelimageminimize | |
Fat Princess: Piece of Cake | Sony Computer Entertainment (One Loop Games) | 2014 | iOS | labelimageminimize | |
Fat Princess: Piece of Cake | Sony Computer Entertainment (One Loop Games) | 2015 | PS Vita | labelimageminimize | |
flipper | just a pixel | 2013 | Linux | labelminimizeminimize | |
FloboPuyo | author | 2004 | Linux | labelimageminimize | |
FloorTiles | author | 1993 | Mac OS Classic | labelimageminimize | |
FreeTumble | sebygames | ? | Linux | labelminimizeminimize | |
Gem Blaster | author | 2014 | Linux | labelminimizeminimize |