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namepublisher(developer)year arrow_downwarddescription
The Amazing Ben Krell Software? labelminimizeminimize
The Kingdom of Syree III: The Depths of Hell Everlasting Software? labelminimizeminimize
The Price is Right  author (author;;Ted slauson)?Ted Slauson is a huge fan of The Price is Right (TPIR). He is also a mathematician and knows at least how to program in BASIC and Visual BASIC. He collected lists of prizes and prices and studied the various games used on TPIR (the management purposefully reuses prizes, though they sometimes vary configurations and options, especially with cars to foil simple memorization, and inflation can cause a new price on an old item). His collection of data grew into database files and eventually this game. Or rather, this simulation of The Price is Right. Every prize, price, and game is perfectly simulated. This unofficial game is possibly the most accurate TPIR game every created. He even discovered that choosing a straight line across the playfield in one of the completely luck based games would result in better than random results.
[spoiler=show more to the story;hide more story]Ted Slauson practiced TPIS by playing his game. He attended the show 34 times before being accepted as a contestant. As and audience member, he would help contestants. Management encouraged audience participation. But not without some rules. No lists, and no electronics allowed in the studio. Audience members can be experts, discuss knowledge and strategy with fellow members (who might be subsequently called as contestants), signal, sign, or verbalize their knowledge to contestants. But they cannot reveal their qualifications while in the studio. A car dealer can disseminate exact car process, but cannot disseminate, "I'm a car dealer", or "it's my job". No one can reveal "I memorized the prices". Ted seems to have always followed the rules and even on occasion held back more than the rules required to keep from making himself unwelcome at the show. Staff also interacted positively with Ted, even occasionally on camera in scenes that made the cut and aired. One time a contestant about to make her opening bid, turned her back to Bob Barker and silently begged for Ted's help. Bob Barker playfully accused her of flirting with Theodore (he was called "Theodore" on-air due to TPIR's policy of using full legal names). He even got featured on stage via the prize TVs; advising the contestant and discussing with Bob Barker right before their eyes.

As a contestant (finally), Ted Slauson won every round with exact price matches and played the luck games to the best odds winning modest prizes and ignoring harsh audience disapproval at not risking them for a better prizes (after, Bob Barker showed the audience that he had made a good decision and would have gotten progressively worse prizes if he'd continued). He successfully used his straight-line-across-the-playfield-strategy on the show still not knowing why it worked better. He did not make it to the final round due to a low spin on the wheel (there is no mathematics or knowledge that can help with that). Though not eligible to be a contestant again until a new producer revised the policy on former contestants (lifetime limit shortened to a 10 year limit), Ted Slauson continued to attend the show as an audience member helping contestants as he had always done. Though he devoted a lot less to this hobby until he became eligible again. He also updated his simulation to Visual BASIC and kept it up to date with the show's prizes and prices.

Eventually, something shocking happened. He helped a contestant get the exact price of his showcase which had never happened in the show's history. In addition to seeming highly suspicious all on its own, this event happened when their were multiple intrigues concerning the show. The show had a lot of new staff who didn't know Ted's history with the show (Bob Barker and previous staff knew of Ted's fallibilities and Bob Barker even playfully ribbed him about it once after a show when he'd tried to help a contestant using the wrong car price; saying to Ted that the options on prize cars were varied especially for people like him.) The show taping was delayed for a very long time with audience, contestants, Ted, his wife and friends all waiting while the staff decided what to do. Host Drew Carry was convinced that the contestant cheated and thought that TPIR would be canceled or that he at least would be fired (anti-Drew fans and management were the #2 and #1 suspects. There were other staff of the show that had been dismissed with fan and insider protest. Even Bob Barker supporters were suspected). He was not happy and made no effort to hide it as he informed the contestant his bid was exact (he thought the footage would never air). The contestant Ted helped was possibly qualified to possibly win on their own, being a pattern sensing person themselves and having consistently proven their skill in Vegas. However, tapes of the episode show and sound Ted's advice being closely followed. Ted had calculated the exact showcase bid and rechecked his calculations with his wife's help but resolved to hold back helping the contestant with the showcase due to noticing disapproving looks from TPIR staff aim at him. Ted's wife however (apparently unaware of her husband's resolve), yelled out the exact bid. The contestant used the same bid she yelled out. Ted maintains he is responsible for the exact showcase bid (but doesn't _insist_ he helped for the previous prices. Again, the contestant might have nailed those all by himself). The contestant has never acknowledged Ted or Ted's wife helped. Ted has never sought compensation nor claimed he deserves any reward for any of his help. TPIR made many changes after the exact-bid incident that make it much more difficult to "study for the show".
[/spoiler]
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Early Games for Young Children Learning Tools;Springboard Software1982Tandy/PCjr Graphics did not exist until 1984, so the game was patched or republished for this. labelimageminimize
Facemaker Spinnaker Software1982 labelimageminimize
Jabbertalky Automated Simulations1982"IBM Color Board" (presumably this means CGA) labelimageminimize
Voyager I: Sabotage of the Robot Ship Avalon Hill (Microcomputer Games)1982 labelimageminimize
FLIP-ELLO Resuba Digital Systems1982 labelimageminimize
Algebra Arcade Wadsworth1983 labelimageminimize
Alphabet Zoo Spinnaker Software1983 labelimageminimize
Arex Adventure International1983$34.95 from Adventure International Mail Order labelminimizeminimize
Beneath Apple Manor Quality Software1983 labelimageminimize
Hey Diddle Diddle Spinnaker Software1983 labelimageminimize
Hide & Sink  Mirror Images Software1983 labelimageminimize
Juggles' Butterfly  IBM (The Learning Company)1983 labelimageminimize
Ken Uston's Professional Blackjack  Intelligent Statements1983 labelimageminimize
M-ss-ng L-nks Sunburst Communications1983Players complete the partial phrases from famous literature. labelminimizeminimize
Magic Spells The Learning Company1983 labelimageminimize
Mine Shaft IBM (Sierra On-Line)1983Tandy/PCjr Graphics did not exist until 1984, so the game was patched or republished for this. labelimageminimize
Moptown Hotel The Learning Company1983 labelminimizeminimize
Mouser IBM (Gebelli Software)1983Tandy/PCjr Graphics did not exist until 1984, so the game was patched or republished for this. labelimageminimize
Mouskattack  Sierra On-Line1983The IBM-PC version was reviewed in contemporary magazines but is still missing.***
[125]
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One-on-One  Electronic Arts1983Tandy/PCjr Graphics did not exist until 1984, so the game was patched or republished for this.***Is the first version of this classy game of basketball, there are versions for Apple II, Commodore 64, Amiga OCS, Colecovision and maybe others. The PC version was developed in 1982 and was monochrome, but a very addictive game. I currently have the C64 version, runable on the C64-S emulator and the Coleco version, runable on ColEM-Win. labelimageminimize
Pits & Stones Orion Software1983
[110]***Play Mancala against the computer or another human. There are 6 levels of difficulty for both modes. There is in-game help available. Using the composite out of an IBM CGA card will display the game in 16 colors, otherwise there are only 4. The music can be turned off.

