showing 21 games

namepublisher(developer)year arrow_downwarddescription
Astrohockey HID Visco Games1974Astrohockey, produced by HID/Visco Games in 1974, is a black-and-white hockey game. labelminimizesubject
Knock Ball  Allied Leisure1974Improbable is a ball and paddle game created by Allied Leisure and released in 1974. labelimagesubject
Players Choice PMC Electronics1974Offers two ball and paddle games: Blue Line and Boss.

Blue Line: a typical hockey/soccer game for two or four players. The ball must be bounced into the goal of the other team to score points.

Boss: an Elimination! style game where two or four players bounce the ball back and forth with limited lives. Whoever manages to keep his lives longest wins the game. A cross shape in the center of the screen bounces the ball unpredictably.
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Basketball  Taito;Midway (Taito)1974You can play it, with DICE 0.9***Released in the arcades in early 1974, Basketball was a landmark title, notable for several firsts in video gaming. It was the first basketball video game, the first video game to use sprites, and the first to represent human characters. It was also the first Japanese video game licensed for release in North America, having been developed by Taito and then licensed to Midway for the North American market, where 1,400 units were sold in 1974, a production record for Midway at the time. Its success paved the way for more Taito hits licensed by Midway.***excerpt from the flyer:

"TV Game with real and exciting Basketball action."

HOW TO PLAY
1. Insert coin. Player images (two each forward and back), ball and baskets (goals) appear on the screen.
2. Player images can be moved up or down by manipulation of the front panel control knob.
3. Players scores 2 points for each basket (goal). Player also can dribble and pass before shoot- ing. All the skills of real Basketball are needed for TAITO BASKETBALL.
4. Push the replay button (left side of coin slot) to start the second game.

FEATURES
• Two player game.
• The totally different, new sixth T.V. game from Taitronics series.
• All reliable solid-state components and large 20-inch television screen.
• IC circuit for coin credit unit
• Realistic player images and baskets (goals).
• The changing digits on the center top of the screen indicate the time elapsed. This timer is adjustable.***[media=youtube]dMs9Cnzh3HE[/media]
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Electro-Fun 401 Electromotion1974Electro-Fun 401 is a ball and paddle game created by Electromotion and released in May 1974. labelimagesubject
Balloon Gun Sega1974Balloon Gun was produced by Sega in 1974.

Sega released 590 different machines in our database under this trade name, starting in 1936.

Other machines made by Sega during the time period Balloon Gun was produced include Table Hockey, Cowboy, Mini Hockey, Goal Kick, Bullet Mark, Hockey TV, Pong Tron, Pong Tron II, Attack II, and Attack.

A black and white shooting game where players use positional guns to shoot balloons.
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Doctor Pong  Atari1974Doctor Pong
Doctor Pong, also known as "Puppy Pong" was an adaption of the original arcade Pong for use in a non-coin-operated environment. It was conceptualized by Nolan Bushnell, Steve Bristow and a market-
ing firm to move their arcade games into a non-arcade environment—in this case to help occupy children in paediatricians’ waiting rooms. Originally designed to be model of Snoopy’s doghouse with Pong
built into the side of it, when Charles Schulz declined Atari the use of Snoopy the model was changed to a generic doghouse with a puppy looking over the top. Puppy Pong saw a limited production run and was in testing stage at Chuck E. Cheese’s early locations.***A table top version of the original game designed for pediatrician office waiting rooms to help keep children occupied. Doctor Pong, actually Dr. Pong, was invented as late as August or September of 1974 for placement in the waiting rooms at doctors offices. Like Puppy Pong, it was designed for free-play, and had no coin mechanisms though both games were advertised as being able to be ordered with an optional factory coin mech. The concept didn't appeal to doctors and this machine was not commercially successful.


Other machines made by Atari during the time period Doctor Pong was produced include Barrel Pong, Space Race, Pong Doubles, Gotcha, Snoopy Pong, and Pong.
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Erase Sega (Ramtek)1975This is a rebadged version of Ramtek's 1974 title Clean Sweep for Japanese audiences.

Players try to erase a field of dots by directing a bouncing ball with a joystick-controlled "paddle" that is moved horizontally across the bottom of the screen. Each time the ball passes over a dot, the dot gets erase and the player gets a point. If they erase all the dots, they score a "clean sweep" and can win a free game. The game can be played by one or two players and allows for either 3 or 5 balls for each player.

https://segaretro.org/Erase
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Dodgem  KEE Games;Atari1975Dodgem is a game created by Atari/Kee and dated from Jan. 1975.

According to Marty Goldberg, Dodgem was supposed to have been the same as Atari's 1975 game Dodgeball and part of the usual Atari/Kee variations with cabinet by Regan Cheng. It's mentioned in the October, 1974 issue of Vending Times.

Cabinet artwork and assembly diagrams have been found and dated to 1973.

It appears it was under development as of 06/20/1974 because Kee Games stated that they wanted to do their own version (with no changes made to the Atari version in the Kee Games Game Needs and Wishes Memo from June 20, 1974 at AtariGames.com.

