showing 48 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
Adventure  Atari;Polyvox (Atari)1980An evil magician has stolen the Enchanted Chalice and has hidden it somewhere in the Kingdom. The object of the game is to rescue the Enchanted Chalice and place it inside the Golden Castle where it belongs.

This is no easy task, as the Evil Magician has created three Dragons to hinder you in your quest for the Golden Chalice. There is Yorgie, the Yellow Dragon, who is just plain mean; there is Grundle, the Green Dragon, who is mean and ferocious; and there is Rhindle, the Red Dragon, who is the most ferocious of all. Rhindle is also the fastest Dragon and is the most difficult to outmaneuver.

There are three castles in the Kingdom; the White Castle, the Black Castle, and the Golden Castle. Each castle has a Gate over the entrance. The Gate can be opened with the corresponding colored Key. Inside each Castle are rooms(or dungeons, depending at which Skill Level you are playing).

The Castles are separated by rooms, pathways, and labyrinths. Common to all the Skill Levels is the Blue Labyrinth through which you must find your way to the Black Castle. Skill Levels 2 and 3 have a more complicated Kingdom.***[b]About the release date[/b]:

Could be 1979 or 1980. According to the game developer, Warren Robinett:

[quote]I am pretty sure the Adventure cartridge was released during the 1979 Christmas season. But I was in Europe during that time. People were definitely playing Adventure in early 1980 [...] Anyway, the Adventure cart was definitely out in the world by June 1980, and had been out there for a while. My belief is that it was released during the 1979 Christmas season, but I did not actually see an Adventure cart in a retail store prior to Jan. 1, 1980. So I guess I don't truly know for sure.[/quote]***
[48]***Adventure was released in North America by Atari, CX2613, picture and text labels rarity 2 Common+, NTSC. Sears 49-75154, picture label rarity 4 Scarce+, text label rarity 3 Scarce, NTSC. Released in South America by Polyvox, NTSC.

This game was inspired by another game called [game=Colossal Cave Adventure]Colossal Cave Adventure[/game] (later known as [i]Colossal Cave[/i]) by Will Crowther and Don Woods. Adventure was hundreds of kilobytes in size and ran on a room-sized mainframe; Mr. Robinett's Adventure fit in 2k and ran on a VCS, which is smaller than a VCR.

Mr. Robinett developed this game against his boss' instructions (who said it was too big).

[spoiler=The first videogame with an easter egg (secret):;Close]Find the hidden dot that removes a wall and enter a secret room where the words 'Created by Warren Robinett' are spelled out.[/spoiler] Mr. Robinett also did this without permission and it was discovered after he'd left employment with Atari. At the time, programmers at Atari were not given credit, could not discuss their work in public, had no official creative input, were not allowed to collect royalties and were being paid less then some of their own secretaries.

In a development version of the game, there was a roadrunner character that just ran around.

Late in the development of this game, Mr. Robinett was told by marketing to change the game to 'Superman' to ride the hype of the Superman movie that was released in 1978. John Dunn came to the rescue and volunteered to do the [game=#99763]Superman[/game] game.

