showing 22 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Dark Raid Vector Games2014 Windowslabelminimizeminimize
dhewm3 d3xp  author2015 Linuxlabelminimizeminimize
dhewm3 doom3  author2015 Linuxlabelminimizeminimize
dhewm3 doom3  author2015 BSDlabelminimizeminimize
DOOM 3 id Software2004[media=youtube]WWYQHvU_ABU[/media][media=youtube]MOS5BHqmBnU[/media] Linuxlabelminimizeminimize
DOOM 3 ?2012Not by id Software. Source port by some random person that requires datafiles from the other platform releases. Androidlabelminimizeminimize
Doom 3  id Software2004Note! Activision worked only as distributor for Doom 3, not publisher.***Science has unlocked the gates to the unknown, and now only one man stands between Hell and Earth. A Sci-Fi horror masterpiece, Doom 3 is like nothing you've ever experienced. Dramatic storyline, pulse-pounding action, incredible graphics, and revolutionary technology combine to draw you into the most frightening and gripping first person gaming experience ever created.

[i]Terrifying atmosphere[/i]
Never before seen detail with real-time lighting and shadows

[i]Disturbingly lifelife[/i]
Real-world physics, killer AI and 5.1 surround sound

[i]Fight for your life[/i]
Battle in team or deathmatch-based modes
[Box blurb]***Comes on 3 CDs.

EAN-13: [code]5030917024399[/code]***[b]missing images:[/b] interesting and clear main/cover image to replace the current low resolution one***Latest version: [url=ftp://ftp.idsoftware.com/idstuff/doom3/win32/]1.3.1[/url] (as of 2006-12-14)***You take up the role of nameless marine come to UAC Mars research base as a replacement to fill up the diminishing security forces on site. You're initially greeted by bleak residents of the Mars base and the uptight workforce of the place and are quickly pushed to your first assignment. And your arrival could not have been on worse time, as the conditions rapidly deteriorate from then on into an invasion by demonic forces and a darker plot brewing behind it.

---
Personally I think the game is quite good, and the major criticism from others seems to have been about the extremely dark setting (lack of lighting), but how many horror games do you see in brightly lit environs that still manage to scare you? I doubt any. Creep you out by weirdness, perhaps, but not scare you.

The only gripe I have about the game is that it relies all too much on scripted sequences to scare you, and the mob A.I. seems to be a bit too straightforward to give much challenge as it's quite easy to figure out and once that's done, most situations are ridiculously easy to handle, especially with the virtually infinite ammo you have (not that that's much a surprise as the place _is_ weapons research and manufacturing facility on top of everything else).***[b]Minimum:[/b]
[*] Windows 2000 or XP
[*] Pentium IV 1.5 GHz or Athlon XP 1500+ CPU
[*] 384 MB RAM
[*] 64 MB VRAM (Radeon 8500 or GeForce 3)
[*] 8X CD-ROM drive
[*] 2.2 GB free HD space
[*] soundcard
[*] mouse
[*] keyboard***[spoiler=Show partial access code list;Hide code list][b]Syntax:[/b]
[code]locked object : code [lock location] [code found from][/code]

Listed in order of encountering the locked object

Reception & Marine HQ
Combat Prep : 584 [Marine HQ] [Bill Tyson's PDA near the location on second visit to Marine HQ]
Locker #001 : 396 [Maintenance] [Kitchen, Adam's PDA] – automatically opened and emptied on return trip if not opened by player
Locker #023 : 531 [Energy Stab. Unit] [Baston's PDA right next to it]
??? Possible missing code for something here around this portion of the game?
Locker #017 : 347 [Infirmary] [Caseon's PDA found right next to it]

Alpha Labs (no backtracking)
Locker #013 : 586 [Alpha Labs Hallway] [Dorweiler's PDA found right next to it]
martianbuddy : 0508 [North Hallway] [Moses' PDA found right next to it]

Alpha Labs Sector 1
Locker #009 : 752 [?] [Berger's PDA in nearby room]

Alpha Labs Sector 2
Locker #038 : 409 [MFS Compressor] [Chin's PDA in Engineering Security Checkpoint]
Locker #039 : 102 [Coolant Control Junction] [Connors' PDA in MFS Compressor]

Alpha Labs Sector 3
Locker #047 : 123 [Hazardous Materials Lift] [Lamia's PDA in Hazardous Waste Disposal]
Locker #048 : 123 [Coolant Monitoring] [Lamia's PDA in Hazardous Waste Disposal]
Locker #049 : 123 [EFR Staging Room 1B] [Lamia's PDA in Hazardous Waste Disposal]

