showing 1 game
name arrow_downward | publisher(developer) | year | persp. | display | author(s) | language | |
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Secret of Evermore | Square | 1995 | ad3 | raster | Al Dumo (animator) Alan Weiss (concept producer) Alan Weiss (design team) Beau Folsom (lead background artist) Beau Folsom (design team) Bill Kristansen (scenario scripter) Brian Fehdrau (scenario scripter) Brian Fehdrau (tools programmer) Brian Fehdrau (dolly grip) Chris Budd (square soft team) Clayton Kauzlaric (animator) Clayton Kauzlaric (background artist) Dalen Abraham (scenario scripter) Damon Conklin (background artist) Daniel Dociu (design team) David House (animator) Doug Smith (executive producer) George Sinfield (design producer) George Sinfield (scenario scripter) George Sinfield (design team) Glenn Halseth (square soft team) Hans Piwenitzky (animator) Jackie Tietze (square soft team) James Gillis (scenario scripter) Jeff Petkau (scenario scripter) Junichi Yanigahara (square soft team) Kaeli Kreider (square soft team) Kelly Beloit (square soft team) Kevin Pun (background artist) Lynn Novak (square soft team) Mirko Freguia (square soft team) Paul Mazurek (scenario scripter) Peter Fries (animator) Rebecca Coffman (lead animator) Rich Silveira (square soft team) Rick Ryan (technical producer) Rick Ryan (scenario scripter) Rick Ryan (lead tools programmer) Stephen Magladry (scenario scripter) Stephen Magladry (tools programmer) Ted Woolsey (square soft team) Toshi Horii (square soft team) | en, de | labelimagesubject |