showing 46 games

namepublisher(developer)year arrow_downwarddescription
Fatal Choice author? labelminimizeminimize
FunBlobReturn fopen-studios? labelminimizeminimize
Intruder Alert doubleDEV? labelminimizeminimize
Lure of the Temptress Revolution Software? labelimageminimize
Purple Martians author? labelminimizeminimize
Windstille author? labelimageminimize
Abuse  Origin;Red Hat (Crack dot Com)1995This game brought new innovations from the 3D shooter back to 2D games. Such as aiming with the mouse while moving with the keyboard. Originally the game was for MS-DOS and Linux. Origin (was sold to Electronic Arts by then) was the original publisher.
[Zerothis]***You are Nick Vrenna. It is the year 2009. You have been
falsely incarcerated inside a high security underground
prison where illegal genetic experiments are taking place.

Alan Blake, the head research scientist, has isolated the
specific gene which causes violence and aggression in
humans. This genetic sequence, called 'Abuse', is highly
infectious, causing horrific transformations and grotesque
side-effects. You are the only person to show immunity to it

A prison riot erupts, and in the confusion all the cell
doors ar opened. Soon everyone, guards and convicts
alike, become infected and transform into a horde of
mutants which take over the building.

Your only chance for escape is to don battle armor and
reach the Control Room situated in the structure's deepest
level. You must first stop the prison's Abuse-infected
water supply from contaminating the outside world. Freedom
and the fate of the world now depend on you.
[Zerothis]
labelimagesubject
Star Trek Voyager: Elite Force Activision (Raven Software)2001 labelminimizeminimize
Zep's Dreamland LoomSoft2003An addictive and challenging block-building puzzler where you control the cute little blue character, Zep, and help him navigate through an obstacle-filled dreamland.

Use Zep's magical power to create or destroy blocks in order to help you change the landscape and reach each dream's exit. Easier said than done! Zep's abilities are powerful, but he can't build things wherever he wants. The dreamland is filled with dead-zones that prevent Zep from being able to conjure up blocks. These, and many other obstacles will block Zep's path.

It's up to you to determine the best (and sometimes only) way to get around them in order to help him wake up.***Zep must build blocks to make through puzzle platform levels. Blocks can only be conjured if standing on normal original dreamworld materials, not other conjured blocks and special blocks that prevent conjuring of all or some types of blocks. Includes a level editor and many consumer generated level sets are available for download from the official website.
[Zerothis]
labelimagesubject
Crimson Room ?2004 labelminimizeminimize
Viridian Room ?2004 labelminimizeminimize
Kalma Team Puskutraktori2006Kalma translates to `death´, though an awfully literary/poetic variant of it.***The player's mission in Kalma is to survive and escape out of a small zombie-filled town in Southern Finland. The army has total control over the enclosed town, and anything that tries to get out will be shot on sight. The player controls a small band of survivors armed with baseball bats and one a little better equipped policeman. labelminimizesubject
RGB Neutral2007 labelminimizeminimize
Lost Isle author2007[WIP]
On the one hand it just feels like full color Link's Awakening. On the other hand, the gameplay doesn't quite resemble any official game from the Zelda series.***A Zelda style adventure using the Zelda Classic/ZQuest engine. Designed by a collaborative team instead of a single author, unusual for a ZQ game. Uses a custom versions of the Zelda Classic engine and is Mac, Linux,and Windows specific. Using other versions of Zelda Classic that the one made for Lost Isle may cause detrimental glitches.
UPDATE: However, a 2.5 version of this quest exists and does not use the 'lost isle build'.

Link finds himself on a once civilized but now deserted and haunted island. Perhaps finding out what happened will lead to a way to escape.
labelimagesubject
Atomorun author2008 labelminimizeminimize
Atomorun2008  author2008 labelminimizeminimize
Cryptrover author2008 labelminimizeminimize
Edna Breaks Out  Daedalic Entertainment2008 labelminimizeminimize
Stringrolled  Logicow (Logicow;Team Rambo)2008A princess, her cat Upsilon are trying to escape the castle with Upsilon's ball of string. Throw, roll, and stand stand on Upsilon's ball of string. Run, jump, avoid enemies. Stand on switches or use Upsilon's ball of string to operate moving platforms and hazards. If either character escapes the castle, you win.