Alpha Labs Sector 4
door : ? [Reactor Junction 1] [???; Unlocked if you free the scientist in the previous room]
Locker #064 : 651 [?] [Nelson's PDA]

Enpro Plant
Locker #063 : 972 [Power Core Access] [Chasar's PDA right next to it]
Plasma Storage : 734 [Maintenance 3] [Hammer's PDA in same large room]

Central Communications Tower
Locker #054 : 246 [Security Office] [Wolfe's PDA in Comm Systems]

Waste Recycling 2
Locker #003 : 483 [Monorail Access] [Sadowayj's PDA in Central Maintenance, Waste Recycling 1, and Johnson's PDA in Main Environment Control]

Monorail
Locker #003 : Open [Recycling Boarding Plat.] [None needed]
Monorail Airlock : 826 [Site 2 Transfer Area] [Ross' PDA in Site 2 Transfer Area]
Locker #054 : 142 [Site 2 Transfer Area] [Hollies' PDA right next to it]

Locker #078 : 364 [Delta Checkpoint Storage] [Cullen's PDA in Monorail Security Checkpoint]
Locker #079 : 364 [Delta Checkpoint Storage] [Cullen's PDA in Monorail Security Checkpoint]

Delta Labs 1
Locker #210 : 298 [Storage Room 21-D] [Price's PDA in Delta Entryway]

Delta Labs 2
Locker #112 : 538 [Records Office] [Cinder's PDA in Delta Ops Administration]
Locker #113 : Open [Records Office] [None needed]
M. Abrams office : 931 [Delta Security Junction] [Abrams' PDA in Kaczynski's room in Alpha Labs 4]
Locker #116 : 972 [Delta Security] [Terminal right next to it]
Locker #114 : 715 [Operations Server Room] [Post-it note on the side of the locker]
Locker #115 : Open [Operations Server Room] [None needed]

Delta Labs 2b
Locker #103 : 259 [Maintenance Corridor] [Erikson's PDA right next to it]
Locker #216 : 624 [Specimen Research Lab] [Michael's dialog just before]
Locker #217 : 624 [Specimen Research Lab] [Michael's dialog just before]
Locker #213 : 371 [Stasis Transfer Control] [Stemmon's PDA in Maintenance Area 4]
Locker #666 : 372 [Analysis Control] [Post-it note next to the locker numpad]

Storage 07 : 725 [Central Processing] [McNeil's PDA in Technical Director's Office nearby]
Martian Buddy : 0508 [Secure Storage] [Moses' PDA found in Alpha Labs]
Level 3 Access : 463 [Central Processing] [McNeil's PDA in Technical Director's Office nearby]

Delta Labs 3
Locker #317 : 841 [Terminal Office Storage] [Cerano's PDA in Lower Terminal Office]
Locker #386 : 836 [T1 Access] [Lee's PDA in Chamber 1 Control]
Locker #387 : 836 [T1 Access] [Lee's PDA in Chamber 1 Control]

Delta Labs 4
Locker #104 : 579 [Delta4 Security] [Downing's PDA in Delta4 Junction 2, also a terminal nearby]

CPU Complex
Locker #452 : 571 [Entrance Checkpoint] [Jackson's PDA in Delta Main Lobby in Delta before entering CPU Complex]
Lab A : 626 [Main Entrance Hall] [Bates' PDA in Security Monitoring, also seen through a security monitor nearby]
Locker #669 : 468 [Lab A Upper Floors] [Haskell's PDA in Lab A ???]
Locker #009 : Open [Lab A Upper Floors] [None needed]
[/spoiler]
The code listing will be completed when I bother to, which likely won't be anytime soon.
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Doom 3  Activision (id Software)2005A massive demonic invasion has overwhelmed the Union Aerospace Corporations' (UAC) Mars Research Facility, leaving only chaos and horror in its wake. As one of only a few survivors, you struggle with shock and fear as you fight your way to Hell and back in an epic clash against pure evil. Built on a revolutionary new 3D graphics engine, Doom III draws you into the most frightening and gripping 3D gaming experience ever created. Dripping with atmosphere and changing the look of 3D games forever, Doom III features realistic physics, 6-channel surround-sound, and real-time dynamic lighting and shadows that create an environment of ever-changing fear and uncertainty. Compete in vicious multiplayer action where light, shadows, and a totally dynamic world can be used to your advantage or peril.
Features:
* Struggle with shock and fear as you fight your way, in an epic clash against pure evil
* Incredible, advanced 3D graphics and physics, with surround sound and real-time dynamic lighting
* Compete in vicious multiplayer action where you'll use light, shadows, and a totally dynamic world to your advantage
* The most intensely realistic and visually stunning game yet -- with the look and feel of a computer-rendered animated movie
[R2D2-A]***Science has unlocked the gates to the unknown. A Sci-Fi horror masterpiece, DOOM 3™ is like nothing you've ever experienced. Dramatic storyline, pulse-pounding action, incredible graphics, and revolutionary technology combine to draw you into the most frightening and gripping first person gaming experience ever created. Fight for your life in single player, online multiplayer, or the Xbox® LIVE™ exclusive co-op mode.
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Doom 3  Aspyr2005 Mac OS Xlabelminimizeminimize
Doom 3: BFG Edition Bethesda Softworks (Id Software)2012 PS3labelimageminimize
Doom 3: BFG Edition Bethesda Softworks (Id Software)2012 X360labelimageminimize
Doom 3: BFG Edition Bethesda Softworks (Id Software)2012Adds ability to use flashlight together with Any weapon, makes the strange light cast shadows optional, less dark, and number of other changes that were common complaints of the original.

