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Baldies Creative Edge1994Magazine cover disk only demo for Gametek. Full game was never released in UK until 1998, although everyone seems to think otherwise. Amigalabelimageminimize
BOH EDITEL2009BOH is a top-down shooter with retro graphics and sound, somewhat comparable to Alien Breed.

As a member of the Resistance it is the player's goal to repel an invasion of unknown beings. These beings, ranging from bugs to robots to zombies (and more), will spawn indefinitely until the player finds the "Evil Masters", which have to be defeated to complete the missions. To accomplish this task one can find better weapons, shield recharges, enemy detectors and pieces of equipment, such as automappers, light sources and a 360° visor, which, due to initially limited field of vision and illumination, are essential to navigate the labyrinths which missions take place in. Exploration, indeed, represents the game's core.

Missions are entirely stand-alone, so, except for secret missions not yet unlocked, the player is allowed to select any mission he/she would like to play from the main menu. Some missions are multi-phase, meaning that the player has to complete in strict sequence the phases they are subdivided into. Each mission has a difficulty rating - the higher the difficulty the more complex its labyrinth(s) will be.

A notable aspect of the game is the fact that the setting can be completely redefined by means of themes - at the time of writing, there are 6 themes that render sci-fi/alien, medieval, underground and pseudo-vectorial environments.
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Pinball Dreams 21st Century Entertainment (Digital Illusions)1992Pinball Dreams set a new benchmark for pinball games when it was released.

It was the first game to feature a full scrolling playfield so as to give the illusion of a full-size table.

When combined with superb (for the time) ball physics and great sound it caused quite a stir.

The best table was nightmare, with it's creaky doors and cackling laughter.
Amigalabelimageminimize
Rotoplex - (The Assembly Line)1991 Amigalabelminimizeminimize
Putty Squad System 32013Finished on 1994, but the game was published only on 2013. Amiga AGAlabelimageminimize
Battle Kid 2: Mountain of Torment RetroZone (Sivak Games)2012 NESlabelimageminimize
Nebs 'n Debs Dullahan Software2019 NESlabelminimizeminimize
Super Bat Puncher authorTBA NESlabelminimizeminimize
Communist Mutants from Space  Starpath1982 Atari 2600labelimageminimize
Dragonstomper  Starpath;Arcadia (Starpath)1982The story goes; a magician created an amulet that he could use to subdue the great dragon. On his way deep into the lair where the dragon slept, the amulet was lost and the magician was forced to leave without accomplishing his task. But the dragon found the amulet and used it to increase his intelligence and power. He recruited monsters and allied with evil men, terrorizing the surrounding kingdom. The king selected a dragon hunter to build up to become, "The DragonStomper".

An actual RPG on the lowly 2600. Made possible by the Super Charger adapter that loads multiple portions of the game that is stored as digital audio data on a cassette. It even has two music clips. Uses the joystick for a menu based interface. The game has multiple 'locations', including an expansive The Wilderness, churches, villages, castles, wilderness huts, bridges, trading shops, magic shops, The Scorpion Pit and The Dragon's Cave. The game has 3 distinct modes corresponding to its three loads. [list][*]Battling monsters to build up strength and become The DragonStomper. [*]Recruiting warriors to protect oppressed villages whilst buying, selling, and trading supplies. [*]Descending into The Dragons Cave, attacking it with a unit of warriors, and slaying it.[/list]This 3 step process is the recommended path, yet there are several alternatives that will work equally well (none of them are really shortcuts). For instance, if the player manages to find destroy the legendary amulet, the dragon will lose his power; after this, there is the choice of two more options. The Wilderness area is HUGH, considering most 2600 games were no more than 3 screens in size. There are no experience points or levels, rather stats can be directly improved (or lost) with items collected from defeated enemies. A Charm, Cross, Potion, Ring, or Staff will randomly: add strength and heal you, add dexterity, decrease strength, decrease dexterity, or reveal traps. An Axe and a Shield are the only weapons and armor available for use in The Wilderness. Keys can be used to open locked doors and treasure chests. Vitamins will restore strength. Elixir increases dexterity. Medicine protects against fever and acts as an antidote. Lanterns will reveal traps. A Rope or Chain can be used to descend into pits or into The Dragon's Cave. Rubies and Sapphires are more efficient than gold. Bow and Arrows can be used against the Dragon. The Flash spell will momentarily show all traps. The Vision spell will completely reveal traps. The Blast spell is for attack. The Protect spell makes to invincible to enemy attack for its duration. The Stun spell will stun enemies. The Unlock spell will dispel magic barriers.


