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Agar.io  Agario201?Simple competitive arcade-like game, you have to eat and avoid to be eaten, and climb to the top becoming the master of blob-fagociting. Is harder than its sounds.

6 of 10
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Alpha Muse Current CircusTBA Essentially a "playable" visualizer where the music is generated by collecting struments and notes for them, these are also modified in tempo and style by passing through various entities. There is no goal other than to fly about and listen to the music you're creating.***[media=youtube]uRUgbj05sMU[/media] Windowslabelminimizeminimize
Anno 1602  Sunflowers;GT Interactive (Max Design)1998Discover, build, and rule your own new world. The year is 1602, and your future at home is uncertain. On board a ship, a small band of courageous explorers have decided to set sail to begin a new life and seek their fortune in far-off lands. As their leader, you must explore undiscovered coasts, establish new settlements and diplomacy, conduct trade, and sometimes battle to ensure the survival of your new colony.***
[84]
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Anno 1701  Aspyr Media;Sunflowers (Related Designs)2006Included in Anno 1701 Gold Edition

2009-05-06 [i]1701 A.D. Gold Edition[/i] on Steam, by Aspyr (lang: eng)***Latest version: 1.04 (as of ?)***[b]Minimum:[/b]
* Wndows 2000 or XP
* Pentium IV 2.0 GHz or Athlon 3200+ CPU
* 512 MB RAM
* 64 MB VRAM
* 3.5 GB free HD space
* 4X DVD-ROM drive

[b]Recommended:[/b]
* Pentium IV 3 GHz or Athlon 64 3500+ CPU
* 1 GB RAM
* 128 MB VRAM
Windowslabelimageminimize
BatClient  Balanced Alternative Techniques ry? Linuxlabelminimizeminimize
BatMUD Balanced Alternative Techniques ry1994Originally BatMUD was like any other MUD, but at some point they seem to have diverged and created their own client with no visible information on how to connect with regular mud clients anymore. Although they do provide alternate version (HardCore BatMUD) to which you [i]can[/i] connect with regular MUD clients, but the drawback is that death is permanent in it (hence "hardcore"). Internet Onlylabelimageminimize
Bronze Dragon: Conquest of Infinity  Commonwealth1985The main game in as open play RPG but there are also 13 scenarios, called "Castles", that the player may choose to complete. These Castles can also be thought of as plots and nearly stories. The all have a setup and win conditions. Add-ons with additional Castles where created. Apple II Elabelminimizeminimize
Burnout Paradise  Electronic Arts (Criterion Games)2008 PS3labelimageminimize
Burnout Paradise  Electronic Arts (Criterion Games)2009Un juego de carreras gamberro, que recuerda al Hot Pursuit o al Flatout.

Muy buen juego, especialmente en multijugador. La banda sonora también es uno de sus fuertes.

