showing 14 games

namepublisher(developer)year arrow_downwardplayer optsdescription
Claw  Monolith Productions;WizardWorks;GameStorm (Takarajimasha)1997single player labelminimizeminimize
LxDoom author1998single player, LAN, Internet labelminimizeminimize
Soldier of Fortune Loki2000single playerA commercial game.
For any Linux with 2.2.x kernel and glibc 2.1. Also needs a 640x480x16+ video card (3D Accelerator), XFree86 3.3.5+ and an OSS compatible sound card. Demo available.
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Vertigo author2002single player labelminimizeminimize
Cortex Command Data Realms2012single player, split-screenWas only available as part of the 2011 Humble Indie Bundle?***In the world of Cortex Command, many humans have opted to amputate their entire natural bodies in order to prolong their lives and enable interstellar space travel. Their disembodied brains are hardly helpless, however, as they can remotely control all kinds of machines and craft through artificial interfaces.

Playing as one of these people's brains, you can quickly switch control between many different expendable bodies in order to complete otherwise dangerous tasks - all from the physical safety of your command bunker. Use these technological powers of telepathy to collect gold out of the fully destructible terrain, then purchase even more bodies and materiel with those newly acquired funds!

You can even program the crude A.I.s of your puppet army to complete simple tasks (patrolling, digging, etc.) while your attention and direct control is somewhere else. Use your accumulated forces to protect your brain, explore the world, and defeat your competition!

Story Summary
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Cortex Command is set a few hundred years into the future, where the now cybernetic human race is able to travel between stars and has already met several alien civilizations.

Interstellar trade and prosperity reigns, but there is always an ever-expanding frontier to explore and exploit for precious resources. In this gold rush of galactic proportions, fantastic adventure and brutal competition awaits.

You play as the boss of a small gold mining company that has just arrived at a newly discovered Earth-like planet. The large space ship that brought you here along with many other adventurers is called a TradeStar. It acts as a massive orbital safe haven and marketplace for the fortune seekers who venture down onto the planet's surface. Your purchases of bodies, guns, and equipment are sent from the TradeStar orbiting above and delivered to you by your choice of landing craft.

However, it soon becomes clear that the planet isn't as pristine as initially thought, and you will have to quickly adapt from your humble beginnings in order to survive and ultimately discover the dangerous secrets of this alien world...

Key Features
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Fully destructible environments - The gold you need to excavate is sprinkled throughout the terrain of each scene. Use special digging tools to blast your way into the dirt and debris. All the pieces of bodies and ships from your struggles will fall to the ground and permanently add to the battlefield. Get more powerful (and expensive) diggers and you can even tunnel into your enemies' bunkers from below!

In-game buying menu - At any time and place during the game, bring up a powerful menu to order new bodies and equipment, all delivered at the location and by the transport ship of your choosing. Rockets are cheaper but unreliable and harder to land. Drop ships are far more expensive but can quickly deploy entire groups of puppets onto difficult terrain. Ships and equipment returned to the TradeStar are refunded to your account.

Build your own bunker - At the start of most missions, you are able to take your time and build your own command bunker from scratch. Easily design twisting tunnels and place doors, traps, and turrets to thwart your enemies' intrusions! Pre-deploy and equip bodies in and around your installation to prepare yourself for your objectives. Don't spend too much though, or you won't have enough funds left when the mission starts!

Four-player cooperative and/or versus multiplayer - Gather your friends and plug in those game controllers! Play skirmish or campaign missions with or against up to three of your buddies. 2 vs 2, 1 vs. 3, 4 vs. the CPU - it's up to you! (rhyme intended). Flexible control settings allow you to use the keyboard, keyboard + mouse, or any generic game controller you can find and plug in.

Built-in editors and modding - Several in-game editors allow you to easily create your own stuff. The game's engine is built to make it very simple to modify and add your own content. Design your own missions, guys, ships, weapons, tools, bombs, and shields - and easily share them with your friends. Join and download some fantastic mods from the community at the Data Realms Fan Forums.
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Half-Life  Valve2013single player, LAN, InternetLinux and Mac OS X beta was released in 2013-01-25, no proper release yet. labelminimizeminimize
Half-Life: Source Valve2013single player, LAN, Internet labelminimizeminimize
Stranded Curve Digital (author)2014single player labelminimizeminimize
Super Noah's Ark 3-D  Wisdom Tree2014single playerThe non-violet Wolfenstein/Doom clone gets a native Linux port. It has a whole new engine with high definition widescreen and anthropomorphic options. Also includes an SNES mode.