The game begins with the same number of stones in every pit (up to 6). Collect as stones in your home pit. A turn begins by selecting a pit with stones (F9). This group is placed one-by-one in the closest pit, then the next, and so on and proceeding counterclockwise around the board. You keep the last stone and move again, if it lands in your home pit.

PC Magazine 1984-12-25 rated it 3 for fun, 4 for challenge, 4 for sound/graphics for a total score of 11 (of 18)***128K RAM for DOS 1.1,
192K RAM for DOS 2.x
monochrome or color/graphics display and adapter.
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Planetfall Infocom;Mastertronic (Infocom)1983Multiple bootloader and DOS 2.0 versions. labelimageminimize
SPOC the Chess Master Cypress Software (SDL Corporation)1983 labelimageminimize
Ten Little Indians  Acorn Software Products1983 labelimageminimize
Tiào Ch'i: The Chinese Checker Champion MicroClassics1983 labelimageminimize
Zuran Defender Zee Programming;IBM (Zee Programming)1983 labelimageminimize
Hopper SoftSide1983 labelminimizeminimize
Bumble Games IBM (The Learning Company)19836 (4) games designed for children age 4-10.

Bumble Dots: This is a drawing game on an 11x11 grid.

Butterfly Hunt. Find the Butterfly on a 5x5 grid. Direction clues are given each time the player misses.

Find the Bumble. Find Bumble on a 4x4 grid. Direction clues are given each time the player misses.

Find Your Number. Its the 'I'm thinking of a number between' 1 an 5, higher, lower type game.

Tic Tac Toc: A 5x5 tic tac toe varient requiring 4 in a row to win.

Visit From Space. Find Bumble's alien cousin on a 5x5 grid. Direction clues are given each time the player misses.

Requires 8088/8086 CPU, DOS 1.0 to 2.11, 64KB RAM, CGA video, PC Speaker, keyboard, BASIC. Come on one 5.25' disk. 1 player or 2 Players taking turns.
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Virus Rage Fantasy Research1983 labelimageminimize
Addition Logician  MECC (Dale Disharoon)1984So far a dump has not yet been found and I could not find any other information or screenshot or box of a DOS-PC version. I have my doubts that it exists, but will keep the entry for the time being. It happens here and then that forgotten old DOS games surface and even more so with old edutainment titles. Will keep an eye on this... labelminimizeminimize
Bannercatch Scholastic (Tom Snyder Productions)1984 labelimageminimize
Bataille de Mots Gessler Educational Software1984 labelminimizeminimize
Batalla de Palabras Gessler Educational Software1984 labelminimizeminimize
Blastar Office Technology (author)1984"a trivial game... but better than Flappy Bird."
[Elon Musk]
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Fahrenheit 451 Trillium1984 labelimageminimize
GATO Spectrum Holobyte1984 labelimageminimize
Jumpman Epyx (Mirror Images Software)1984 labelimageminimize
Kids on Keys Spinnaker Software1984 labelimageminimize
Le Comp lot du Bourdon The Learning Company1984 labelminimizeminimize
M-ss-ng L-nks - Al pie de la lectura Sunburst Communications1984 labelminimizeminimize
M-ss-ng L-nks - Le Mot Juste Sunburst Communications1984 labelminimizeminimize
M-ss-ng L-nks - Wortspiel Sunburst Communications1984 labelminimizeminimize
Math Man Scholastic (Applied Systems Knowledge)1984 labelminimizeminimize
Math Marvels Houghton Mifflin Company1984 labelminimizeminimize
Memory Castle Sunburst Communications (Rochester School District;Sunburst Communications)1984 labelimageminimize
Micro Adventure No. 2: Jungle Quest Scholastic1984 labelimageminimize
MicroLeague Baseball  Micro League1984 labelimageminimize
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