Was originally advertised as "Excalibur" but the name was changed before publishing.

"The best title ever made in the history of U.S. videogaming." - Forbes Magazine November 2005

Without doubt, DragonStomper would have been the shaper of things to come as the first RPG on the 2600. With subsequent RPGs for the system having better graphics, music, cut sequences, and more in-game story and dialog. Multi-loading from cassette (or CD, first available the same year as this game) and/or more ROM and RAM in the cartridges, would have allowed for chapter structured gameplay and/or each location to have its own load, complete with talking characters and side quests. An audio CD with voice and game data, couple with second generation supercharger like device(s), would have effectively became the first CD drive for consoles and could have included voice for characters and/or many tracks of music. Alas, the videogame market crashed in 1983-84 and DragonStomper remains the only RPG for the system. A huge setback for game quality but a boon for game hardware because the 2600 officially hung around until 1992 with a relative few innovative games. More innovative games, especially RPGs, may have extended its life even longer and delayed the success of consoles with more capabilities.

[spoiler=Always good advice;Close]Pray.[/spoiler][spoiler=Programmers Initials;Close]While the Axe is on-screen, use your shield.[/spoiler][spoiler=Hint: In the Dragons Lair;Close]In the Dragons Lair, The Dragon has hidden many traps. They can be avoided[/spoiler][spoiler=Hint: The Rope & Chain;Close]The rope and chain are not entirely necessary. The player can simply jump down if they don't mind taking damage. Choose wisely.[/spoiler][spoiler=Hint: Stealing the Amulet 1;Close]The "Unlock" spell has a random chance of opening the gate the the amulet is behind[/spoiler][spoiler=Hint: Stealing the Amulet 2;Close]A large army can be an large distraction to a large enemy[/spoiler][spoiler=Hint: The Guards 1;Close]The guards are corrupt which is fortunate for the Dragon. However, if you were to offer a larger payoff than the Dragon gives them... Or you can work the system and get yourself a bureaucratically acceptable ID[/spoiler][spoiler=Hint: The Guards 2;Close]The guards like Rubies and Sapphires[/spoiler][spoiler=Hint: The Guards 3;Close]You have the option to murder Guards. Their hit points do not regenerate.[/spoiler][spoiler=Spoiler: The Guards 4;Close]Attack guards while distracting them with your ID and conversation. They will lash out at everyone nearby but won't know it was you who started it.[/spoiler][spoiler=Hint: Resurrection;Close]When your character dies, simply hit the reset button to resurrect your character on the spot. You will have lost your improved skills, items, and gold, but at least you don't have to start the game over[/spoiler][spoiler=Hint: Improving Stats;Close]Stat altering items are random in their effect, except for Elixirs. Monsters some times drop them after being defeated. You don't have to battle monsters to gain stat altering items, they are hidden in many of the locations[/spoiler][spoiler=Hint: Axe and Shield;Close]Axes and a shields are hidden in many of the locations[/spoiler][spoiler=Hint: Darts;Close]When your ready, you can dodge bullets. Well, darts maybe.[/spoiler][spoiler=Hint: Avoiding Traps 2;Close]Traps must be set each time the game starts or when you are resurrected. This takes time. Hurry past them while the copyright notice is still displayed.[/spoiler][spoiler=Hint: Another way to heal;Close]Bribe the church with 200 gold for a secret healing prayer and to rescue someone from purgatory (jk about the second part).[/spoiler][spoiler=Hint: Maximum Stats;Close]Maximum dexterity is 49 with random stat building items, and 52 with Elixirs. Maximum strength is 50. Strength has a random chance of increasing when you are healed.[/spoiler][spoiler=Hint: Skeleton Key;Close]Just smash the door with your Axe. Although some doors are to strong.