Also includes Lost Mission, an 8 level long storyline not available otherwise.
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Doom 3: Resurrection of Evil Activision (id Software;Nerve Software)2005Cabinet and other key codes
[spoiler=Show codes;Hide][b]locker # : code[/b]

029 : 516
028 : 516
105 : 769
--- : 428 (double shotgun display case)
408 : 937? (requires immediate backtracking to get to from the point where the code is received, otherwise the path back to it becomes blocked)
407 : 937
035 : 134
034 : 134
042 : 714
---- : 281 (bridge)
009 : 492
116 : 634
117 : 634[/spoiler]***Reload for the Bloodiest Battle Yet. Two years following the unexplained disaster on Mars, the UAC returns to the abandoned facilities to investigate a mysterious beacon buried deep in the ruins of the ancient civilization.

-Battle six new demons including the hunters
-Fight in all new 8-player capture the flag arenas
-Wield new weapons including the double barreled shotgun
-Possess demonic powers to use against the enemy
-Control time to defeat the enemy and evade deadly traps
-Harness the force of gravity to control your environment
-Battle through the ancient ruins and into the horrifying depths of hell
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DOOM 3: Resurrection of Evil id Software (Nerve Software;id Software)2005 Linuxlabelminimizeminimize
Doom 3: Resurrection of Evil Activision (Vicarious Visions)2005 Xboxlabelimageminimize
Jericho  CodeMasters (MercurySteam Entertainment)2007US 2007-10-23, published by Codemasters
EU 2007-10-23, published by Codemasters
INT 2007-10-26, published by ?, distribted by Steam***Minimum requirements:
* Windows XP or Vista
* Pentium 2.4 GHz or Athlon XP 2400+
* 1 GB RAM
* GeForce 6600 or Radeon X1600
* 4.5 GB Hard Drive Space
* 2x DVD-ROM Drive

Recommended:
* Intel Core 2 Duo or Athlon 64 X2
* GeForce 8800 or Radeon X1950
* Creative Sound Blaster X-Fi Sound Card

Supported GPUs:
ATI Radeon X1600, X1800, X1900, X1950, HD2900.
NVIDIA GeForce 6600, 6800, 7100, 7300, 7600, 7800, 7900, 7950, 8800.

Not compatible with all integrated sound/graphics solutions (including laptops).***Clive Barker's Jericho is a terrifying squad-based horror FPS game based on an original concept and story by legendary horror writer and filmmaker Clive Barker, the creator of Hellraiser . An ancient evil has broken through into our world and is threatening to spread its taint across the whole of the earth unless it's stopped. At ground zero lies the Middle Eastern city of Al-Khali, a modern city built atop the ancient ruins of a dozen previous conquerors. Clive Barker's Jericho delivers an overload of sensory horror. Players journey through hellish locations and slices of time combating gruesome and twisted enemies. A squad-based horror First Person Shooter, the Jericho of the title refers to the Jericho Team, a seven-man strike force that protects government interests from paranormal threats. Trained in both conventional warfare and the arcane arts, each Jericho Team member is an expert in different para-psychological disciplines, including telekinesis, pyromancy, blood magic and exorcism.

Game features:

* All-action first-person shooter combined with darkest horror from the twisted mind of horror legend Clive Barker
* Modern weapons & paranormal powers
* Switch between & play all six squad members
* Direct your squad as they watch your back & follow your orders
* Squad first person shooter mechanics deliver tactical action
* Each character has unique paranormal abilities
* Abilities can be combined to create new powers
* The game takes place in Al-Khali, a city formed over 6 different eras and ruled by evil
[Codemasters]***Teaser vids at Youtube:
http://www.youtube.com/strangeexperiments

Demo:
http://www.codemasters.co.uk/downloads/index.php?downloadid=31238
http://www.fileshack.com/file.x/11164/
http://www.3dgamers.com/dlselect/games/jericho/clivebarkersjericho_demo.exe.html

Other:
http://www.codemasters.co.uk/jericho/community/downloads.php
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Jericho  Codemasters (MercurySteam Entertainment)2007 PS3labelimageminimize
Jericho  Codemasters (MercurySteam Entertainment)2007 X360labelimageminimize
Shamus Synapse Software;Americana Software (Synapse Software)1982You've finally made it. Your nerves and your guts tell you he's here... and the smell. The sickeningly sweet odor of decomposing fruit; the SHADOW's trademark. Now all that's left... to find and destroy him before he returns the compliment.

