showing 3 games

namepublisher(developer)year arrow_downwarddescription
Kick Challenger - Air Foot: Yasai no Kuni no Ashi Senshi  VAP1987In "Kick Challenger - Air Foot" you control one of the most weird protagonists I have ever encountered in a videogame. A tomato on huge feet, which controls very strangely. At least you can use your feet to kick and kill the numerous insect-type enemies. In each upward-scrolling level you have to find your way to the end of the level facing an end boss. Later levels are a bit complicated in layout due to many teleporters not obviously destructible walls, which annoyed me quite a lot. So in the end this game is more weird than anything else. Surely not a "good" game mostly due to the unorthodox control scheme. labelimageminimize
Kamen Rider Black: Taiketsu Shadow Moon  Bandai (Human)1988After the unpleasant [url=]Kamen Rider Club: Gekitotsu Shocker Land[/url] I didn't expect much from the second Kamen Rider game for the Nintendo. Well, Kamen Rider Black turned out to be even worse. Below average graphics and sound and a very very frusrtrating and unintuitive control scheme. It seems they put in quite a lot of enemies known from the TV show, but the levels are boringly designed. Some stages you drive with your motiorbike - even in an underwater stage. I don't know if this is in the show as well, but it feels silly and weird. End of level boss fights are seen from a zoomed in perspective with bigger character sprites. In contrast to the first Kamen Rider game this is completely linear and has no distracting RPG elements. labelimageminimize
Tama & Friends: 3 Choume Dai Bouken  Bandai (Advance Communication Company)1989 labelimageminimize