Just days before the ark will be back on dry land, the restless animals have escaped there containments. Noah, alone and armed only with a slingshot, sets out feed the animals and put them to sleep by flinging food at them. Larger foods feed larger animals more quickly. Find food and don't run out. Avoid getting too close to the animals, they with kick, bite, and spit long distances. Find the mechanical feeder upgrade to fling food rapidly. Feed every last one of those animals. Along the way you may find quiz scrolls to test your Biblical knowledge concerning Noah, his family, and the ark. The are worth +4% health simply for attempting to answer the question. Correct answers are rewarded with +25% health, +1,000 points, +10 feed (or +25 feed if health is already 100%). There are secret areas in every level and two secret levels in the game, can you find them all? Can you find all the food? Levels are timed, can you beat par? And there's a score, can you beat the high scores set by Abraham, Deborah, Adam, Ruth, Moses, and Eve?***A fast moving, action-packed adventure aboard Noah's Ark!
It's been a long journey. In just a few days, the ark doors will open and Noah, his family & the animals will be back on dry land. But the animals have become a bit restless and are out of their cages. Camels, giraffes, monkeys, kangaroos and more are wandering throughout the corridors of the ark. As Noah, it's your job to regain order & get the animals to sleep until you leave the ark. Your only tool to accomplish this is the food you brought aboard the ark. Can it be done? You bet! But how?
[spoiler=Show License for N3D data files:;close license]1. Preamble: This Agreement governs the relationship between the user, a private person, (hereinafter: Licensee) and Wisdom Tree, Inc., a duly registered company in Tucson AZ, United States (Hereinafter: Licensor). This Agreement sets the terms, rights, restrictions and obligations on using [Super 3D Noah's Ark] (hereinafter: The Software) created and owned by Licensor, as detailed herein
2. License Grant: Licensor hereby grants Licensee a Personal, Assignable, Non-commercial, Including the rights to create but not distribute derivative works, Non-exclusive license, all with accordance with the terms set forth and other legal restrictions set forth in 3rd party software used while running Software. 1. Limited: Licensee may use Software for the purpose of: 1. Running Software on Licensee's personal computers; 2. Publishing Software's output to Licensee and 3rd Parties (e.g. posting videos or screen shots of The Software); 3. Modify Software to suit Licensee's needs and specifications. 2. Non-Commercial: Licensee may not use Software for commercial purposes. for the purpose of this license, commercial purposes means that a 3rd party has to pay in order to access Software 3. Including the Right to Create Derivative Works: Licensee may create derivative works based on Software, including amending Software's source code, modifying it, integrating it into a larger work or removing portions of Software, as long as no distribution of the derivative works is made unless the derivative work requires the use of a properly licensed copy of The Software
3. Term & Termination: The Term of this license shall be until terminated. Licensor may terminate this Agreement, including Licensee's license in the case where Licensee : 1. became insolvent or otherwise entered into any liquidation process; or 2. exported The Software to any jurisdiction where licensor may not enforce his rights under this agreements in; or 3. Licensee was in breach of any of this license's terms and conditions and such breach was not cured, immediately upon notification; or 4. Licensee in breach of any of the terms of clause 2 to this license; or 5. Licensee otherwise entered into any arrangement which caused Licensor to be unable to enforce his rights under this License.
4. Upgrades, Updates and Fixes: Licensor may provide Licensee, from time to time, with Upgrades, Updates or Fixes, as detailed herein and according to his sole discretion. Licensee hereby warrants to keep The Software up-to-date and install all relevant updates and fixes, and may, at his sole discretion, purchase upgrades, according to the rates set by Licensor. Licensor shall provide any update or Fix free of charge; however, nothing in this Agreement shall require Licensor to provide Updates or Fixes. 1. Upgrades: for the purpose of this license, an Upgrade shall be a material amendment in The Software, which contains new features and or major performance improvements and shall be marked as a new version number. For example, should Licensee purchase The Software under version 1.X.X, an upgrade shall commence under number 2.0.0. 2. Updates: for the purpose of this license, an update shall be a minor amendment in The Software, which may contain new features or minor improvements and shall be marked as a new sub-version number. For example, should Licensee purchase The Software under version 1.1.X, an upgrade shall commence under number 1.2.0. 3. Fix: for the purpose of this license, a fix shall be a minor amendment in The Software, intended to remove bugs or alter minor features which impair the The Software's functionality. A fix shall be marked as a new sub-sub-version number. For example, should Licensee purchase Software under version 1.1.1, an upgrade shall commence under number 1.1.2.
