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Warriors of Might and Magic 3DO2000WARRIORS OF MIGHT AND MAGIC on the PlayStation is a straight action game. Each player must take the role of a warrior, and then fight through every level, which is full of enemies residing in this land of fantasy. There are plenty of upgrades to attain, which help to make the warrior stronger, and warriors can also earn rewards for beating the huge bosses. WARRIORS OF MIGHT AND MAGIC doesn't offer particularly deep gameplay, but it does offer a lot for those seeking an action title.***Become Alleron, a hero who must clear his name after being accused of witchcraft. Since it's set in the Might and Magic Universe, this game does have some elements of an RPG, but is really an action game at its heart. Even though your character will grow and become strong as the game goes on, so too will your enemies, keeping Warriors of Might and Magic very difficult from start to finish.
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Warriors of Might and Magic 3DO2001
[100]***
[12]***
[32]***Become Alleron, a hero who must clear his name after being accused of witchcraft. Since it's set in the Might and Magic Universe, this game does have some elements of an RPG, but is really an action game at its heart. Even though your character will grow and become strong as the game goes on, so too will your enemies, keeping Warriors of Might and Magic very difficult from start to finish.
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Swords of Xeen  New World Computing1993Might and Magic "5 and 1/2", made by fans, published by NWC on "Might and Magic Trilogy" CD. MS-DOSlabelimageminimize
Shifters  3DO2002Just beyond your own peaceful world is a universe ruled by chaos and unimaginable evil. The fabric of both universes has always kept your world safely protected from its reach?until now. Now, your world has begun to change. Bizarre deadly creatures of metal and flesh roam the lands, their origin a complete mystery to those who can survive their attacks. Battle all-new enemies, travel to new worlds, and develop your strengths. Use your power to shapeshift into 24 powerful forms in your quest through 3 distinct worlds. Only you can reverse the paradox and prevent the total destruction both worlds!
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Might and Magic: Warriors of Might and Magic 3DO (Climax)2000 GBClabelimageminimize
Might and Magic: Heroes Kingdoms  Ubisoft Entertainment2009 Internet Onlylabelimageminimize
Might and Magic: Gates to Another World  Electronic Arts (New World Computing)1991 Mega Drivelabelimageminimize
Might and Magic: Darkside of Xeen  New World Computing1993 MS-DOSlabelimageminimize
Might and Magic: Clouds of Xeen  New World Computing1992 MS-DOSlabelimageminimize
Might and Magic: Book One - Secret of the Inner Sanctum  Starcraft1988 X68000labelimageminimize
Might and Magic: Book One - Secret of the Inner Sanctum  Starcraft1988 Sharp X1labelimageminimize
Might and Magic: Book One - Secret of the Inner Sanctum  Starcraft1987 NEC PC8801labelimageminimize
Might and Magic: Book One - Secret of the Inner Sanctum  Starcraft1988 MSX2labelminimizeminimize
Might and Magic: Book One - Secret of the Inner Sanctum  Starcraft1988 NEC PC9801labelimageminimize
Might and Magic: Book One - Secret of the Inner Sanctum  Starcraft1987 MICRO 7 - FM7labelimageminimize
Might and Magic: Book One - Secret of the Inner Sanctum  American Sammy;Gakken (Gakken)1990Feel the Power, Experience the Magic.

Lead your party of hand-picked adventurers into the enchanted Land of Varn. From dark, moldy caverns, through corridors of majestic castles, you'll travel in search of clues to unlock the Secret of the Inner Sanctum!

ADVENTURE!
Daring exploits of heroism and sorcery will keep you riveted for hours!

MIGHT!
Choose from a variety of extraordinary personalities, and lead them on an adventure of a lifetime!

DISCOVERY!
Over 250 weapons and items, and more than 92 mystical spells to use in your search for the Inner Sanctum!

DANGER!
Battle legions of ravenous monsters as you travel through forests and islands shrouded in mystery!

SURVIVAL!
The Battery Back-up feature will save your party from extinction, and Auto-mapping will display and retrace every step of your journey!***The Japanese spelling [i]マイト・アンド・マジック[/i] simple means [i]Might and Magic[/i]

This NES/FC version maintains the basic gameplay of the original 1980s computer game. But it graphically mimics other Might and Magic series games from the 1990s.
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Might and Magic: Book One - Secret of the Inner Sanctum  New World Computing1987 C64labelimageminimize
Might and Magic: Book One - Secret of the Inner Sanctum  New World Computing1987 MS-DOSlabelimageminimize
Might and Magic: Book One - Secret of the Inner Sanctum  New World Computing1986 Apple II Elabelimageminimize
Might and Magic: Book One - Secret of the Inner Sanctum New World Computing1987t Might and Magic: Book One - Secret of the Inner Sanctum published 1987
Might and Magic I & II published 1992 UPC:0-22718-04164-9
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Might and Magic VIII: Day of The Destroyer  3DO;Ubi Soft;SoldOut Software (New World Computing)2000[b]missing images:[/b] package, title, more in-game screens***The 8th Episode in the Award Winning Might and Magic Series.

