showing 6 games

namepublisher(developer)year arrow_downwardplayer optsdisplaydescription
Call of Juarez: Bound in Blood Ubisoft (Techland)2009single playertextured polygons labelimageminimize
Call of Duty: Modern Warfare 2  Activision (Infinity Ward)2009single player, Internettextured polygonsModern Warfare 2 continues the gripping and heart-racing action as players face off against a new threat dedicated to bringing the world to the brink of collapse. An entirely new gameplay mode which supports 2-player co-operative play online that is unique from the single player story campaign. Special Ops pits players into a gauntlet of time-trial and objective-based missions. Rank-up as players unlock new Special Ops missions, each more difficult. Missions include highlights from the single player campaign, fan favorites from Call of Duty 4: Modern Warfare and all new, exclusive missions. Setting a new bar for online multiplayer, Modern Warfare 2 multiplayer delivers new capabilities, customization, gamestates and modes, including: Create-a-Class Evolved. Secondary Weapons - Machine Pistols, Shotguns, Handguns, Launchers. Riot Shields. Equipment - Throwing Knives, Blast Shield, Tactical Insertion. Perk Upgrades. Bling (Dual Attachments). Customizable Killstreaks - AC130, Sentry Gun, Predator Missile, Counter-UAV, Care Package. Accolades (Post match reports). labelimagesubject
Assassin's Creed II  Ubisoft (Ubisoft Montreal)2009single playertextured polygonsPlayers 'relive' the life of an assassin during the Italian Renaissance in this open-world action adventure game. The goal is to exact revenge upon conspirators who have framed and executed loved ones; the goal is to be accomplished through assassination. As players roam the crowded streets of Florence, Italy, they can creep through catacombs and corridors, undertake diverse side-missions, and tail-and-assassinate all manner of human targets—politicians, Templar soldiers, conspirators. Players can also brawl with family rivals or engage in sword fights with Templar soldiers, but in most cases, they use stealth techniques to complete the mission; for example, players can sneak up on enemies from behind and kill them with hidden daggers, poisoned daggers, spring-activated blades, and swords. When blades connect, blood shoots out in a fountain-like manner as targets groan or scream. These stealth-kills are sometimes depicted close-up and are somewhat graphic: the camera follows the 'herky-jerky' thrusts of the blade; the player hears a distinctly 'wet' flesh-impact sound. The most graphic depictions of violence occur during cinematic cutscenes (the following two scenes do not involve players' character): A businessman, crawling away from a Templar leader, gets pinned to the ground by a sword through his neck; a young nobleman is ambushed by rivals, begs for mercy, then gets stabbed multiple times in the chest amid screams of 'Muori! Mouri! Mouri!' [Die! Die! Die!]. The spurts and sprays of blood that accompany some of the stabbing attacks can be intense.

The game contains strong sexual overtones. During one 'seduction mini-game,' players are able to press buttons to kiss a woman and remove her dress; with the woman's back facing the camera, the two characters lower to bed and blow out a candle. Some scenes take place inside brothels, though no nudity or sexual acts are depicted. The dialogue contains the following sexual references: 'So the whip or the paddle today?' and 'Does your wife know about your page-boy fantasies, Captain?' Character backstories, narrated through still-frame vignettes, explain how villains and historical figures achieved their notoriety; some biographies include references to adultery, sodomy, prostitution, and rape (e.g., 'Caterina was captured and sent to Rodrigo Borgia . . . who kept her imprisoned for a year and is rumored to have raped her alongside his son.'). One cutscene depicts a man and a woman wearing translucent, flesh-toned bodysuits as they flee from danger. The digitized lighting effects, the glow from their futuristic suits, obscure most of the details, though outlines of breasts and buttocks are partially discernable (i.e., not definitively nudity). Consumers may also wish to know that the game contains strong profanity, both in English and Italian (e.g., 'f**k,' 'sh*t,' c*zzo,' and 'm*rda'); the most explicit instance occurs when a man frantically describes a 'vision'—'I'm at the opera . . . the soprano is so beautiful . . . I'm in bed with her, she cries as I f**k her.'
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Akane the Kunoichi Haruneko Entertainment 2011single playerraster labelminimizeminimize
Call of Duty: Modern Warfare 3 Activision;Square Enix (Infinity Ward;Raven Software;Neversoft)2011single player, Internettextured polygons labelimageminimize
Risen 3: Titan Lords Deep Silver (Piranha Bytes)2014single playertextured polygonsPiranha Bytes, the creators of Gothic and Risen, return to their origins with a new, classic RPG. Risen 3: Titan Lords pulls the player in to a hand-crafted role-playing world full of rugged charm where every decision changes the course of the story. Risen 3: Titan Lords is set for release in August 2014 for the Xbox 360 games and entertainment system from Microsoft and for the PlayStation®3 computer entertainment system as well as Windows PC.

The key element of the cult Gothic series as well as Risen is the vivid world and the freedom to explore it. The world of Risen 3: Titan Lords will be diverse, authentic and full of life, providing the player with an authentic, classic RPG experience.

"Like a carpenter with a hand-crafted piece of furniture, we put together the story, the characters and the landscape until it all fits and the player has the possibility to discover things all around the place. You can try out and find things that others might not. Exploration is the key to our game", says Bjoern Pankratz, Project Lead at Piranha Bytes.

The world of Risen 3 is abandoned by all gods and suffers from the Titan Wars when a new threat rises from the soil. A young warrior is attacked from the shadows and deprived of his soul. He sets off to reclaim what is lost amidst the darkness that is spreading throughout the world. The banned Mages could be powerful allies on his quest. To get their help, he needs to find the Mage sanctuary on Taranis, also known as the Island of Thunder. Protected by the Guardians, the Mages search the mines of Taranis for crystals loaded with magic energy. Will the player join the Guardians to get in contact with the Mages? Or will he choose one of the other guilds in Risen 3 to reach his goals?
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