7 de 10***[b]circadian cycle[/b] - this can be disabled and its speed adjusted according to player's wishes (from 24h day to 24min day to "current time")***Note that Burnout Paradise was not released for PC/Windows before the Ultimate Box compilation, so the compilation is the only release for it.
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Burnout Paradise  Electronic Arts (Criterion Games)2008 X360labelimageminimize
Burnout Paradise: Big Surf Island  Electronic Arts (Criterion Games)2009The island is roughly the size of Downtown Paradise, but features gameplay unlike any other area in the game. We're running with the mantra "if you can see it, you can drive it" to introduce a new level of freedom to Burnout Paradise. The island features the biggest, most awesome jumps in the entire game. Big Surf Island contains over 5 hours of gameplay bringing you more of everything you love about Burnout Paradise with a few new surprises along the way. The Dust Storm Buggy available to drive straight away. 8 Incredible New Cars to Win. 15 Events (Including all New Island Tours). 10 Freeburn Challenges. 12 New Roads to Rule. 75 Island Smashes. 45 Island Billboards. 15 Island Mega Jumps. PS3labelminimizesubject
Burnout Paradise: Big Surf Island  Electronic Arts (Criterion Games)2009The island is roughly the size of Downtown Paradise, but features gameplay unlike any other area in the game. We're running with the mantra "if you can see it, you can drive it" to introduce a new level of freedom to Burnout Paradise. The island features the biggest, most awesome jumps in the entire game. Big Surf Island contains over 5 hours of gameplay bringing you more of everything you love about Burnout Paradise with a few new surprises along the way. The Dust Storm Buggy available to drive straight away. 8 Incredible New Cars to Win. 15 Events (Including all New Island Tours). 10 Freeburn Challenges. 12 New Roads to Rule. 75 Island Smashes. 45 Island Billboards. 15 Island Mega Jumps. X360labelminimizesubject
ClassiCube ClassiCube Team2019 Linuxlabelminimizeminimize
Cottage of Doom -2007 Windowslabelimageminimize
Dark Souls  From Software;Namco Bandai (From Software)2011Dark Souls: Prepare to Die Edition includes the game's only DLC, otherwise it's identical to the original game. X360labelimageminimize
Dark Souls  From Software;Namco Bandai (From Software)2011Al menos para mí, en mi opinión. No tiene grandes gráficos pero te genera una atmósfera que llegas a palpar el lugar en el que te encuentras; tal vez sea la música de ambientación, las luces y sombras, la jugabilidad...Cuántos y cuántos juegos han copiado a este maravilloso juego.***
[100]***
[12]***Working title: Project Dark

Dark Souls: Prepare to Die Edition includes the game's only DLC, otherwise it's identical to the original game.
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Dark Souls  Namco Bandai (From Software)2012Drift bags and vagrants are one of the most obscure mechanics of the game. Drift bags are dropped items that are randomly transported to another player's world where they can be picked up, if they aren't picked up they get transported again. Once the drift bag has been transported enough many times, it turns into a vagrant, a rare enemy that spawns in no other way. Vagrants if undefeated will be transported to other players' worlds much like the drift bags.***The game's story is about the waning Age of Fire which the player can help continue or end, the waning of the age also is the cause of the undead curse when Gwyn kindled the First Flame with his essence. Letting the Age of Fire end would bring about Age of Dark (a.k.a. Age of Humanity), but considering how Dark Souls (a.k.a. human souls) are prone to bad things and generally the world's bleak presentation of humans, this would probably be about as bad thing as the previous age or worse.

How bad humans and Dark Souls are or can be is especially shown in Artorias of the Abyss expansion (which is included in the Windows port of the game), though the information gained there can be somewhat misleading. The Abyss appeared because the pygmy went insane, not because it was natural thing to happen with Dark Souls, and the Abyss corrupted Artorias and the Oolacile. Many players seem to assume this is the natural progression for what happens with Dark Souls unfortunately.***With a moody and almost grimterror atmosphere and lore that would make even H.P.Lovecraft shiver a little, a simple but very customizable character development and a gameplay that is hard and "unfair", bringing back the "trial and error" progress system of classical arcade games, this game is simply a jewel of RPG-action goodness.

Sadly, this version is a poorly done port from the console version, almost forcing to be played by handheld control (keyboard + mouse is horribly designed and also missing keybinding for some actions), and the camera feels clunky, slow and very dependant of player panning/autolock.

8 of 10***Dark Souls is an upcoming action role-playing game from the developers who brought you Demon’s Souls, FromSoftware. Dark Souls will have many familiar features: A dark fantasy universe, tense dungeon crawling, fearsome enemy encounters and unique online interactions. Dark Souls is a spiritual successor to Demon’s, not a sequel. Prepare for a new, despair-inducing world, with a vast, fully-explorable horizon and vertically-oriented landforms. Prepare for a new, mysterious story, centered around the King’s Crowns and the original, now dying flame at the center of the world. But most of all, prepare to die. You will face countless murderous traps, countless darkly grotesque monsters and several gargantuan, supremely powerful demons and dragons. You must learn from death to persist through this unforgiving world. And you aren’t alone. Dark Souls allows the spirits of other players to show up in your world, so you can learn from their deaths and they can learn from yours. New to Dark Souls is Beacon Fire, where you can share the experiences of your adventure with the spirits of other players. Around the Beacon Fire, you may find the only warmth and calm that exists in this dark world. Beware: There is no place in Dark Souls that is truly safe. With days of game play and an even more punishing difficulty level, Dark Souls will be the most deeply challenging game you play this year. Can you live through a million deaths and earn your legacy?