The Destroyer is again walking the land. The legendary Planeswalker Escaton has been seen in Jadame, and the very elements themselves have felt his presence. In the four corners of the world, gates to the planes of Fire, Air, Earth and Water have opened and denizens of those realms are sweeping across the lands, devastating all in their path. Lead a band of rugged adventurers on a most perilous mission to save the kingdoms from ruin or watch as the lands are devastated forever.

* Explore the fantasy world of Jadame, a land of danger and intrigue.
* Create custom characters from a variety of fantastic races and classes.
* Combat dozens of formindable creatures as you strive to complete your quest.
* Customize the pace of play for either novice or expert gamers.

Might and Magic VIII: Day of the Destroyer is a follow-up to the award-winning best seller, Might and Magic VII: For Blood and Honour.
[Box blurb]***From official site:
"The world of Enroth has fallen out of balance with the rest of the cosmos. As a result, the gateways to the elemental planes have been opened on your world, freeing the forces of Earth, Air, Fire, and Water to wreak havoc throughout the land.

You must form a party of up to five heroes to unite the human and monster races of the world in time to launch a joint campaign to close the gateways and save Enroth from planetary extinction.

As a novice mercenary hired to guard Dark Elven merchant's trade caravan, your first concern will be to escape the doomed Dagger Wound Islands to the mainland of Jadame.

Next, of course, you'll need to build up enough experience to elicit the help of others in the greatest adventure the world has ever seen.

Allies may be hard to come by in this continent of divided monster kingdoms and tribes, but don't be too surprised to find that your closest allies may come in the most monstrous forms. For amongst the usual Knights and Clerics you might also find Trolls, Dragons, Dark Elves -- or any number of other unexpected races willing to follow you to the ends of the world -- or even further.

As you build your party, gain experience and build up your arsenal of weapons, knowledge, artifacts and spells, you will also have your wits and resolve tested to their limits by the traps and puzzles set by your enemies, as well as by the elementals themselves.

Good luck and Godspeed, young adventurer!"
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Might and Magic VII: For Blood and Honor  3DO;SoldOut Software (New World Computing)1999[b]missing images:[/b] title and in-game screens (including character/inventory screens)***From official site:
"You will guide the actions of a group of four heroes -- armored swordsmen, daring thieves, gifted archers and wielders of arcane sorcery -- as they explore the land, sea and subterranean passages in search of treasure and glory.

