showing 29 games

namepublisher(developer)year arrow_downwarddescription
Glest in Space author? labelminimizeminimize
Haktoria nimets? labelminimizeminimize
Moria  author?While moria is in Ubuntu repositories, this version often fails to run on older Ubuntu based distributions. Compiling from the sources in the Ubuntu repositories seems to have the same result. But the moria package from the Debian repos runs and compiles fine. moria from Ubuntu 14.04 Trusty repos works.***Deep Within the Mines of Moria the Balrog awaits. You are tasked with defeating it. Moria is obviously based on Tolkien's works. Moria has other Tolkien creatures and characters and some Dungeon's & Dragons inspired content also (D&D itself was heavily inspired by Tolkien's works). The player may choose a Human, Half-Elf, Elf, Halfling, Gnome, Dwarf, Half-Orc, or Half-Troll character and a Warrior, Mage, Priest, Rogue, Ranger, or Paladin class (note some races cannot choose some classes). Delve deeper for the best treasures, but going deeper is riskier; one slip and the protagonist dies, permanently, no resurrections, savegame deleted. No going back to an earlier save either, doing so marks your file and all records of your character will vanish on game over or winning.

Moria is based on the design of Rogue (it is a clone that shares no code or data with Rogue) but has notable variations in gameplay. Most significant is the 6 shops on the surface that the protagonist may visit to buy [i]and sell[/i] equipment, supplies, armor, weapons, scrolls, books, potions, and magical items. The surface is only one screen in size, not really an 'overworld' like in Angband and other roguelikes based on this game. UNIX Moria also served as inspiration for the design of Diablo. Moria was created using VMS Pascal ("Moria") when Robert Alan Koeneke and Jimmey Wayne Todd found that Rogue, their addiction at the time, was not available on VAX-11/780 minicomputers. UNIX Moria (umoria) is a port of "Moria" written in C language. Many subsequent ports and forks of "Moria" were based on umoria. The original license permitting sharing and modification but not commercial use. At some point, an agreement was reached by every person who ever maintained Moria to release its source code under the GPL license. Linux umoria has since become the standard version of sorts and is even called "Moria" by the current maintainer. Although, it is still a actively maintained VAX/VMS game.
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Underworld Online author? labelminimizeminimize
Baldur's Gate II: Shadows of Amn  Interplay (BioWare)2000 labelminimizeminimize
Hexen II  author2000 labelminimizeminimize
CrossFire author2001A fantasy medieval themed MORPG with a set of races and classes similar to angband and nethack. There are multiple graphical clients to chose from that will show more information than text based clients (stacks of objects on the floor for instance). Use of text remains heavy in all clients and more closely follows a the example of text adventure interpreters than simple commands. Players will need to converse with NPCs. But many typed commands are simple as well and players can bind any command to a keystroke. Also, there are a variety of shortcuts that can be preformed with the mouse. The adventures provided really depend on which server the player chooses to play on. Most servers allow multiple characters and they remain attached to the server where they were created. Initially there was no gender option provided but version 1.10 added this option. Many servers continue to use the monogender mode. Generally servers include a tutorial map, several interlinked preset maps, and attached maps that are randomly generated within a set or constrictions (themed dungeons). Players find a public bed (or buy their own real estate to place a bed in) to sleep until they want to return to the game, which is a quit-save. Any items they left lying around may be stolen, but their inventory and their character are safe when sleeping. A variety of locked storage, security systems, guard animals, or guard NPCs are available for things that just won't fit into inventory. Maid NPCs are also an option. Player vs player is decided per server. The game allows for servers to have PvP zones and for players to mutually agree to PvP (outside of zones). But absolute prevention of PvP is apparently technically impossible for anyone determined to circumvent the safeguards as sings repeatedly warn players that PvP is forbidden in places where technical limitation are already in place. There is an extensive skills system as well. Skills increase by using them. For instance, read a book that is within your literacy skill level and you will ear literacy experience points. This only works once per book, btw. There is no combat mode. Attacks are in real time. While characters can have all manor of attacks at their disposal, all melee attacks are done without visual feedback. Text feedback is given instead. Ranged attacks show the projectile, but are otherwise identical to each other as melee attacks are.

Find towers and dungeons. Hack up monsters. Gather loot. Sell loot. Practice skills. Repeat.