Note the game uses a 320x200 pixel world but defaults to 1280x800 mode. If your system cannot display this mode you must change line 5 and line 6 in [code]./Stringrolled/gamlib/game.py[/code] from:
[code] resolution_x = 1280
resolution_y = 800[/code]
to resolutions more fitting to your system. 320x200, 640x400, and 960x600 modes are well matched to the game. Other modes may be letterboxed, stretched, squashed, or fail to work depending on your hardware.
labelimagesubject
Urban: The cyborg project  author2009During the end of the 20:th century, the american public started to get tired of seeing their sons and daughters returning in bags from wars in Europe and the Far East. In order to continue the struggle for political stability and a secure economic flow, without the insight from an increasingly irritated population, new invincible soldiers was needed. The best scientists available were assigned to work on the creation of such a soldier. Far below the surface of the ground, in a military base in the Nevada desert, they started to develop a warrior, half man, half robot - a Cyborg. After a couple of months of hard work, the project was very close to completion. The only thing that remained was to find a human being, ready to be rebuilt to better serve his country.
But it turned out to be harder than expected to find such a human. After trying through all the regular channels, they realized that it would be impossible to get volunteers within the military community. The politicians expected results, and since no prototype had been completed yet, financing was starting to become a problem. In order to prevent the termintation of the project, it was now decided that the plan of getting a volunteer was to be abandoned. Instead, it was decided that "volunteers" were to be chosen among the civilian nobodys, who no one would miss anyway, and use them insted.

The head of the research department called for a top secret meeting with the CIA and the commanding officer of the base, where they decided who would be chosen for the project. The first one to be chosen, and in a matter of days kidnapped from his own bedroom, was an uneducated father of two children living in Nevada. Urban Gutter. After being sent to sleep he was taken to the Nevada base, where the project finally could be completed. After going through a thorough brainwash, the work of replacing easily damaged biological organs with metal equivalents was started.

The project was almost completed, when the accident suddenly struck. During the final stage of the control-code uploading, Urban Gutter suddenly came to his sence. Without any security device drivers yet installed, he turned his rage against his creators, and started massacre everyone in the surgery room on a cold-blooded and completely inhumane way, before he started to head for the surface.

You are all that's left of Urban Gutter, a cyborg of no feelings, with the one and only mission to get out of the military base, and to create the worst blood bath possible on the way.
labelminimizesubject
Lights Neutral2009 labelminimizeminimize
1213 EPISODE ONE author2010 labelimageminimize
1213 EPISODE THREE author2010 labelminimizeminimize
1213 EPISODE TWO author2010 labelminimizeminimize
Chourouburo author2012Two prisoners have a good chance of escaping if they work together. But once some key obstacles have been overcome, it is an advantage for one to betray the other. Playing as one of these prisoners, how will you handle the situation? What will you do if your partner in crime decides to betray you? Will you betray him to increase your own chance at escape? Exactly when (and if) will the betrayal happen? labelminimizesubject
Dust Bunny author2012 labelminimizeminimize
Dysis One Dimension Games2012 labelminimizeminimize
Many Worlds Theory Leaping Turtle2012 labelminimizeminimize
Leave The Room Lemma Soft2012 labelminimizeminimize
Dynamite Jack Hassey Enterprises2012[media=youtube]IHlHHLAIMx8[/media]
[media=youtube]GlrgDGKPaEI[/media]
labelminimizeminimize
10000000  EightyEightGames2013 labelminimizeminimize
Box Life Tequibo2013A metroidvania game where each miniature level is contained in its own little cube. Each cube uses an entirely different set of game mechanics and that's the point. Discover the game mechanics to escape the cube. labelminimizesubject
Half-Life  Valve2013Linux and Mac OS X beta was released in 2013-01-25, no proper release yet. labelminimizeminimize
Strange Masks ThinkSlow2013 labelminimizeminimize
Pursued Nemesys Games2013You've been kidnapped, but you escaped. Now, where are you? Figure it out quick before the kidnappers grab you again. Look around, what do you see? QUICK! QUICK! QUICK! labelimagesubject
The 39 Steps KISS Ltd (The Story Mechanics)2013 labelminimizeminimize
Half-Life: Source Valve2013 labelminimizeminimize
Escape: Sierra Leone Slayer_22014 labelminimizeminimize
In Vivo Electric Horse Software2014As an alien abductee you'll be spending much of your time unconscious. Use this time wisely to plan your next move. You'll have 30 seconds once they wake you to accomplish whatever it is you planned. After that, its back to being experimented on. Learn what you can about them. They're not abducing you just for the fun of it; find out what they want. In 30 seconds you can find was to upgrade your abilities. There are many ways to overcome every obstacle. labelminimizesubject
Volt Quantized Bit2014In this game you play a battery that wondered off into a factory (on your way to be recycled). Now, you must keep yourself charged and escape. As you don't have arms or legs, this task will not be simple. Tools for the task are electric beams to connect to or repel from walls, move or destroy objects, flip switches, and charge fellow machinery.

[b]Minimum Requirements:[/b][list]OS: Ubuntu 12.04.4 LTS
Processor: 2 Ghz
Memory: 1 GB RAM
Graphics: Intel GMA 900
Hard Drive: 150 MB available space[/list]
labelminimizesubject
The Asylum author 2014 labelminimizeminimize
I Will Escape Blue Label Studio2014 labelminimizeminimize
Black Mesa  Black Mesa Team2015 labelminimizeminimize
Oddworld: Abe's Oddysee  author2015 labelminimizeminimize
The Breakout Pixel Trip Studios2015 labelminimizeminimize
LEAVING MEGALOPOLIS authorTBA labelminimizeminimize
permalink