Discrete logic, uncertain if anything to dump.

If this made it to production, no examples are known to have survived, possibly only made it to field-test.

Not to be confused with the Atari 2600 game named Dodgem.

Also not to be confused with Zaccaria's Dodgem arcade game, or Atari-France's license/bootleg of Exidy's Crash as Splash in 1979, which could be confused for Dodgem. "Dodgem" basically became slang for Sega/Gremlin Head On-like games (theirs was the first) due to the Atari 2600 game.
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Last Inning Sega1975Last Inning is a 2-player baseball game. The batter is in control of a bat that is swung at a ball thrown by the opposing pitcher. Contact can be gauged to hit the ball to any field including a home run. In case of a safe hit, the batter moves to first base where he waits to be advanced by succeeding hits. If the ball is missed, a strike is recorded. 3 strikes is out. 3 outs, players change sides. Play is for 2 innings.

The pitcher is capable of delivering 3 type pitches-slow ball, fast ball or curve. Selection of the pitch and release is done from a 3 button control panel. When the ball is hit, the player utilizes a control knob to move his players in position to field the ball and throw to any of the bases.

Force-out, touch-out, double and triple play are possible.

A special feature of the game is that before the game starts, there is a 'warm-up' period for the players in order that they familiarize themselves with the controls.
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España Project Support1975Game that clones several others already marketed, not many cabinets were manufactured; The one I could see was very pretty, like in the photo.
You could play PONG and other games described in the flayer.
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Barricade  Ramtek;Elcon Industries (Ramtek)1977Barricade is an early example of a light cycle game for arcades. Barricade is intended for either two or four players. Each player controls an ever growing wall made up of individual small squares. These walls are growing on a fixed playfield of limited size, therefore room will eventually run out for these growing walls. So the goal of the game is to win a round by forcing the other players wall to collide into themselves or another barrier.

The operator of the arcade machine can set the number of rounds it takes to win (from one to seven) and set how fast or slow the speed at which the walls grow (there are seven different speed options).

Originally known as "Barricade", the game was a clone of Gremlin's popular "Blockade". After Gremlin took Ramtek to court, they agreed to rename the game Brickyard, which was a lot less similar to "Blockade".


https://www.mobygames.com/game/80351/barricade/
https://www.arcade-history.com/?n=brickyard&page=detail&id=339
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Inferno Meadows Games1977Inferno is a one or two player video game simulating every kids dream at one time or another of being a fireman. The player(s) control the movement and position of the firefighter on the ladder moving in a vertical direction on the outside left and right edges of the T.V. monitor. The player(s) also control the movement and position of the firetruck moving in a horizontal direction on the extreme bottom edge of the T.V. monitor.***[media=youtube]j6RRDuxkCfY[/media] labelimagesubject
Sky Diver Atari1978This is quite a fun game, where you score points for landing on an ever decreasing patch of 'good' land. Why 'good'? As you descend without opening your parachute your landing point becomes smaller, but the points become higher, just don't leave pulling the ripcord too late because the Newtonian laws concerning gravity is working against you. Each time you successfully land the plane goes lower.***[media=youtube]w_mT7el4AI4[/media] labelimagesubject
Warrior Vectorbeam1979[media=youtube]iFT7t0KPwX4[/media]***Play against a friend and gain points by either striking him/her with your sword or knocking him/her into one of the pits in the middle of the screen. The highest score in the allotted time wins. An incredibly basic game, although the vector animation was somewhat impressive for its time.
[Jacquismo]
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Flicky Sega1984 labelimageminimize
Crazy Rally Tecfri;Gecas;Recreativos Franco (Tecfri)1985Crazy Rally is a game developed and marketed by Tecfri in 1985. The concept of the game is an update of SEGA's Monaco GP, just as other development companies such as Konami did with its Road Fighter in 1984.

One of the notable features of Crazy Rally that differentiated it from other similar games is that the game could be controlled with a joystick or steering wheel, whose configuration was selected by the operator through dipswitches built into the board, thus allowing it to be installed on both. types of recreational furniture.

Tecfri licensed the Crazy Rally board to be marketed abroad, such as Gecas in Italy, and also licensed it for other Spanish companies such as Recreativos Franco.
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Super Off Road  Leland1989 labelimageminimize
Poizone Eterna (ArcAngels)1991 labelminimizeminimize
Poizone Eterna (ArcAngels)1991 labelminimizeminimize
Gunbuster  Taito1992Perhaps one of the oldest first person shooters in somewhat modern form. Movement controlled by a joystick while shooting is controlled by a light gun. The levels were very small, so even if the player could move about them freely, this was somewhat underplayed feature. Had player versus player mode even.

Supposedly marketed for even 4 players where 2 players control solely movement and 2 other players control shooting, obviously harder to play this way if it was ever done seriously. Works much better with 2 people.

Despite the name, this doesn't seem to be related to the Gunbuster anime.
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