showing 25 games

namepublisher(developer)year arrow_downwarddescription
Deep Voyage My Game Company (Mad Gears)?A proprietary commercial game. labelimageminimize
Fragments of Power author?Almost a straight-up Zelda game. Complete 9 dungeons to save the girl.
Does contain an optional bonus dungeon. Graphic improvement of course. Game mechanics are updated a bit; you push multiple blocks to solve puzzles for instance. Also, game path is not nearly as open as the original Legend of Zelda (like later Zelda games).
labelimagesubject
Last Man Standing author? labelminimizeminimize
The Fallen One author? labelimageminimize
Wolfstyle  author? labelminimizeminimize
1st Quest Revamp  author2002Collect useful items guarded by secret puzzles and enemies to gain access to 8 dungeons with more useful items guarded by bosses to gain access to the last dungeon to defeat Ganon and rescue Princess Zelda.

This is a remake of the original Legend of Zelda. The graphic overhaul is immediately apparent but there are a few other subtle changes. Most changes make the game not necessarily easier, just a bit less frustrating. Save or Continue, and Link's hearts remain unchanged or filled to three if they were below that. Boss fireballs not deflectable and Stone Statue fireballs deflectable looked identical in the original, now players can see the difference. Dungeon rooms are rarely so square as they were. Blocks are often replaced by walls where appropriate. And rooms that used to be a pattern of blocks are not a more organically shaped area with various obstacles to maneuver around. The new room shapes and smoothed out terrain means there are less places that look like bombable walls, so bombable walls are easier to find. Most notable it the changes in dungeon layout, where are not so much changing the rooms as it is replacing the room-to-room tunnels with a simple stairway (instant arrival at the other end). New pathways have been added. And dead ends and pointless treks into obscure corners of the dungeons are virtually eliminated by adding something useful or even necessary to them. A good example of this is in the first dungeon. In the original, Link can go left and get a key by defeating enemies. Or, Link can go right and get a key by defeating enemies. Or, both, if the player choses not to or does not knows where bomb to avoid using keys. In this remake, Link can only go left. When enemies are defeated, the staircase must be opened and this leads to the right room where the enemies must be defeated to open the exit back to the entry room. Another trick is make dead-end paths useful by having pots in the rooms. This way, players can now grind for hearts and money on a path that was just a waste of time in the original. Also there's more completely optional secrets to discover. Certain room based puzzles in the dungeons have completely new solutions. Player will find themselves using items in ways they are used in other Zelda games and in unique ways. These are usually easy and nearly intuitive. Along the lines of encountering something new in a room in a dungeon on the way to the boss; using the item collected in the same dungeon in a on the new thing to solve the puzzle. These are not just an added step, these teach the player. These new tricks learned in the dungeon can be used elsewhere to find a whole new set of secrets that have been added to the game. Also, use old tricks in new places to find the some of new secrets. This aptly named 1st quest is but only the 1st, no 2nd quest follows on defeating Ganon (to the best of my knowledge).
labelimagesubject
Ganon's Claim author2005Cerulia is a once peaceful land north of Hyrule. It sits between Nevachrea and Galhaldia, two nations at war, and remains strictly neutral. But, retreating from another defeat, Ganon encamped there and is causing havoc, so Link pursues him. Collect 8 pieces of the Golden Power. Collect items from mini dungeons, dungeons, shops, and hidden corners of Cerulia. Find Ganon, defeat him. Along the way, there are no simple caves, only multi-screen complex mini dungeons. There are actual mini dungeons and regular dungeons. Mini games and if you can find it, a master dome to test the skills of the best players. labelimagesubject
ORiGiN  author2007An extremely hard extensive three quest graphics and gameplay remake of the original Legend of Zelda. Collect the weapons needed to defeat Ganon three times. Rescue three princess. Extensive puzzle elements and maze like areas with enemies on practically all screens. labelimagesubject
The Amazing Brain Train Grubby Games;My Game Company (Grubby Games)2008All aboard! Power up your intellect and embark on an epic quest aboard The Amazing Brain Train!

Fueled by your mental energy, Professor Fizzwizzle's Brain Train will take you on a brain-boosting adventure! Put your mighty mind to the test and see how far you can go!
labelimagesubject
Machinarium Amanita Design2009[media=youtube]fBOGvDm7tNo[/media][media=youtube]LYEP4Q_xHYI[/media]***Machinarium is a point-and-click adventure game by
the makers of web games Samorost and Samorost2,
Czech independent studio Amanita Design. Please,
visit our website for our other games and projects:
www.amanita-design.net***This is a proprietary commercial game.