[/spoiler][spoiler=Hint: Recruitment tactics 1;Close]Volunteer Warriors are better than hired ones[/spoiler][spoiler=Hint: Recruitment tactics 2;Close]Warriors like Rubies and Sapphires[/spoiler][spoiler=Hint: Recruitment tactics 3;Close]You can recruit a maximum of 3 warriors and send out a maximum of 2 simultaneously.[/spoiler][spoiler=Hint: Recruitment tactics 4;Close]You can murder your own warriors. Why? Well, they might get in the way should you want to recruit something better.[/spoiler][spoiler=Spoiler: Recruitment tactics 5;Close]Smash the amulet and you can will become the dragon's master, or just leave the powerless beast to live out the rest of his now peaceful life in his lair.[/spoiler][spoiler=Spoiler: Maximum Funding;Close]You'll need 2500-4000 gold (depending on how much you sell) to buy a full set of equipment.[/spoiler][spoiler=Hint: Monkeys;Close]Monkey's hangout in trees and often carry potions[/spoiler][spoiler=Hint: Snakes;Close]Snakes hangout everywhere in the Wilderness and often carry rings[/spoiler][spoiler=Hint: Bugs, Beetles, Spiders;Close]Beetles, Bugs, and Spiders often carry potions[/spoiler][spoiler=Hint: Secret Enemy;Close]A Slime is the rarest enemy in the game.[/spoiler][spoiler=Hint: Secret Item;Close]A Stave is the rarest item in the game. You may never see one.[/spoiler]
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Party Mix Starpath1983
[125]***1 player, 2 players, 3 players, or 4 players simultaneous teams of 2. Participate in 5 mini games. Bop a Buggy, Tug of War, Wizard's Keep, Down on the Line, and Handcar.
[Zerothis]
Atari 2600labelimageminimize
Rabbit Transit  Starpath;Atari (Starpath)1983 Atari 2600labelimageminimize
Suicide Mission  Starpath;Arcadia (Starpath)1982 Atari 2600labelimageminimize
Survival Island  Starpath1983 Atari 2600labelimageminimize
The Official Frogger Starpath1982There are two different Frogger games for the Atari 2600. They are completely different conversations of the arcade game. Atari 2600labelimageminimize
Bomb on Basic City  Studio Vetea2017 Mega Drivelabelimageminimize
Granny Applebee's Cookie Factory Micrograms Publishing1993 Apple II Elabelminimizeminimize
Hacker's Challenge author1988Official Description
[Errors included from the original]
A HACKER'S CHALLENGE is for
hackers of the APPLE II. In it
are graphical game·modules you
must play to discover CLUES,
Your skills of DOS 3.3 lore &
utlilty usage helps you to
FIND and "cheat" your way into
the games since they're hidden
all over the disk. Yor goal
is to solve its GAME-SECRET
that could win you an APPLE II
game prize if you'r one of the
1st ten to solve it! This two
sided 5.25" game comes with a
DOS 3.3 and hint booklet. Send
$9.95 to Mark V. Whitehurst,
Box 485. Franklin Park, IL
6∅131. Game demo disk only $2.
Apple II Elabelminimizesubject
Star Search Earthware1981Travel to distant words, name them, investigate them scientifically, and exterminate and residents you find. Apple II Elabelminimizeminimize
Tristam Island Hlabrande2020 Apple II Elabelminimizeminimize
Typing Is A Ball, Charlie Brown Random House;American School Publishing1985 Apple II Elabelminimizeminimize
Wargames  ??Play thermonuclear war with a computer until it determins a winning strategy. Based on a scene from the 1983 movie WarGames. Apple II Elabelminimizesubject
Zork I: The Great Underground Empire Infocom1980[b]Compilation releases:[/b]
- Zork Trilogy
- The Four-in-One Infocom Sampler***Part one of mainframe adventure; understands complete compound sentences and questions. Simultaneous manipulation of objects. Text.
This games accepted far more complex commands than most adventure games of the time. Instead of just "Get knife", Zork understood commands like "Get gold knife from stone table", and later Infocom games could even handle sentences such as, "Say to elf, 'Don't crush that dwarf'***Difficulty Level: | Junior | Introductory |[b]>>STANDARD<<[/b]| Advanced | Expert |