[b]New Content[/b]
Dark Souls: Prepare to Die Edition will include an untold chapter in the world of Lordran where the player must stop the spread of darkness at all costs by facing and defeating the Dark Knight Artorias.

* New Bosses – Including Artorias of Abyss, Chimera of Tomb, and more
* PVP Online Matchmaking System – Quick matching for co-op or PVP
* New Areas – Including Oolacile Tomb, Old Ruins and more
* New Enemies – Including Abyss Guard, Chained Prisoner and more
* New NPCs – Including Hawkeye Gough and more
* New Weapons and Armor – Equip some from the new bosses, enemies, and NPCs

[b]Key features:[/b]
* Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges.
* Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
* Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair‐inducing monsters & an incredibly nuanced weaponry & magic spells system. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
* Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
* Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style.
* Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
* Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re‐spawn point for players whose health gets low and is the one place in the dark world where players can find a fleeting moment of warmth and calm.***[media=youtube]WlVBVKAFFg4[/media]
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Dark Souls Remastered From Software;Namco Bandai2018Re-experience the critically acclaimed, genre-defining game that started it all. Beautifully remastered, return to Lordran in stunning detail. DARK SOULS: REMASTERED includes the main game plus the Artorias of the Abyss DLC.***
[12]
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Dark Souls: Remastered  Namco Bandai (From Software)2018Embark upon an epic dark fantasy in a universe stricken by decline and the Curse. Explore its intricate world design - full of hidden passages, dungeons and secrets - and uncover its deeply rooted lore.***Has significant changes to the engine and certain parts of the gameplay. Some features from the sequels were ported over. This however is not redesign of original Dark Souls, so many of the problems of the original are still present. The assumed goal however of this product is to move support to unified game across all current supported platforms and allow players who never played the original to experience it.

There's been some severe outcry from PC Dark Souls fans for the remaster not doing "enough".
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Darkfall  Aventurine2009 Windowslabelimageminimize
Delphine MUD delphine1997 Internet Onlylabelminimizeminimize
Dragon Side II: The Twisted Speare Commonwealth;Crosscut Games (Commonwealth)1986 Apple II Elabelminimizeminimize
Dwarf Fortress  Bay 12 Games2006Dwarf Fortress is a single-player fantasy game. You can control a dwarven outpost or an adventurer in a randomly generated, persistent world.

Although Dwarf Fortress is still in a work in progress, many features have already been implemented.