5. Support: Software is provided under an AS-IS basis and without any support, updates or maintenance. Nothing in this Agreement shall require Licensor to provide Licensee with support or fixes to any bug, failure, mis-performance or other defect in The Software. 1. Bug Notification: Licensee may provide Licensor of details regarding any bug, defect or failure in The Software promptly and with no delay from such event; Licensee shall comply with Licensor's request for information regarding bugs, defects or failures and furnish him with information, screenshots and try to reproduce such bugs, defects or failures. 2. Feature Request: Licensee may request additional features in Software, provided, however, that (i) Licensee shall waive any claim or right in such feature should feature be developed by Licensor; (ii) Licensee warrants that feature does not infringe any 3rd party patent, trademark, trade-secret or any other intellectual property right; and (iii) Licensee developed, envisioned or created the feature solely by himself.
6. Liability: To the extent permitted under Law, The Software is provided under an AS-IS basis. Licensor shall never, and without any limit, be liable for any damage, cost, expense or any other payment incurred by Licensee as a result of Software's actions, failure, bugs and/or any other interaction between The Software and Licensee's end-equipment, computers, other software or any 3rd party, end-equipment, computer or services. Moreover, Licensor shall never be liable for any defect in source code written by Licensee when relying on The Software or using The Software's source code.
7. Warranty: 1. Intellectual Property: Licensor hereby warrants that The Software does not violate or infringe any 3rd party claims in regards to intellectual property, patents and/or trademarks and that to the best of its knowledge no legal action has been taken against it for any infringement or violation of any 3rd party intellectual property rights. 2. No-Warranty: The Software is provided without any warranty; Licensor hereby disclaims any warranty that The Software shall be error free, without defects or code which may cause damage to Licensee's computers or to Licensee, and that Software shall be functional. Licensee shall be solely liable to any damage, defect or loss incurred as a result of operating software and undertake the risks contained in running The Software on License's computers. 3. Prior Inspection: Licensee hereby states that he inspected The Software thoroughly and found it satisfactory and adequate to his needs, that it does not interfere with his regular operation and that it does meet the standards and scope of his computer systems and architecture. Licensee found that The Software interacts with his environment and that it does not infringe any of End User License Agreement of any software Licensee may use in performing his services. Licensee hereby waives any claims regarding The Software's incompatibility, performance, results and features, and warrants that he inspected the The Software.
8. No Refunds: Licensee warrants that he inspected The Software according to clause 7(c) and that it is adequate to his needs. Accordingly, as The Software is intangible goods, Licensee shall not be, ever, entitled to any refund, rebate, compensation or restitution for any reason whatsoever, even if The Software contains material flaws.
9. Indemnification: Licensee hereby warrants to hold Licensor harmless and indemnify Licensor for any lawsuit brought against it in regards to Licensee's use of The Software in means that violate, breach or otherwise circumvent this license, Licensor's intellectual property rights or Licensor's title in The Software. Licensor shall promptly notify Licensee in case of such legal action and request Licensee's consent prior to any settlement in relation to such lawsuit or claim.
10. Governing Law, Jurisdiction: Licensee hereby agrees not to initiate class-action lawsuits against Licensor in relation to this license and to compensate Licensor for any legal fees, cost or attorney fees should any claim brought by Licensee against Licensor be denied, in part or in full.[/spoiler]***EULA includes "let play clause":
[quote]Licensee may use Software for the purpose of: 1. Running Software on Licensee's personal computers; 2. Publishing Software's output to Licensee and 3rd Parties (e.g. posting videos or screen shots of The Software); 3. Modify Software to suit Licensee's needs and specifications.[/quote]