For POSIX/X11 and/or GTK systems. Confirmed to run on Ubuntu and IRIX. RPM available.
[Zerothis]
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Apprentice II: The Knight's Move  Herculean Effort Productions2004In the second part of the Apprentice, story things take a much darker turn. Lord Ironcrow shows up in person. He's drafting soldiers for his army by any means necessary. He is following the laws of the land, to the letter. For instance, anyone who currently owns their own home or has a job is ineligible for the draft. Lord Ironcrow's solution is simple, burn the homes and businesses. Pib boards in his master's home (Lord Ironcrow is not willing to confront a powerful wizard by buring his home), Pib is of draft age, and Pib does not have a job (he's, merely in-training for one). But were Pib to become an accredited wizard immediately, then he'd have a Job. His master sincerely wants to oblige him, and assigns him three tasks to prove his wizardness worthiness to the academy and himself. Its the standard practice, but Pip is taking it too early and its not being administered by the elder wizards. One would expect the master's tests to of course be self-serving, yet somehow still important to Pip's training. Time is running out before Lord Ironcrow can legally enforce Pib's drafting and the draft effort in the land must still be avoided in the meantime.***commune bonum
paratus in amnia
nunc est bibendum
ceteris paribus

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ready to be the common good in the river now we must drink other things being equal
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For the common good
Advance to the river
Now we must drink
All things being equal
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Glest Glest Team2004 labelminimizeminimize
Stendhal Arianne2005Are you looking for adventure? Want to fight for riches?
Develop yourself and your social standing? Meet new people?
Do you want to be part of a brave new world?

Stendhal is a fully fledged multiplayer online adventures game (MMORPG) developed using the Arianne game development system.

Stendhal features a new, rich and expanding world in which you can explore towns, buildings, plains, caves and dungeons.
You will meet NPCs and acquire tasks and quests for valuable experience and cold hard cash.
Your character will develop and grow and with each new level up become stronger and better. With the money you acquire you can buy new items and improve your armour and weapons.
And for the blood thirsty of you; satisfy your killing desires by roaming the world in search of evil monsters!

Stendhal is totally platform independent, written using Java 1.5 and the Java2D environment.

So what are you waiting for?! A whole new world awaits...
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SubTerra 2 Spiderweb Software (Crystal Shard)2006 labelminimizeminimize
Mega-Glest  SoftCoder (Mega Glest Team)2010[media=youtube]YQxqPawAjR4[/media] labelminimizeminimize
Legend of Grimrock Almost Human Games2012 labelimageminimize
Anmynor Puzzles Strategy First2013 labelminimizeminimize
Blood of the Werewolf Scientifically Proven2013 labelminimizeminimize
Legend of Grimrock II  Almost Human Games2013Linux version has not been confirmed. The developers have said they'll deal with Windows release first, patch it for a while, and then [i]consider[/i] other (unnamed) platforms. labelminimizeminimize
Pitman Rat King Entertainment2013 labelminimizeminimize
Topia Online author2013This Massive Multiplayer Online RPG aims to give all the game creation tools to the players and let them create their own content. Power to create is granted and revoked to users by other users. This is supposed to ensure no one gets to powerful. Characters are always online, even when players are not. Certain game rules are in place to protect the characters from off-line attacks but not to the point that these characters do not stop participating. Users can create minions to take care of jobs that might be classified as grinding. The developers same there is no grinding in the game (and if players grind anyhow, it is of no advantage). Advancement is gained through social interaction, not PvP. PvP is definitely allowed, but players killing players is disadvantageous. Players don't just create the forces of evil, they are the forces of evil if they so choose. Since players make the rules, slimes could seek to take over the world just as zombies, dragons, or a dark wizard might. Slimes, Molds, and Gelatonus cubes can theoretically become just as powerful as a 9-Headed Mithral-plated Crystaline-Gold Phase Dragon Lich King. Each game server begins with a randomly generated world suitable to be shaped, molded, modified, populated, and ruled by the players that enter it. Simple world building, moving trees, placing monsters, is done simply. Access to the game is a one-time payment, no subscriptions, no payment for additional content, no pay-to-win marketplace. A gains in the game use in-game currency (called influence) earned though social interaction. Players with more skills will write scripts and make the animations. These are offered in an in-game marketplace where less skilled players can buy them and perhaps modify them. Art is likewise offered. labelminimizesubject
Dota 2  Valve2013 labelminimizeminimize
Baldur's Gate II: Enhanced Edition  Beamdog (Overhaul Games)2014 labelminimizeminimize
Baldur's Gate: Enhanced Edition  Beamdog (Overhaul Games;Beamdog)2014Despite being available on Steam, contractual obligations required the developer to offer separate versions with separate licenses per platform. labelminimizeminimize
In Exilium Conflux Games2014 labelminimizeminimize
Icewind Dale: Enhanced Edition Atari (Overhaul Games)2014 labelminimizeminimize
Heirs to Skull Crag  SSI (MicroMagic;SSI)2015 labelminimizeminimize
7 Mages Napoleon Games2016 labelminimizeminimize
Baldur's Gate: Siege of Dragonspear  Beamdog2017 labelminimizeminimize
Baldur's Gate: Dark Alliance Interplay Entertainment (Square One Games)2021Requires a 64-bit CPU and 32-bit libraries intalled. Because wine developers make bad Linux developers? Bad Linux developers are better than none at all; this game is native. labelminimizeminimize
Baldur's Gate III  BeamdogTBA labelminimizeminimize
Darksiders II  Nordic Games (Vigil Games)TBA labelminimizeminimize
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