*The world is randomly generated with distinct civilizations spanning centuries of detailed history, hundreds of towns, caves and regions with various wildlife.
*The world persists as long as you like, over many games, recording historical events and tracking changes.
*Command your dwarves as they search for wealth in the mountain.
---Craft treasures and furniture from many materials and improve these objects with precious metals, jewels and more.
---Defend yourself against attacks from hostile civilizations, the wilderness, the depths, the dead and creatures of the night.
---Trade for all manner of exotic goods with your neighbors.
---Establish a barony and support the nobility as they make demands of your populace.
---Keep your dwarves happy and read their thoughts as they work and relax.
---Z coordinate allows you to dig out fortresses with multiple levels. Build towers or conquer the underworld.
---Build floodgates to divert water for farming or to drown your adversaries... and don't forget the magma!
---Surgery, sutures, splints, crutches and more: care for your wounded dwarves instead of leaving them to fend for themselves.
---Retire your fortress, then unretire it after spending time playing other roles in the world.
---Honey, wax, pottery, windmills, waterwheels, soap, plaster, wool, eggs, dyes, cheese, glass, animal training, and much much more...
*Play an adventurer and explore, quest for glory or seek vengeance.
---Meet adversaries from previous games.
---Recruit people to come with you on your journey.
---Explore without cumbersome plot restrictions -- thriving capitals, villages, catacombs, labyrinths, bandit camps, caves and more!
---Seamlessly wander the world or travel more rapidly on the region map and in underground tunnels.
---Travel by day and search for a place to shelter as night falls.
---Listen to rumors and help out town and civilization leaders.
---Earn a reputation as a hero, friend, soldier, enemy, thug, etc. with the various civilizations in the world.
---Retire and meet your old characters. Bring them along on an adventure with a new character or reactivate them and play directly.
---Z coordinate allows you to move between twisting underground caverns and scale structures, fighting adversaries above and below. Climb, jump and sprint!
---Stealth system with vision arcs which also respects vegetation density and other factors.
---Use signs like shoe impressions and animal tracks to hunt and avoid danger.
---Steal a mummy's treasure or learn the secrets of life and death at a necromancer's tower.
---Visit your retired fortresses and ask your dwarves to join you on adventures.
*The combat model uses skills, body parts, individual tissues, material properties, aimed attacks, wrestling, one-time opportunities, charging and dodging between squares, bleeding, pain, nausea, various poison effects and much more. Attacks and other movements extend over several instants, allowing you to deliberately catch enemy blows or plan your counter-attack.
*Hundreds of animals and other monsters, including many that are randomly generated for each world.
*Multi-tile climbable trees and many, many kinds of plants. Fruit, flowers and falling leaves.
*A dynamic weather model tracks wind, humidity and air masses to create fronts, clouds, rain storms and blizzards.
*Over two hundred rock and mineral types are incorporated into the world, placed in their proper geological environments.
*Add new creatures, weapons, plants, metals and other objects via modifiable text files.
*Extended ASCII character set rendered in 16 colors (including black) as well as 8 background colors (including black).
[Dwarf Fortress Official Website]***[b]Minimum:[/b]
* Windows 98
* 512 MB RAM
* 100 MB HD space***Latest version: 0.31.25 (as of 2011-03-28)
* 0.28.181.40d (2008-09-06)

Oldest recorded version was released on 2006-08-08.

The game's release date should be modified to the date on which "feature complete" version is released (when and if such a thing is released).***The game has two modes, adventure mode which resembles any rogue-like game and the dwarf fortress strategic mode where you build and maintain the fortress and its dwarves.***2002 Development started
2006 First public release

At the time of writing, the game is still in alpha. We (UVL management) should consider this "finished" (as in, set the release date for) when the game has implemented everything everything in the core components and reqs described in [url=http://www.bay12games.com/dwarves/dev.html]this page[/url]. However, unlike many other games listed as "in development" here on UVL, Dwarf Fortress is quite playable already.

Following concepts were found in future plans for DF: [code]diplomacy[/code], [code]ruins[/code], [code]a-life[/code], [code]magic[/code], [code]natural disasters[/code], [code]dimensional travel[/code], [code]trading[/code], [code]hunger[/code], [code]outlaws[/code], [code]literal experience[/code], [code]injuries[/code], [code]taxes[/code], [code]stealth[/code], [code]item durability[/code], [code]riding[/code], ...
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Dwarf Fortress  Bay 12 Games2008First Mac release was on 2008-02-23.