Enter the Great Underground Empire to collect the Nineteen Treasures of Zork in this text-adventure (interactive fiction) without graphics.
[Zerothis]
Apple II Elabelimageminimize
Carthage Psygnosis1990Advertised for Atari ST, a demo was released (ST Action #27 coverdisk), but the full game was finally never released. UVL entry due to the playable demo. Atari STlabelimageminimize
Moonspire RGCD.DEV1983 C64labelimageminimize
The Treasure of Lumos author2017 ZX Spectrumlabelminimizeminimize
Zarch  Superior Software1987
[4]***
[33]***
[1]***
[52]***
[17]***Demo version released in 1987 was called [i]Lander[/i].
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Airborne!  Silicon Beach Software1985 Mac OS Classiclabelimageminimize
Cythera Ambrosia Software1999 Mac OS Classiclabelimageminimize
Eric's Ultimate Solitaire Delta Tao Software1992 Mac OS Classiclabelimageminimize
NewGammon NewSoft1984 Mac OS Classiclabelminimizeminimize
The Dungeon Revealed  Woodrose Editions (author)1985Demo version of this game is apparently compatible only up to System 7, while the retail version works even in OSX even if in somewhat limited fashion. Mac OS Classiclabelimageminimize
Webster's Revenge Icon Concepts (Loki Engineering)1984 Mac OS Classiclabelminimizeminimize
Zoop Viacom Newmedia (Hookstone)1995 Mac OS Classiclabelminimizeminimize
Gate Crasher: The Party has Just Begun author;Tandy (author)1988Like Wolfenstein with [b]curved surfaces[/b]! Tandy Cocolabelminimizeminimize
Actua Soccer  Gremlin Graphics;Interplay1995"VR Soccer '96" (publ. by Interplay) is the only marginally different US version of the original "Actua Soccer". Also released in Germany as "Ran Soccer". One of the first soccer games featuring a full 3D-environment. MS-DOSlabelimageminimize
Bert Higgins: The Man From H.E.L.L. Esoterica Software1998 MS-DOSlabelminimizeminimize
Break It WSP-Software1995 MS-DOSlabelminimizeminimize
Darghul Wolf Mittag1993There's a remake for Windows in development, but as of now (2014) it has not yet been released. MS-DOSlabelimageminimize
Holiday Lemmings  Psygnosis (DMA Design)1993Xmas Lemmings, released in 1991 (then re-released as a different version in 1992) is only a demo included 4 levels of Christmas Lemmings (or 2 levels of Christmas Lemmings + 2 levels of Oh No! More Lemmings for the 1991 version).
The full game was made available in 1993 as "Christmas Lemmings" in Europe and "Holiday Lemmings" in the US, then re-release in 1994 with two additional difficulty levels and two players option.
MS-DOSlabelimageminimize
Iron Blood Microforum International (Family Production)1996Minimum:
* MS DOS 4.0 or higher (works under Windows® 3.1 or Windows® 95 DOS prompt)
* 2× speed CD-ROM drive
* 386 CPU or better
* VGA card (640x480 colors)
* 2MB RAM
* Sound Blaster

Recommended:
* 486DX/50 CPU
* 4MB RAM
* accelerated SVGA video card
* 3× or 4× speed CD-ROM drive
* Joystick***You'll face a game playing challenge like nothing you've experienced before, as you battle your way through an unending army of bio-mechanical warriors, powered by nerves of steel, the strength of metal and Iron Blood.

It is the future. A group of scientists have discovered a way to manufacture mechanical parts in place of human organs and the realisation of decades of research has finally reached its fruition.

But scientists aren't the only group to recognize the potential of this powerful new bio-technology. In the quest for the ultimate man/machine combination, a struggle has developed between government forces and an evil criminal organization, who crave the technology to create a new generation of cybernetic warriors.

You are a law enforcement agent assigned to deal with threats to world security. Armed with a cybernetic "Bunker" robot, an arsenal of special attack moves and an array of devastating weapons, you must liberate the captured Organism Research Center and smash the crime syndicate, before the new technology falls into their hands.

It's up to you to protect and serve as dazzling sound and riveting effects bring all the mind-blowing, futuristic action to life. Unleash the fury of a devastating killing machine, as you clash in a flurry of mesmerizing visuals! Experience the feeling of scorched metal and smashed circuitry in non-stop, arcade style action!

Features

* Fight your way through an array of challenging stages; from the inside of the top secret Organism Research Center, to the zero-gravity environment of a Space Station
* Scrolling futuristic environments set the stage for extreme warfare!
* Deadly lasers, cannons, smart bombs and an arsenal of powerful weapons deliver total carnage!
* Spell-binding action keeps the battle's momentum going from screen to screen
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Ms. Astro Chicken: Flight of the Pullet Sierra On-Line1991 MS-DOSlabelminimizeminimize
Putty Squad System 31994 MS-DOSlabelminimizeminimize
The Lost Adventures of Kroz Apogee1990 MS-DOSlabelimageminimize
Ultima Underworld: The Stygian Abyss  Origin (Blue Sky Productions)1992Historical note: This game was the first, first person 3D game (it preceded Wolfenstein 3D by two months). Also the engine is much more advanced than the Wolfenstein 3D engine was. Not just in the RPG elements but the 3D environment, dynamic lighting, curved surfaces, real bridges and tunnels, texture resolution and variation, and vertical variation in the terrain. However, the system requirements of UW are higher than Wolf 3D.
[Zerothis]
MS-DOSlabelimagesubject
3D Sex Villa 2 - Everlust  thriXXX20023D SexVilla 2 is a simulator built around the premise of having virtual sexual intercourse with a group of women. The player can choose an avatar (male or female), a female partner, location, and can even customize the available models' clothing, appearance, and anatomy.***Although advertised as free, the game is essentially a huge pile of DLC where the free part is only enough to familiarize the player with the interface.***Like the [game=#180750]predecessor[/game], the official name has seemingly randomly removed spacing from the base "3D Sex Villa 2 - Everlust" name randomly depending where you encounter it.***[b]Minimum:[/b]
* Windows XP, Vista or 7
* 1 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 64 MB VRAM
* 1024x768 display
* 100 MB HD space
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8BitBoy Awesome Blade Software2012 Windowslabelminimizeminimize
A New Zero Cryptic Sea2011 Windowslabelminimizeminimize
A Valley Without Wind  Arcen Games2012Un juego GENIAL, una obra maestra resultado de una extensa mezcla de géneros y ambientaciones que recuerda a un metroidvania pero que va mucho más allá.