EULA includes a modding clause:
[quote]Licensee may create derivative works based on Software, including amending Software's source code, modifying it, integrating it into a larger work or removing portions of Software, as long as no distribution of the derivative works is made unless the derivative work requires the use of a properly licensed copy of The Software[/quote]

Distributed on Itch.io, supporting Open Source, let play specifically allowed, no DRM, native Linux game, modding supported, unadulterated DOS version included (Desura, Gamolith, Humble Bundle, GOG and most Steam companies don't even do that consistently), SNES cartridge reproductions (are you kidding me!?). I blinked and Wisdom Tree suddenly turned relevant and indie!***[sic/typos included]
It's been a long journey. In just a few days, the ark doors will open and Noah, his family & the animals will be back on dry land. But the animals have become a bit restless and are out of their cages. Camels, giraffes, monkeys, kangaroos and more are wandering throughout the corridors of the ark. As Noah, it's your job to regain order & get the animals to sleep until you leave the ark. Your only tool to accomplish this is the food you brought aboard the ark. Can it be done? You bet! But how?

30 original levels.
6 feeders and 11 animal varieties.
Fully featured in game map.
Fully textured mapped environments.
Fast moving adventure for all ages!

[b]20th Anniversary Edition[/b]

Runs natively on modern operating systems.
High resolution rendering.
Improved, modern style controls.
Option to play with SNES scale feeders.
Digitial manual with quiz guide.
Includes original DOS port.
DRM Free!
In addition, purchasing this game here will directly support further development of the [url=https://bitbucket.org/Blzut3/super-3d-noahs-ark]open source game engine[/url]!

[b]System Requirements[/b]

This game requires at least 64MB of RAM and 10MB of free space. It does not utilize 3D acceleration so a Pentium 4 CPU or later (G4 or later for PowerPC OS X) is recommended for running in high resolutions.

The following operating systems are supported:

Windows XP, Vista, 7, 8, and 8.1
Mac OS X 10.4 or later (PowerPC or Intel)
Ubuntu 10.04 LTS or later
Android 3.1 Honeycomb or later (Android version coming very soon!)

[b]SNES Reprints and Physical Copies[/b]

If you are looking to add the [url=http://pikointeractive.com/super-noahs-ark-3d.html]original SNES game[/url] to your collection, [url=site url]reprints are available[/url] through Piko Interactive!

You can also purchase a [url=http://wisdomtreegames.com/games/super3dnoahsark/]physical CD[/url] from our website directly.

Want a shirt? Get one from [url=http://www.stoneagegamer.com/super-3d-noahs-ark-t-shirt.html]Stone Age Gamer![/url]
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SDLPoP  author2014single playerThe ubiquitous original Prince of Persia ported to SDL and modern systems with . This port is modable (total conversions). It also has the option of individually turning on or off, any feature, quirk, or bug that ever existed for any port of the game. Time limit can be set and optionally count cut-scene/music time. Adds force-feedback, haptic feedback. Sensible features like guards break your fall if you land on them, slamming into a wall will shake nearby loose tiles (so you don't have to step on them or jump up into them) and Iaido strikes (draw and strike in a single stroke). Finally, there are built-in cheats. You can, for example, play with more time, less time, or infinite time.

A young foreign prince is in love with the Princess. This is a threat to Grand Visir Jaffar who illegally controls the throne in the Sultan's absence and intends to legitimize his rule through marriage. Jaffar kidnaps the foreign prince and locks him in the dungeon. In 1 hour, the Princess must marry the Jaffar or be killed. Play as the foreign prince. Solve puzzles, find items, find a sword, fight guards, escape and save the Princess.
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Robot Redemption author (author;id Software)2014 labelminimizeminimize
Septerra Core: Legacy of The Creator Topware Interactive (Valkyrie Studios)2016single playerBundled as Wine emulated version with official Linux support. labelminimizeminimize
HOT PINK Wildgrass2018single player labelminimizeminimize
X³: Farnham's Legacy EGOSOFT2021single player labelminimizeminimize
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