Trivia:
All the files of the game have binary names ([b]00101000.111[/b], [b]11110101.000[/b], etc.) and are stored in four directories names [b]00[/b], [b]01[/b], [b]10[/b], and [b]11[/b]
[Zerothis]
labelimagesubject
Princess Isabella: A Witch's Curse GoGii Games2010Upon returning home you find that your renaissance themed castle has been redecorated in the gothic style. And, your family and servants have been trapped in mirrors. Evil spirits are to blame. Find objects use them or return them to their place. One-by-one the evil spirits will be dispersed and your family and castle returned to normal.***Upon arriving home from a trip to town, Princess Isabella discovers her families castle in ruins and shrouded in darkness. With the help of a little Pixie, navigate the castle, unravel the curse and find out who did this
and why?[list]
[*]135 Scenes
[*]20+ Puzzles
[*]15 Minigames
[*]Evolving Gameplay
[*]20+ Hidden object rounds[/list]
labelimagesubject
Aquaria Humble Indie Bundle (Bit Blot)2010It's out, see the gameplay video.***[media=youtube]S7wPM-GX2Yg[/media]***[media=youtube]ZBHemKy81Ms[/media]
[Zerothis]***[[youtube:iTRJVhrvwLg]]
[Sanguine]***Originally Aquaria was not going to have Linux port, but Alec apparently flipped over and ported it in one night (only the sound engine really needed porting). The most difficult part of the porting is case sensitivity in the filesystem rather than any coding part, Mac and Windows ignore case when accessing files while Linux doesn't, making files that open quite well on Win/Mac result in file not found in Linux. They're working to convert all the files and their names in scripts/code to match, so the issues will probably go away after a bit.

[s]The Linux release may be a bit iffy still.[/s]

(The thread shown in the source link has most of the stuff related to Linux port. Just scan for posts by Alec.)

Update: Released as part of the 2010 Humble Indie Bundle after which Aquaria was also open-sourced.
[Sanguine]
labelimageminimize
Icebound Fastermind Games2013[b]Icebound[/b] is a dark fantasy visual novel that takes place in a world locked in the depths of an ice age. It features quality illustrations, a non-linear plot with multiple endings and puzzle game elements in the form of a portable alchemy kit.

On the world of Permia, two races - human and feran - have forged a way of life revolving around alchemy, the ability to manipulate the forces of natures. In the north resides the Holy Empire, whose machinery and society both run like clockwork, and in the south, the Council, a powerful alliance of tribes who have mastered the spiritual arts.

A wandering alchemist named Dougal winds up in the isolated town of Isenbarr with his Familiar, Isaac, hoping to find a job and earn some spending money. What he doesn't expect to encounter is a web of intigue involving a clockwork beast, a seductive secret agent, a priestess with mysterious powers, a mad genius, and a group of eccentric alchemists competing to vanquish a deadly monster. Nothing is certain... except that chaos will ensue.
labelminimizesubject
POP: Methodology Experiment One Rob Lach Games2013 labelminimizeminimize
Spectraball  Flashcube Studios2013 labelminimizeminimize
Fish Head Sandwich author2013A short story about a boy who really loves sweets, but his Mother doesn't share his love for such. labelimagesubject
Continue?9876543210 author2014 labelminimizeminimize
System Shock 2  Night Dive Studios (Looking Glass Studios;Irrational Games)2014 labelminimizeminimize
The Witcher 2: Assassins of Kings  Namco Bandai Games (CD Projekt)2014Initially gog.com provided the Windows version of this game bundle with WINE. As of 2014, september 5th, a native Linux version is available. labelminimizeminimize
Alien: Isolation SEGA (Creative Assembly)2015 labelminimizeminimize
The Dig LucasArts2015 labelminimizeminimize
The Witcher III: Wild Hunt  CD Projekt (CD Projekt RED)2015 labelminimizeminimize
Cards of Chaos Chickens Build2016 labelminimizeminimize
Alien Runaway author2019 labelminimizeminimize
:) torcado2020:) is a series of games based on well-known classics and immediately recognizable mechanics. Each game is connected to the next, with a unique win condition you must figure out yourself.
[torcado]
labelimagesubject
permalink