showing 22 games

namepublisher(developer)yeardescriptionplatform arrow_downward
Ferrari Formula One Electronic Arts1988 Amigalabelimageminimize
Nigel Mansell's Grand Prix Martech1988 Amigalabelimageminimize
Al Unser Jr.'s Turbo Racing  Data East1989Get ready for racing action like you've never experienced it. Because Al Unser Jr.'s Turbo Racing is so much more than just a game you drive. It's a game you design, a game where everything - from the pit crew to the power boost, from the suspension to the speed, right down to the color of the racing machine itself - is in your control.
An entire racing season on the world's 16 toughest tracks lies ahead. Each demands its own strategy; Al Jr. will give you advice before every race. In the pusuit of the season's championship, you can set up and modify your own car, or climb behind the wheel of Little Al's maxxed-out machine.
Great graphics. Astounding action. If you're into racing, Al Unser Jr.'s Turbo Racing puts you into it like no other game around!***
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Formula One: Built to Win Seta (Winky Soft)1990Win prize money or go gambling in Las Vegas to build up your account... Use the money in your account to make improvements on your car and enter exciting races all over the world! NESlabelimagesubject
Michael Andretti's World Grand Prix  American Sammy;Kemco;Varie (Human)1988Superstar Michael Andretti personally guides you through the perilous and exciting world of Grand Prix Racing! Four of the most powerful racing machines are your to command on 16 famous international Grand Prix courses from around the globe! Hone your driving skills or challenge the best - it's all up to you in this amazing simulation of Formula One racing!***Nakajima Satoru F1 Hero published by Kemco 1988-12-09 in Japan
Michael Andretti's World GP published by American Sammy 1990-06 in USA
Colin McRae Rally published 1992 in Europe

I have not played the Nakajima Satoru F1 Hero or Colin McRae Rally variants so I cannot be sure of the details of those games. But the Andretti and McRae versions are essentially just re-themed variants of the Satoru game. I'm guessing that few (or none) tracks and cars are common to all of them.

The Michael Andretti version is a fictional mixture of Formula 1 and CART racing and stars Michael Andretti (who had never driven an F1 car in 1988) . It includes Michael Andretti's Chevy Lola (CART), a Honda V-10 F1, a Ferrari V-12 F1, and a Mugen V-8 F1. It takes place on all the1988 F1 courses except Phoenix which is anachronistically replaced by Detroit. In reality, Michael Andretti had never won a race at any of these tracks but would win a race in 1990 at Detroit. He never even raced at 7 of the tracks, before or since this game. Like many racing games of its day it fairly accurately reproduces the 2D layout of real tracks but not the elevations or banks. Also the scenery, which sometimes is an important element of racing (the lighting difficult tunnel at Monaco, or the corner blinding baseball stadium at Suzuka, for instances), is only vaguely represented by an image on the horizon.

Control is unique in that turns are not preformed by holding the direction, but rather taping it to instantly rotate the car into one of seven predetermined turn radius positions. Gas is A, Brake is B, A+B will maintain speed, Start pauses, Select aborts, A and B cycle through menu choices. There are practice and two player verses options in addition to the main game. Players can take up to five qualifying laps to get a best time. Tire wear is a factor during qualifying. The player may pit and the time will count in that lap. Pressing select will end participation in the current phase of the current event. It is impossible to collide with opponents' cars. Placing in a race scores 1 for 4th place, 2 for 3rd, 3 for 2nd, and 5 for 1st.