Release date should be modified to whichever date the developers finally have the game "feature complete".***[b]Minimum:[/b]
* Mac OS X 10.3.x
* 512 MB RAM
* 100 MB HD space
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Dwarf Fortress  Bay 12 Games2006 Linuxlabelminimizeminimize
EVE Online CCP Games2007Initially the company invested the time and expense of creating a native Linux port and collected a set of Linux users for their investment. But they decided to waste that effort, ditching their Linux port and their hard earned Linux customers by throwing WINE in their face.***[b]Minimum:[/b]
* 32 or 64 bit Ubuntu 7.04 or higher, Linspire 6 or higher, OpenSuSE 10.2 or higher
* 2.6.20 or newer kernel
* XFree86 4.0
* 1.1 GHz CPU
* 512 MB RAM
* 64 MB VRAM
* 6 GB HD space

[b]Recommended:[/b]
* XFree86 4.3 or Xorg
* 1.5 GHz CPU
* 1 GB RAM
* ALSA soundcard
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EVE Online CCP Games2007[b]Minimum:[/b]
* Mac OS X 10.4.9
* 1.8 GHz Intel CPU
* 1 GB RAM
* 128 MB VRAM
* Radeon X1600 or GeForce 7300 GT GPU
* 6 GB HD space

[b]Recommended:[/b]
* 2 GHz Intel CPU
* Radeon X1900 or GeForce 7600 GPU
Mac OS Xlabelminimizeminimize
EVE Online  CCP Games;CDC Games (CCP Games)2003[b]Free expansions:[/b] (major patches, really)
* Second Genesis (2003-05)
* Castor (2003-12-18)
* Exodus (2004-11-17)
* Exodus: Cold War (2005-06-29)
* Exodus: Red Moon Rising (2005-12-16)
* Bloodlines (2006-03-02)
* Revelations I (2006-11-29)
* Revelations II (2007-06-19)
* Trinity (2007-12-05)
* Empyrean Age (2008-06-10)
* Quantum Rise (2008-11-11)
* Apocrypha (2009-03-10)
* Dominion (2009-12-01)
* Tyrannis (2010-05-26)

For details on the expansions, see: [url]http://www.eveonline.com/features/[/url]***[b]Minimum:[/b]
* Windows 2000 SP2, XP or Vista
* Pentium III or Athlon 800 MHz CPU
* 512 MB RAM
* 32 MB VRAM
* GeForce 2 Series or Radeon 7200 or similar GPU
* 6.0 GB free HD space
* 56k modem or better Internet connection
* min. 1024x768 resolution

[b]Recommended:[/b]
* Pentium IV 1.5 GHz or Athlon XP 1500+ CPU
* 1 GB RAM
* 128 MB VRAM
* GeForce 6200 class or Radeon 9000 series or similar GPU
* Broadband internet connection
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Freeminer author2015 Linuxlabelminimizeminimize
Freeminer author? Androidlabelminimizeminimize
Frontier: Elite II  Gametek;Konami (Gametek)1993 MS-DOSlabelimageminimize
Geas -2001A true role-playing game for a change (focus on actual role-play instead of console RPG hack&slash xp mongering), and one where you learn only the things you practice, e.g. you learn to recognize herbs by harvesting them and using them, you learn to use swords by participating in combat with them, you learn to skin animals by... skinning animals, etc. There's no generic experience points to distribute after each level (there aren't even any real levels for that matter). Internet Onlylabelimageminimize
Generic Space Shooter LionSword2014 Linuxlabelminimizeminimize
Goat Simulator Coffee Stain Studios2014El juego perfecto para hacer el cabra.

Pros:
-Juego libre en el más amplio sentido: consiste en ver cuantas tonterías eres capaz de hacer.
-Las misiones dan pistas al respecto de secretos por descubrir o burradas por intentar.
-Las permutaciones de la cabra le dan diversidad.
-Multijugador para 4: más caos que nunca.
-El mapa de MMO incluye misiones "más coherentes" y una burrada de parodias del género de rol y de la fantasía literaria. Las clases tampoco están nada mal.

Cons:
-Las zonas para jugar son pequeñas.

8 de 10***Goat Simulator is the latest in goat simulation technology, bringing next-gen goat simulation to YOU. You no longer have to fantasize about being a goat, your dreams have finally come true! WASD to write history.