[game=Rocky's Boots]Rocky's Boots[/game] was the followup to this game and uses a later version of the adventure engine (ADV# engine).
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Atari 2600labelimagesubject
Circle World Aardvark1982 Tandy Cocolabelminimizeminimize
Circle World The Guild Adventure Software1983 C64labelimageminimize
Circle World Aardvark-801982 VIC-20labelminimizeminimize
Circle World Aardvark-801982 TRS-80labelminimizeminimize
Circle World Aardvark1979 Ohio Scientificlabelminimizeminimize
Crime Busters Dismac;Bit Corp;Gradiente (Bit Corp)1989 NESlabelimageminimize
CrossFire author2001A fantasy medieval themed MORPG with a set of races and classes similar to angband and nethack. There are multiple graphical clients to chose from that will show more information than text based clients (stacks of objects on the floor for instance). Use of text remains heavy in all clients and more closely follows a the example of text adventure interpreters than simple commands. Players will need to converse with NPCs. But many typed commands are simple as well and players can bind any command to a keystroke. Also, there are a variety of shortcuts that can be preformed with the mouse. The adventures provided really depend on which server the player chooses to play on. Most servers allow multiple characters and they remain attached to the server where they were created. Initially there was no gender option provided but version 1.10 added this option. Many servers continue to use the monogender mode. Generally servers include a tutorial map, several interlinked preset maps, and attached maps that are randomly generated within a set or constrictions (themed dungeons). Players find a public bed (or buy their own real estate to place a bed in) to sleep until they want to return to the game, which is a quit-save. Any items they left lying around may be stolen, but their inventory and their character are safe when sleeping. A variety of locked storage, security systems, guard animals, or guard NPCs are available for things that just won't fit into inventory. Maid NPCs are also an option. Player vs player is decided per server. The game allows for servers to have PvP zones and for players to mutually agree to PvP (outside of zones). But absolute prevention of PvP is apparently technically impossible for anyone determined to circumvent the safeguards as sings repeatedly warn players that PvP is forbidden in places where technical limitation are already in place. There is an extensive skills system as well. Skills increase by using them. For instance, read a book that is within your literacy skill level and you will ear literacy experience points. This only works once per book, btw. There is no combat mode. Attacks are in real time. While characters can have all manor of attacks at their disposal, all melee attacks are done without visual feedback. Text feedback is given instead. Ranged attacks show the projectile, but are otherwise identical to each other as melee attacks are.

Find towers and dungeons. Hack up monsters. Gather loot. Sell loot. Practice skills. Repeat.

For POSIX/X11 and/or GTK systems. Confirmed to run on Ubuntu and IRIX. RPM available.
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Linuxlabelimagesubject
CrossFire author2002 BSDlabelminimizeminimize
Deliantra author2001 Linuxlabelimageminimize
Deliantra author2003 Mac OS Xlabelminimizeminimize
Deliantra author2006 Windowslabelminimizeminimize
Deliantra author2016 Internet Onlylabelminimizeminimize
Gee Whiz  icculus.org2003 Linuxlabelimageminimize
Gender Bender DNA Twister Extreme Transcendent Games2013A freak accident in a science lab causes three males and three females to change gender overnight. Hilarity ensues. Linuxlabelminimizesubject
Gold Rush Sentient Software1982 Apple II Elabelminimizeminimize
Highway Tandy1988 customlabelminimizeminimize
Legends of the Lost Realm  Avalon Hill1988Requires 800k. Mac OS Classiclabelimageminimize
Money Wars Commodore (HAL Laboratory)1982VIC-1925 Cartridge VIC-20labelimageminimize
Outhouse Factory Programming (author)1982 TRS-80labelimageminimize
Recettear  EasyGameStation;Carpe Fulgur (EasyGameStation)2007A small girl is stuck with her father's debt and ends up running an "item shop" (familiar for people who play JRPGs). Gameplay involves dungeon crawling and/or trading, depending which you prefer though trading is pretty much mandatory. Windowslabelimageminimize
Riddle of the Sphinx Imagic1982Hieroglyphics on an ancient obelisk tell a strange tale:
These are dark times. Death's long shadow rests across the Valley of the Kings. Anubis, jackal-headed god of the dead, has cast his curse over all of Pharaoh's kingdom. A plague of scorpions and hordes of thieves lie thick upon the land. O hear the thin whine of despair!
Sing of Pharaoh's Son, all hail the Prince of Egypt! Deliver us from this curse! Brave the dangers of the desert. Seek the answer to the Riddle of the Sphinx. Pay Anubis' ransom with your treasures, O cunning Prince of Wiles. Reach the Temple of Ra, source of light and life.
Pharaoh's heir--be wise, be wily--and beware!***
[48]***Imagic IA3600 published in the North America, Rarity 2 Common+, NTSC. Uses both joysticks the switches on the Atari 2600 console to play.