The players of the Michael Andretti version can choose the following personalities as their driver/character and have little choice when it comes to racing against them.:
[list][*]Player 1
[*]Player 2
[*]Michael Andretti, [i]He drives a Chevy Lola[/i]
[*]Alain Brost (Alain Prost)
[*]Ayrton Zenna (Ayrton Senna), [i]He also drives a Chevy Lola[/i]
[*]Gelhart Gerger (Gerhard Berger), [i]Honda V-10 F1[/i]
[*]Nelson Pequet (Nelson Piquet)
[*]Nigel Manselo (Nigel Mansell)
[*]Alesandro Nannimi (Alessandro Nannini)
[*]Thierry Bietsen (Thierry Boutsen)
[*]Michele Alboreta (Michele Alboreto)
[*]Derek Warwich (Derek Warwick)
[*]Jonathan Pulmer (Jonathan Palmer)
[*]Ivan Capella (Ivan Capelli)
[*]Eddie Cheemer (Eddie Cheever, Jr.)[/list]
[Zerothis]
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Taito Grand Prix: Eikou e no License  Taito (Now Production)1987"Taito Grand Prix" is a pretty unusual and ambitious racing game for the Famicom. It is one of the earliest games featuring tuning and upgrading your car. And that is not all. Between the races you can move around on a kind of overworld and visit different cities. In the cities are shops where you can buy car parts and take part in a few races. You start the game with a mini-van, after finishing low rank races you can upgrade to a ferrari. Successfully beating all courses will give you access to a complete formula 1 season. Content-wise the game offers quite a lot for its time. Gameplay is the usual [url=http://www.uvlist.net/game-10081-OutRun]Out Run[/url], [url=http://www.uvlist.net/game-155-Pole+Position]Pole Position[/url] mix. The games has lots of courses, but sadly they are also repetitive of course. Even the Formula 1 courses take place in the usual low rank areas (desert scenario in Italy?). That damped my initial enthusiasm quite a bit. Controls are ok. So in the end "Taito Grand Prix" was partly ahead of its time and partly just another standard driving game when it comes to the driving action itself.***The game notably allows players to exceed 255 kilometers per hour. 8-bit games must allocate two bytes of memory to exceed the number 255. Most action oriented games of at the time don't bother for any numbers to exceed 255 except for a score; they opted to allocate only 1 byte for any number that goes higher than the number 1.

This cartridge contains Save RAM and appears to have a battery door so that is can be replaced. However, the door is fake.
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World Circuit Series  Konami;Ultra Games (Konami)1991Tame Your Need For Speed With A WhirlWind World Tour
Get a grip on World Circuit Series and speed through the spectacle of international Grand Prix racing. You'll span the globe in a full throttle quest for the championship trophy.
- Haul asphalt on 25 world famous Formula 1 race courses.
- Challenging top-down view keeps you on your toes, whether you're skidding through hairy hairpins or screaming down straightaways.
- Choose from three uniquely engineered Grand Prix style cars. Select from pre-tuned settings, or use raw racing instinct to customize your car with different engine, transmission, wing and tire grade options.
- Cruise through a test run on any course. Race the clock in qualifying laps. Then peel out in a single race or test your endurance in a series circuit.
- Hit the pit where the realistic animated sequence lets you make any repairs you want.
- Four Player Adapter allows up to four speed demons to race each other and a field of pros.***
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Super Monaco GP  Sega1990Fly up the track on long straightaways, or downshift into neck-wrenching hairpin curves. Super Monaco GP sends you screaming around the most demanding tracks on earth in the hottest racecar ever built - the Formula 1. Choose your car's transmission. Slide through a practice run with an automatic transmission or battle rival drivers grinding gears to victory piloting a 3, 5, or 7-speed machine. The on-screen track display gives you the lay of the road and position of the other drivers. Super Monaco GP's World Championship sends you and your pit crew on a 16-race international circuit. Burn rubber with the best drivers around in a piston-pounding test of speed, road savvy, and endurance.***
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[52]***50% for one player
75% for two players
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Super Monaco GP  Sega1990
[22]***Shooting down straightaways and downshifting into neck-wrenching turns, you're in control of the fastest car ever built - the Formula One - customized with your choice of engines, wings, tires and transmissions. You're screaming along 16 of the world's most demanding racetracks at speeds up to 315km/hr... racing against top drivers with endless stamina and skill. So strap on your helmet, fasten your safety belt, and feel the raw power of this piston-pounding test of speed, savvy and endurance. Two-player option lets you race wheel-to-wheel with a friend, using the Gear-to-Gear Cable.***Brazilian version distributed by Tec Toy.
Korean version distributed by Samsung.***
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Super Monaco GP  Sega1990Fry up the track on long straightaways, or downshift into neck-wrenching hairpin curves. Super Monaco GP sends you screaming around the most demanding tracks on earth in the hottest racecar ever built, the Formula 1. Choose your car's transmission. Slide through a practice run with an automatic, battle rival drivers with a 4-speed, or grind gears to victory piloting a 7-speed machine. Super Monaco GP's World Championship sends you and your pit crew on a 16-race international circuit. Burn rubber with the best drivers around in a piston-pounding test of speed, road savvy, and endurance!***
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[27]***Also included in Mega Games 6 Vol. 3 (aka Mega 6 Vol. 3), released in 1995 in Europe and published by Sega, rated ELSPA-3, that included [game=#10306]Super Monaco GP[/game], [game=#10455]Sega Soccer[/game], [game=#20418]Sonic the Hedgehog[/game], [game=#10281]Streets of Rage[/game], [game=#10161]Revenge of Shinobi[/game] and [game=#9667]Columns[/game].

