showing 17 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Duke Nukem Atomic Edition | 3D Realms (icculus.org) | ? | labelminimizeminimize | |
Enemy Lines 8 | author | ? | labelminimizeminimize | |
Final Doom | id Software (TeamTNT) | ? | labelminimizeminimize | |
Moon Lander | Magigames | ? | labelminimizeminimize | |
lunar lander clone | author | 1989 | labelminimizeminimize | |
xlander | author | 1992 | labelminimizeminimize | |
Linux SVGALIB Doom | id Software | 1994 | id didn't skip too many platforms with DOOM. This is one of their official Linux ports. It is shareware, you'll need a full version of DOOM (from another platform) to use it. Doom was the first proprietary and commercial game for Linux. However, as it required being downloaded after purchasing another version, it is not a store-shelf product nor is it of any commercial value whatsoever. For those that bought Doom to play it on Linux, this game generated additional sales for DOS (or whatever version was purchased). It was succeeded by [gameid=#80673]Inner Worlds[/game] which was packaged with the DOS version of that game. [game=#50321]Civilization: Call to Power published by Loki Entertainment[/game]would eventually become the first Linux game on store shelves that was not packaged in a product for another operating system. [Zerothis] | labelminimizesubject |
Linux X Doom | id Software | 1994 | id didn't skip too many platforms with DOOM. This is another one of their official Linux ports. Works in X-windows. It's shareware, you'll need a full version of DOOM (from another platform) to use it. [Zerothis] | labelminimizesubject |
The Ultimate Doom | Aauthor (author) | 1995 | labelminimizeminimize | |
Boom | TeamTNT | 1998 | labelminimizeminimize | |
LxDoom | author | 1998 | labelminimizeminimize | |
DRL | author | 2005 | "Doom" is not a word in the Webster's dictionary anymore. It is in fact owned by Zenimax who sued Webster's and the people behind DoomRL for using the word. Which is why it is "DRL" now. Zenimax took this action seemingly because one of the developers of DoomRL created an unrelated roguelike called "Jupiter Hell" and solicited investors on Kickstarter. And Webster's because they sell dictionaries.***Latest version: 0.9.9.1 (as of 2010-03-24) | labelimageminimize |
OpenLander | author | 2008 | labelminimizeminimize | |
Lunar Lander | author | 2008 | labelimageminimize | |
Descent | author (Parallax Software;author) | 2010 | In the year 2012 the Post Terran Mining Company (PTMC) has used save labor to create automated mines on 15 planets and moons of the solar system. The mistreated slaves have rebelled, killed their masters, and claimed the mines as their homes. PTMC hires you to invade these newly claimed homes and perpetrate genocide. Shoot the robot monsters!***This was a commercially available proprietary game. The source code was later released under the GPL (and proprietary and Public Domain, in other words a proprietary license) but the content remains definitively proprietary. Mines throughout the solar system have been taken over by the robots built to mine them. Humans have been killed or imprisoned in the mines. It seems to be caused by some sort of computer virus. The owning company has hired a mercenary to rescue the surviving prisoners and destroy the main reactor in each mine, thus destroying the infected robots. Shoot the robots, get power ups, find the keys, find the reactor, rescue the humans, destroy the reactor, escape the exploding mine. Any commercial version of Descent can be played on Linux using either the D1X, D2X, DXX-Rebirth, or D2X-XL engines. Yes, That includes the [game=&ftag=descent&fplat=3]PlayStation version[/game]. These are all considered source-ports. All aspects except for movies from the Mac version are preserved. The graphics are enhanced through OpenGL, any resolution, and proper widescreen options. D2X-XL also adds modes, difficulty levels, multiplayer options, graphics effects, faster or slower options, weapons enhancements, massive level design improvements (multiple boss robots can work as a team, robots can carry keys and switches), and an extensive help menu.[spoiler= ; ][/spoiler] The source code license can be read [url=https://github.com/drguildo/Descent/blob/master/README.TXT]here[/url]. It is a fully proprietary license that permits anything except commercial use. The media headline "released Descent's source code (version 1.5) to the public domain for noncommercial purposes." Is totally $#!@&%, as "public domain" prohibits having any restrictions, including non-commercial. The original media remains fully proprietary as well. [Zerothis] | labelimagesubject |
Lander: Mission Control | Budgie Games | 2013 | labelminimizeminimize | |
Duke Nukem 3D | Apogee Software (3D Realms) | 2014 | labelminimizeminimize |