Riddle of the Sphinx is an surprisingly complex adventure game for the 2600. Players will not likely accomplish much without reading the manual first. The Left joystick is used to move around, shoot at enemies, and use items. The Right joystick navigates the inventory and status screens. Difficulty switches and B&W/Color switches select the different status views. There are Egyptian deities to deal with, some enemies, some allies, some neutral. Likewise there are nomadic traders of various alignment and and thieves. Carry too many treasures around and any nomad might find to a temping target for theft. You score points for advancement in the game and destroying thieves. You lose points and/or health for attacking deities or nomads, regardless of their alignment. To advance in the game, find and trade objects to deliver the correct objects to the correct temple or deity.
Atari 2600labelimagesubject
Stendhal Arianne2005Are you looking for adventure? Want to fight for riches?
Develop yourself and your social standing? Meet new people?
Do you want to be part of a brave new world?

Stendhal is a fully fledged multiplayer online adventures game (MMORPG) developed using the Arianne game development system.

Stendhal features a new, rich and expanding world in which you can explore towns, buildings, plains, caves and dungeons.
You will meet NPCs and acquire tasks and quests for valuable experience and cold hard cash.
Your character will develop and grow and with each new level up become stronger and better. With the money you acquire you can buy new items and improve your armour and weapons.
And for the blood thirsty of you; satisfy your killing desires by roaming the world in search of evil monsters!

Stendhal is totally platform independent, written using Java 1.5 and the Java2D environment.

So what are you waiting for?! A whole new world awaits...
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Stendhal ?? OS/2labelminimizeminimize
STWALT Kongregate (unfairrandombrutality.com)2014 Linuxlabelminimizeminimize
Swag Micro Power;Beau Jolly (Micro Power)1984 BBClabelimageminimize
Swag Micro Power1984 Electronlabelimageminimize
The Bard's Tale: Tales of the Unknown Electronic Arts (Interplay)1989 Mac OS Classiclabelimageminimize
The Castle Doctrine HC Software2013a massively-multiplayer game of burglary and home defense Linuxlabelminimizesubject
The Clou! 2  JoWood Productions;Infogrames (Neo)2001 Windowslabelminimizeminimize
Tom's Adventure Sunwing1986 Linuxlabelminimizeminimize
Tower of the Gorillion  Circuiton World Design2013 Linuxlabelminimizeminimize
Uncharted 4: A Thief's End Sony (Naughty Dog)2016 PS4labelimageminimize
Warrior of Ras Volume I: Dunzhin Med Systems1982 TRS-80labelimageminimize
Warrior of Ras Volume I: Dunzhin  Computer Applications Unlimited;Screenplay (Computer Applications Unlimited)1982This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness.

The sequel, [url=/search?fname=Warriors+of+Ras+Volume+II%3A+Kaiv]Warriors of Ras Volume II: Kaiv[/url], was produced for Apple ][, Atari 8-bit, and Commodore 64, but not for IBM-PC. And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras"
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MS-DOSlabelimagesubject
Warrior of Ras: Volume I - Dunzhin Screenplay;All American Adventures (Intelligent Statements)1983This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness.

And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras"
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Atari 400/800labelimagesubject
Warrior of Ras: Volume I - Dunzhin Screenplay1982This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness.

And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras"
[Zerothis]
Apple II Elabelimagesubject
Warrior of Ras: Volume I - Dunzhin Screenplay1983This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness.

And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras"
[Zerothis]
C64labelimagesubject
Warriors of Ras: Volume II - Kaiv  Screenplay (Intelligent Statements)1983This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness.

And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras"
[Zerothis]
Apple II Elabelimagesubject
Warriors of Ras: Volume II - Kaiv  Screenplay (Intelligent Statements)1983This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness.

And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras"
[Zerothis]
Atari 400/800labelimagesubject
Warriors of Ras: Volume II - Kaiv  Screenplay (Intelligent Statements)1983This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness.

And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras"
[Zerothis]
C64labelimagesubject
Warriors of Ras: Volume II - Kaiv  Screenplay1982 TRS-80labelimageminimize
Windwalker Origin Systems1989 C64labelimageminimize
Windwalker Origin Systems1989 Atari STlabelimageminimize
Windwalker Origin Systems (Micro Magic)1990 MS-DOSlabelimageminimize
Windwalker Origin Systems1990 Apple IIGSlabelimageminimize
Windwalker Origin Systems1989 Apple II Elabelimageminimize
Windwalker Origin Systems (Micro Magic)1989 Amigalabelimageminimize
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