You didn't know it was going to be this hard. After all, it is the 21st century and your ION-SHIVS are probably the most dangerous weapons in this part of the galaxy. They can drop a fully screened sniffer-droid at 300 meters!

Out of the corner of your eye, a small black shape darts up to the door and noiselessly enters the building across the rocket pad. The memory of your last encounter with the Shadow jolts you, like a neuro-stunner set on max. Images of ROBO-DROIDS, that just don't know when to quit... dark, sneaky WHIRLING DRONES from a timeslip star system... and the lightning quick SNAP-JUMPERS, that fry you for looking at them cross-eyed, flicker through your mind. Still you've handled them before... The big boy himself, SHADOW, is the one you're after!

As you silently enter the door coordinates into your teleporter, the scanner indicates that there are four colored levels of 32 rooms each, and every room is bristling with danger. You know it won't be a high school prom when you transport into the Shadow's lair but there is no turning back. So with a grim chuckle, you reach for the bottle of Nervo-Stim and energize the transporter. You're ready as the Stim slides down warmly and your biosensors click into high gear!

Tell the Shadow that SHAMUS is here!***
[151]***[media=youtube]cNheY4WAdeQ[/media]***
[4]***
[125]***
[48]***Available on 16k cartridge, 16k disk, and 16k cassette. 1 player, but a second player-cartographer is reccomended. Will not run on XL/XE machines without a translator.
William Mataga created a Berserk clone, Ihor Wolosenko said 'I just don't think it's kosher' to publish a clone and also didn't want to be sued. So Ihor, William (Cathryn) salvaged the code and came up with Shamus.
[Zerothis]***William and Cathryn Mataga are actually one and the same! At some point William became Cathryn.
[mynickname]
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The Conduit Sega (High Voltage Software)2009In a fictional near future, Washington D.C. is shaken by several strange events resulting in heightened local and national tensions. John Adams, the enigmatic leader of a shadow organization known as the Trust, realizes that the nation's capital has come under attack by an alien race called the Drudge. A former Secret Service agent, codenamed "Mr. Ford", is recruited to learn the origins of this attack. The answer Mr. Ford finds is not the one he expects.

The Conduit is a fast-paced action First Person Shooter (FPS) set in the near-future of a fictional America. Players battle enemy forces in a highly detailed 3D world using a dynamic control scheme only possible on the Wii.

Features:

• "Next-Gen" Visuals – Dynamic environment mapping, interactive water with real time reflection, and four stage texture composition including gloss, diffuse, and bump mapping all make this the best looking game on the Wii

• Fearsome Enemies – A vast number of terrifying alien creatures work against you as you attempt to prevent the invasion

• Intelligent Behavior – Enemies make use of human-like behavior in combat including use of cover and tactical thinking

• Intense Weaponry – Unleash destruction with a huge arsenal of human and alien weaponry that utilizes the innovative Wii controller for unique firing modes

• Secrets Revealed – Use a device called the All Seeing Eye (ASE) to reveal concealed objects and enemies, providing a deeper level of puzzle solving

• Full peripheral support - Nintendo's new Wii Speak & Wii MotionPlus
[Sega]***The Conduit is an exciting new First Person Action / Adventure Game that's been built from the ground up to take full advantage of the Wii's unique capabilities. Utilizing High Voltage Software's own proprietary Quantum 3 graphics engine, The Conduit will unlock the full graphical capabilities of Nintendo's hardware to create awe inspiring visuals.
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Warhammer 40,000: Fire Warrior  THQ (Kuju Entertainment;Games Workship Interactive)2003Latest version: F00 (as of 2003) Windowslabelimageminimize
Warhammer 40,000: Fire Warrior  THQ (Kuju Entertainment)2003Welcome to the dark nightmare future of the 41st Millennium, the grim era of the Imperium. War is spread across a thousand different worlds. Powerful armies of Space Marines, Imperial Guardsmen and Tau warriors are in constant conflict, unleashing carnage via deadly war machines, crushing artillery, and vast starships.***
[100]***
[12]***
[32]
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