Gameplay-wise, Goat Simulator is all about causing as much destruction as you possibly can as a goat. It has been compared to an old-school skating game, except instead of being a skater, you're a goat, and instead of doing tricks, you wreck stuff. Destroy things with style, such as doing a backflip while headbutting a bucket through a window, and you'll earn even more points! Or you could just give Steam Workshop a spin and create your own goats, levels, missions, and more! When it comes to goats, not even the sky is the limit, as you can probably just bug through it and crash the game.
[Steam Store]***[media=youtube]dvWGLcdI8o8[/media]
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Goat Simulator Coffee Stain Studios (Icculus)2014 Linuxlabelminimizeminimize
Goat Simulator: GoatZ Coffee Stain Studios (Icculus)2015 Linuxlabelminimizeminimize
Harvest: Massive Encounter Oxeye Game Studio2008Harvest: Massive Encounter is an award-winning arcade real-time strategy game for Mac OS X and Windows with battles of epic proportions and a unique style of resource management and exploration. In this 2D fantasy you take on the role as the base commander of a space colony far, far away, and must use five building types in a creative way to efficiently expand and defend it. Build power plants, mineral harvesters and defense towers and make sure they have sufficient energy to fend off endless hordes of evil aliens. The game offers a vast array of possible strategies with these simple rules, and will compel you to try new and better base designs every time.***[b]Worlds:[/b]
* Haphaestus
... Unique aliens: Teleporter, Flea
... Conditions: normal
* Poseidon
... Unique aliens: Monocle
... Conditions: strong winds throw aliens around; wind direction and areas where they work are largely static
* Ares
... Unique aliens: Energy Sapper
... Conditions: massive holes in the terrain limit building and alien invasion possibilities

[b]Tips:[/b]
* Laser tower links grant immediate range bonus, but the damage bonus takes half a second or so to bring up each link online. Damage tolerance for most aliens caps at around 8500%, so linking more towers (after the first or second link) for damage is no longer efficient (range bonus is still useful, though), build another linked tower network instead.
* You will never defend your base with a single massive linked laser, no matter how it covers the whole map (caused by limited rotation speed).
* Each linked tower grants 50% damage boost and 13% range boost.
* Unlinked towers are still useful on the front lines, especially against Gehenna shuttles.
* Overcharging an energy link costs you only 2 resources and easily destroys over 20 aliens. Especially useful when your defences are about to be overrun. Redirect energy output to the overcharged link. However, overusing this can deprive your regular base defences of energy to operate, so don't abuse it!
* Tweak those attack priorities!***All but the Wave game mode lack ending, all others endlessly increase difficulty and the number of aliens that appear with each wave until your defences are finally overpowered. The goal is to survive as many waves as possible for as long as possible. Made difficult by the need to expand your base to gather more resources, though made slightly easier by linking the laser towers for increased damage and range, so they never really lose their usefulness.
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Harvest: Massive Encounter Oxeye Games2012 Linuxlabelminimizeminimize
Hearthlands ArtefactGames (ArtefactGames;Sergio & Simon)TBA Linuxlabelminimizeminimize
Hearthlands ArtefactGames (ArtefactGames;Sergio & Simon)20172014-12-12 Steam Early Access started
2017-02-06 Final release
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Hearthlands ArtefactGames (ArtefactGames;Sergio & Simon)2017 Mac OS Xlabelminimizeminimize
Infinite Pixels Somniare2014 Linuxlabelminimizeminimize
KUB Xenddorf2013 Linuxlabelminimizeminimize
LEGO Fortnite Epic Games2023 Windowslabelimageminimize
LEGO Fortnite Epic Games2023 Androidlabelminimizeminimize
LEGO Fortnite Epic Games2023 Switchlabelminimizeminimize
LEGO Fortnite Epic Games2023 PS4labelminimizeminimize
LEGO Fortnite Epic Games2023 PS5labelminimizeminimize
LEGO Fortnite Epic Games2023 Xbox Onelabelminimizeminimize
LEGO Fortnite Epic Games2023 Xbox Series Xlabelminimizeminimize
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