showing 7 games

namepublisher(developer)year arrow_downwarddescription
Ween: The Prophecy Coktel Vision1992[b]title mentioned[/b] - Ween is the protagonist's name, and his(?) father tells him to "fulfill [i]the prophecy[/i]". labelimageminimize
Betrayal at Krondor Sierra (Dynamix)1993
[22]***
[59]***
[37]***Set about 10 years after the end of the Riftwar Saga by Raymond E. Feist.***Re-released in the [i]SierraOriginals[/i] line on single CD.***The game was available for a limited time as a promotion for Return to Krondor at no cost. After this promotion, the game was no longer available for free. The copyright has not expired, no permissions to copy or distribute this game are currently in effect.

"We [Vivendi Universal Games] have existing contracts with other companies that preclude us from being able to authorize this [redistribution by unlicensed third parties]."
[Zerothis]
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Dungeon Master II: The Legend of Skullkeep  Interplay (FTL Games)1994[b]missing images:[/b] more in-game screens, specifically something memorable and distinguishable from the other dungeon master game(s) (early game outdoors for one)***[b]Minimum:[/b]
* DOS 3.1
* 386SX CPU
* 580k free conventional memory
* 3 MB EMS memory
* 256-colour VGA GPU
* harddrive
* MS-compatible mouse***In the damp passages of the old world evil was defeated and chaos was cast into the shadows of time...
In the darkness it waits,
THE MASTER OF ALL DUNGEON GAMES RETURNS
The one that started it all returns to once again redefine the standards of the interactive dungeon experience. From the trap-filled dungeons of Skullkeep to the storm ravaged villages above, you'll enter a gaming experience that will challenge you like nothing before. Commanding your party of warriors, you'll enter the most intelligent and realistic role-playing world ever created. Featuring an all-new version of the interface that defined point-and-click and a gaming world that is actually alive, Dungeon Master II is the ultimate quest of magic, dungeons and monsters.

* A gaming world that is actually alive with creatures and characters that think for themselves and react to your actions

* Amazing special visual effects... lightning, rain, torch lit dungeon walls, detailed creature animations and stunning displays of magic

* Above ground and below ground exploration... travel through villages, forests and temples before descending into the dark passageways of the Skullkeep Dungeons.

* Real-time combat is combined with finely-tuned traps and puzzles which will test your logic and reflexes to the limit

* Stunning 3-D sound effects that actually simulate distance and direction
[Box blurb]
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World of Aden: Thunderscape Mindscape (SSI)1995Although the game allows you to create completely custom party of four individuals, the game can be started with a default party by skipping the party creation process. Somewhat different from older games where the game might at most have few premade characters if even that.***[b]Minimum:[/b]
* MS-DOS or DR-DOS 5.0
* 66 MHz 486 CPU
* 8 MB RAM
* 25 MB HD space
* VGA GPU
* 2X CD-ROM drive
* MS-compatible mouse***[b]With a flash of lightning, the Age of Thunder is born. And with it a whole new game world from SSI![/b]

SSI's all-new World of Aden is a big, brawny, boisterous realm! Driven by mechamagic - a crude marriage of steam-age technology and powerful sorcery - Aden is a huge world of unbridled imagination and limitless possibilities.

[i]Thunderscape[/i] is your maiden voyage into the [i]World of Aden[/i]. It is the time of Darkfall, and all is not well. Of mysterious origins, this black blight stains the land with its spawn - mindless horrors known simply as nocturnals. Great warriors ride across the battered lands to battle these vile hordes. Clever rogues and ruthless inquisitors seek out the corrupted traitors hiding in cities and settlements. Powerful mechamages wield deadly contraptions of steam and magic, or fight the evil with iron sorcery. But for all this, no ground is gained. And there are many who openly fear that Aden will fall... unless a leader, a true hero, rises - and leads the way out of this time of darkness!

A masterpiece of fantasy role-playing adventure, [i]Thunderscape[/i] features raucous combat. Brain-draining puzzles. Deadly traps. Killer graphics and sound. It's everything you'd expect in an SSI role-playing epic... and more!