Also included in Mega Games 6 Vol. 2 (aka M6 Vol. 2, or Six Pack in Germany), released in Europe in 1995 and published by Sega, rated ELSPA-3, that included [game=#10455]World Cup Italia '90[/game], [game=#10298]Super Hang-On[/game], [game=#10306]Super Monaco GP[/game], [game=#9667]Columns[/game], [game=#9533]Alien Storm[/game] and [game=#10313]Super Thunder Blade[/game].

Alson included in Sega Top Five (aka Mega Games 5-in-1), released in Brazil in 1997 and published by Tec Toy, that included [game=#10455]Sega Soccer[/game], [game=#10313]Super Thunder Blade[/game], [game=#10306]Super Monaco GP[/game], [game=#10203]Shadow Dancer[/game] and [game=#9802]Flicky[/game].

Also included in Mega Games 3, released in Europe in 1993 and published by Sega, that included [game=#10306]Super Monaco GP[/game], [game=#9533]Alien Storm[/game] and [game=#10313]Super Thunder Blade[/game].

Also included in Sega Top Ten, released in Brazil and published by Tec Toy, that included [game=#10455]World Cup Soccer[/game], [game=#10298]Super Hang-On[/game], [game=#9667]Shapes and Columns[/game], [game=#10281]Streets of Rage[/game], [game=#9832]Golden Axe[/game], [game=#20418]Sonic the Hedgehog[/game], [game=#10203]Shadow Dancer[/game], [game=#9802]Flicky[/game], [game=#10306]Super Monaco GP[/game] and [game=#9628]California Games[/game].

Also included in Sega Sports I, released in 1995 in Europe and published by Sega, rated ELSPA-3, that included [game=#10443]Wimbledon[/game], [game=#10398]Ultimate Soccer[/game] and [game=#10306]Super Monaco GP[/game]
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F-1 Pilot: You're King of Kings Pack-In-Video1989Bad car controls and an overall very average presentation are making this a below average racing game. PC Enginelabelimageminimize
F1 Triple Battle  Human1989
[52]***The special thing about "Triple Battle" is the fact that up to three players can compete against each other via a split screen mode. But that also means that you only have a mini view of 1/3 of the screen even when you are racing alone, which in my eyes - together with the clumsiness of the racing car and unspectacular graphics - breaks this game.
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750cc Grand Prix Codemasters1989 Amstrad CPClabelimageminimize
Nigel Mansell's Grand Prix Martech1988 Amstrad CPClabelimageminimize
Ferrari Formula One Electronic Arts (Imagitec Design)1989 Atari STlabelimageminimize
Nigel Mansell's Grand Prix Martech1988 Atari STlabelimageminimize
Ferrari Formula One Electronic Arts (Imagitec Design)1990 C64labelimageminimize
Nigel Mansell's Grand Prix Martech (DJL Software)1988 ZX Spectrumlabelimageminimize
Ferrari Formula One Electronic Arts (Imagitec Design)1989 MS-DOSlabelimageminimize
F-1 Spirit 3D Special Konami1988 MSX2labelimageminimize
Greatest Driver T&E Soft1988 MSX2labelimageminimize
Ferrari Formula One Electronic Arts (Imagitec Design)1990The Commodore 128 native mode allowed for vehicle to achieve higher speeds. C128labelminimizeminimize
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