En cuanto a su rejugabilidad, el Minecraft a su lado parece limitado. Además se puede jugar desde un acercamiento frenético hasta uno paciente sin que por ello pierda una pizca de entretenimiento.

Favorito automático, terriblemente recomendable, adictivo a más no poder.

"No le cojas mucho cariño a tu personaje: la pregunta no es si morirás, sino cuando" y "una de tus mayores abilidades es huir valientemente" son dos de muchas frases memorables del juego.

Nota: Su secuela, A Valley Without Wind 2, viene incluida con el pago del juego.

10 de 10***Bears some superficial resemblance to metroidvanias, but isn't one of them.***A 2D sidescroller without a linear path. An action game with tactical combat and strategic planning. An adventure game that lets you free-roam a vast, procedurally-generated world. A Valley Without Wind defies genre stereotypes. Unlike other procedurally-generated games, you also get a logical progression in difficulty, plus helpful tips and checklists to guide your travels (should you need them).

Choose for yourself how to prepare to face the vastly stronger Overlord. Complete a variety of missions to earn arcane rewards, or roam the wilds to uncover secret missions and stashes of magical loot. Customize your characters with unique combinations of enchants and spells that change how you move, jump, and fight. Or rescue people and bring them back to your settlement, recruiting them to help you in return.

You choose how to play, and the world adapts around you.

Key features:
* Travel alone or with friends across an ever-expanding world of dangerous creatures, powerful magic, high technology, and mysteries.
* You have choice. The world of Environ is procedurally generated, and lets you go anywhere you see -- including right into the overlord's keep at any time. (Good luck with that.)
* Environ is endless. When you save one continent from an overlord, a larger and more complex continent appears.
* The game adapts to how you play: as you demonstrate your proficiency, monsters upgrade accordingly. Killed 100 bats? Okay, time for... bats on fire!
* Crazy amounts of character customization. Combine a multitude of spells, enchants, and equipment to create specialized character builds.
* Play as a long line of brave adventurers. It's not a question of IF your character is going to die, but WHEN. Any character that dies is permanently lost, but you keep all your inventory, enchants, and general progress in the game.
* Become a community leader. Rescue NPCs, have them join your settlement, and construct buildings for them -- they may return the favor and help you.
* Be a clever problem-solver. Challenges have more than one solution, each with its own pros and cons. You get to figure things out rather than just jumping through a set of hoops.
* Difficulty levels give exactly the challenge you want, from casual to hardcore on both platforming and combat independently.
* New updates are arriving all the time packed with additional content, improvements, and more.
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AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity  Dejobaan Games2009BASE jump through a floating city, creating your own stunts to delight your fans. You dive off a skyscraper, relying on quick reflexes to negotiate the intricate tangle of girders that make up the floating city. All eyes are on you as the judges mark your score. One hundred points for hugging those exposed struts as you fall. A thousand for planting a kiss on the side of that building. Twisting and turning, you thread the needle between two billboards, earning cheers from your fans. But while reflexes are important, it's quick thinking that gets you the win. One block away, you spot a crowd of protesters decrying your sport, and make a split second decision. You break off course, stare them straight in the eye, and flip them the finger. They explode into a burst of fury, but the judges absolutely love it, bumping you up to first place. Now all you have to do is to make that landing without ending up a loose sack of broken bones.***[b]Minimum:[/b]
* Windows XP or Vista
* 1.5 GHz CPU
* 1.5 GB RAM
* 256 MB VRAM
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