THUNDERSCAPE.
A whole new world awaits!
[Box blurb]
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Stonekeep Interplay (Interplay Productions)1995Latest version: 1.2 (as of ?)***[b]sorcery[/b] - requires a magic staff onto which you inscribe combinations of magic runes that produce various effects, modified by meta runes and so forth (in the tag's grey area)

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ambidextrous - has no significant gameplay effect. simply determines which mouse button activates it and which hand on the screen uses it. ergo, this is primarily a graphical gimmick. no way to swap handedness without dragging and dropping the tools between hands.***The scan of the box art is flawed only because my scanner can't really scan the hologram on it (I'm not sure any scanner can). You can see this rainbowy thing behind and around the front skeleton and another skeleton in the rainbow, but in reality it should be silvery/chrome-white and the second skeleton barely visible.***Immerse yourself in an epic experience more powerful and realistic than anything you've imagined. Using innovative new technology, Stonekeep draws you into its dark reaches so completely you'll forget it's just a game. Your feet will walk the ancient corridors. Your hands will wield weapons of metal and magic. You'll battle disembodied foes, rescue your allies from evil, liberate a massive dragon from bondage and discover an experience more realistic than anything you've ever imagined. Step into the mystery of Stonekeep and begin a quest through dark corridors, treacherous sewers and subterranean realms of faeries, magic and the living dead. You'll discover a world where darkness reigns and where you become part of a detailed story line that unfolds to your commands. Defeat evil, reclaim your immortal soul and experience the adventure that is Stonekeep.

Concentrate on the experience, not the computer

* An epic production, Stonekeep is the result of nearly 30 man-years for a dedicated team of producers, designers, programmers, artists and other professionals.
* Hollywood special effects, state-of-the art sound effects and music, expert scriptwriting and stunning live action cinematic sequences... Stonekeep is an experience like nothing you have ever seen.
* 3-D rendered dungeons and creatures combine with live actors and amazing special effects to produce a game play environment of unparalled realism.
* Full-Screen graphics let you truly feel the full intensity of your quest. Without distracting menus and icons, you can conctentrate on the experience, not the keyboard.
* An intelligent Diary accompanies you in your travels, automatically mapping where you've been, the characters you've encountered and important clues you may have heard.
* Includes the first chapter in the Stonekeep saga - Thera Awakening, a limited edition hardbound novella from Steve Jackson and David Pulver.
[Box blurb]***The game came bundled with a small novella, Thera Awakening, coauthored by Steve Jackson and David Pulver.
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The Dig LucasArts1995A group of scientists discovers an asteroid that is on its way to a collision with the Earth. Is there any way to prevent the disaster? Boston Low, a NASA veteran, is sent to command a space expedition on the asteroid. Accompanied by the journalist Maggie Robbins and the archaeologist Brink, Boston investigates the asteroid and finds a strange structure that undoubtedly belongs to an alien civilization. During the course of investigations, the team finds itself on a seemingly deserted planet. They have no knowledge of the planet and no possibility of going back. Will they ever discover the secret of this strange world and find a way to get home?

The Dig is a point-and-click adventure game with a simple one-cursor interface. Most of the puzzles are inventory-based, tending to be somewhat more complex than in most preceding LucasArts' adventure games. There are also a few logic-based puzzles, which require understanding and manipulation of alien technology and life forms on the planet. Traditional branching dialogue system is utilized; however, the game focuses more on puzzle-solving than on conversations to advance the plot.

The game's story is influenced by science fiction literature and movies, and strives to be realistic, departing from the comedy style of LucasArts' adventures. Despite that, humorous elements are present in some of the dialogues and text descriptions. The game utilizes hand-drawn graphics with a few pre-rendered 3D images.***[media=youtube]jRMGxQCitRU[/media]***
[84]***2009-07-08 on Steam, by LucasArts (lang: eng) ; uses an emulator wrapper for the game that forces 2xSAI or similar interpolation.***[b]Minimum:[/b]
* DOS 6.0
* 486DX2 / 66 MHz CPU
* 256-colour GPU
* 8 MB RAM
* 1 MB free HD space
* 2X CD-ROM drive
* MS-compatible mouse

Win95 is mentioned for backwards compatibility.

The game puts only soundcard configuration and save files on HD, otherwise it runs completely off the CD.***DOS and Mac demos as well as the soundtrack are available in [url=http://dig.mixnmojo.com/]The Dig Museum[/url].
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Star Control 3  Accolade (Legend Entertainment)1996[b]keyboard[/b] / [b]mouse[/b] - combat is purely with keyboard, everything else is with mouse.***Has some crude support for running the game in Win95, but it's still DOS game.***Much like the Ultima series, the Star Control series is one of those retrogames that also has a loyal fan-base even today. With that said, most Star Control fans are about as enthusiastic about StarCon3 as Superman is about Kryptonite.
[cjlee001]
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