showing 1 game
name arrow_downward | publisher(developer) | year | player opts | persp. | display | author(s) | pop. | |
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Sinistar | Williams | 1982 | single player | a | raster | Gary Berge (game design) Greg Wepner (hardware) Jack E. Haeger (artwork) John Meissen (tech support) John Newcomer (design / story) Leo Ludzia (game design) Michael Metz (sfx) Noah Falstein (designer) Rich Grande (hardware) Robert J. Mical (code) Sam Dicker (programmer) | labelimagesubject |