Your characters will begin their journey possessing only the most basic skills and equipment, and are barely deserving of the title "adventurer." As they continue, however, they will acquire personal abilities, enchanted artifacts, deadly weapons, and powerful knowledge, all of which they will need to face the greater challenges ahead -- to one day epitomize a true adventurer!"
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Might and Magic VI: The Mandate of Heaven  3DO (New World Computing)1998From official site:
"The Ironfist Dynasty is tottering on the brink of ruin. As endless calamities plague the kingdom of Enroth, evil doomsday cultists plan to overthrow child Prince Nicolai and claim the throne for their charismatic leader. Fear grips the land and the people wonder if their sovereign has lost the Mandate of Heaven - the divine right to rule. The enemies of reason are at the gate and only extraordinary heroes can stem the tide of darkness. Will you answer the call?
From the depths of the deepest dungeons, to the intrigues of the royal court, you will lead a band of adventurers on a dangerous journey of amazing depth and intelligence. With a completely new 3D graphics engine and a sophisticated non-linear adventure system, Might and Magic VI® - The Mandate of Heaven brings to life the most fantastic, engrossing, and intense role-playing experience ever created."
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Might and Magic IX  3DO (New World Computing)2002"Writ of Fate" : working title.***Remotely connected to the storyline of the world of [url=/groups/info/enroth]Enroth[/url], but not set in it (it was destroyed).***[b]Minimum:[/b]
* Windows 95, 98, ME, 2000, or XP
* Pentium II 400 MHz
* 64MB RAM
* 16 MB VRAM
* 1 GB HD space***It was just supposed to be a simple supply run from Chedian to Mendossus, but fate intervened with a storm powerful enough to leave you shipwrecked! Your adventure begins as you and your party find yourselves shipwrecked on the Isle of Ashes. Yet strangely, it is this unfortunate catastrophe that kept you and your party safe from the bloodthirsty Beldonian Horde that is now poised to invade your homeland of Chedian. Your destiny begins to unfold when you learn that you are the only chance for Chedian's survival, and that you must unite the six clans of the Chedian against the Beldonian Horde. The fate of your peaceful homeland rests in your hands!
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Might and Magic III: Isles of Terra  New World Computing;U.S. Gold;Softgold (New World Computing)1992 Amigalabelimageminimize
Might and Magic III: Isles of Terra  ?? FM Townslabelminimizeminimize
Might and Magic III: Isles of Terra  New World Computing1993 Mac OS Classiclabelimageminimize
Might and Magic III: Isles of Terra  CSK (New World Computing;CRI)1993 Mega-CDlabelimageminimize
Might and Magic III: Isles of Terra  New World Computing1991 MS-DOSlabelimageminimize
Might and Magic III: Isles of Terra  Hudson1993 PC Engine CDlabelimageminimize
Might and Magic III: Isles of Terra  FCI1994 SNESlabelimageminimize
Might and Magic III: Isles of Terra FCI (New World Computing)1993 Mega Drivelabelimageminimize
Might and Magic II: Gates to Another World  Starcraft1989 X68000labelminimizeminimize
Might and Magic II: Gates to Another World  Starcraft1989 Sharp X1labelminimizeminimize
Might and Magic II: Gates to Another World  Starcraft1988 NEC PC8801labelimageminimize
Might and Magic II: Gates to Another World  Starcraft1989 MSX2labelimageminimize
Might and Magic II: Gates to Another World  Starcraft1989 MICRO 7 - FM7labelminimizeminimize
Might and Magic II: Gates to Another World  New World Computing (Binary One)1990Might and Magic I & II published 1992 UPC:0-22718-04164-9 Mac OS Classiclabelimageminimize
Might and Magic II: Gates to Another World  New World Computing (Inside Out Software)1990 Amigalabelimageminimize
Might and Magic II: Gates to Another World  New World Computing1988 MS-DOSlabelimageminimize
Might and Magic II: Gates to Another World  New World Computing1989 C64labelimageminimize
Might and Magic II: Gates to Another World  Starcraft1988 NEC PC9801labelimageminimize
Might and Magic II: Gates to Another World  New World Computing1988 Apple II Elabelimageminimize
Might and Magic II: Gates to Another World  Lozc1993 SNESlabelimageminimize
Might and Magic  NEC1992 PC Engine CDlabelimageminimize
Might & Magic: Heroes VI: Shades of Darkness  Ubisoft (Virtuos)2013 Windowslabelimageminimize
Might & Magic: Heroes VI  Ubisoft (Black Hole Entertainment)2011A quite disappointing entry in the Might & Magic series. Outside the game looks pretty decent, but when you get to play it, it's just not that good. Most obvious flaw is the voice acting (or dialog writing and voice directing), but it extends to graphics (if you just bother to use the zoom function), story writing, UI design, and so forth. The somewhat expected change in design (probably changed with every game except expansions) is mottled, good in places and bad in others and the basic gameplay is the same as it always was. But in the end, the game just feels cheaply made sequel.

There are some changes to basic concepts of the series' gameplay, most notably the perk system, but it does not redeem the game's other flaws.***The adventure in Heroes VI, starting 400 years before events in Heroes V, catapults a family of heroes into a fast-paced epic story where Angels plot to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless.

A legendary Archangel General is resurrected, but with his powers crippled. Plagued by horrible memories of the Elder Wars, he plots to recover his powers and take control of Ashan while destroying both Faceless and Demons in a series of carefully orchestrated attacks and betrayals. He underestimates, however, the power of the all-too-human Griffin dynasty.

The destiny of these Griffin heroes will be determined by our players.

Key Features
* Enjoy the critically acclaimed Heroes gameplay, remasterized with the well-known developer, Black Hole, and in close partnership with the game’s numerous fans.
* Experience the unique mix of Turn-Based Strategy & RPG: Explore extra-large adventure maps, collect tons of resources and build extraordinary cities. Perfect your tactics to level-up your heroes, recruit troops & ready them for combat on exclusive battle maps.
* Shape your destiny: Lead the Heroes of the Griffin dynasty through an intriguing scenario. Choose your path, assume your choices and customize your gaming experience thanks to a brand new Reputation system.
* Rediscover the richness of the M&M Universe: Discover fantastic landscapes and creatures from the world of Ashan. Enjoy improved 3D designs and an exclusive new bestiary.
* Share with the community: Post content & compete with your friends using a new and intelligent, online community interface.***Set about 400 years before the events of [game=#159684]HOMMV[/game], but no relation to its plot/events have been identified.***For some reason Ubisoft changed the game title format from "Heroes of Might and Magic" to "Might and Magic: Heroes" for this game. This still belongs to the HoMM series.
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Might & Magic: Duel of Champions Ubisoft2012 iOSlabelminimizeminimize
Might & Magic: Duel of Champions Ubisoft2012Un juego de cartas con la virtud de ser muy sencillo de aprender a jugar pero con una gran complejidad táctica a pesar de la celeridad de sus partidas.
Lo más destacable es la gran cantidad de cartas que incluyen efectos tanto positivos como negativos para ambos jugadores, haciendo que algunas jugadas se puedan poner contra el jugador que las empleó.

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Might & Magic: Clash of Heroes  Ubisoft (Capybara Games)2013 iOSlabelminimizeminimize
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