showing 48 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Battlezone | Atari | 1983 | labelimageminimize | |
Crush, Crumble and Chomp! | Automated Simulations | 1983 | labelimageminimize | |
Tank | International PC Owners | 1983 | labelimageminimize | |
Arctic Fox | Electronic Arts (Dynamix) | 1986 | labelimageminimize | |
Gemini-2 | Paragon Software | 1986 | labelimageminimize | |
Night Fire | WallyWare | 1986 | labelimageminimize | |
Ogre | Origin Systems | 1986 | labelimageminimize | |
Tanks | author | 1986 | labelimageminimize | |
Kampfgruppe | SSI | 1987 | labelimageminimize | |
Mech Brigade | SSI | 1987 | labelimageminimize | |
Tommy's Tanks | Tommy's Toys | 1987 | labelimageminimize | |
Cabal | Capcom (Interactive Designs) | 1988 | The coin-op sensation that throws you deep into enemy territory with little more than a low-powered, single shot repeater for protection. With superior marksmanship and lighting reactions you can increase the odds - in your favour. Capture enhanced weaponry, including grenades, and now you can really make your mark! ... that is, until you come face to face with the enemy gunship, tanks and submarines. Equip yourself for some stunning arcade action, load up and **GO!!! | labelimagesubject |
Fire Power | MicroIllusions (Silent Software) | 1988 | labelimageminimize | |
Splitz | I.B. Magazette | 1988 | labelimageminimize | |
Tank | author | 1988 | labelimageminimize | |
Flash Attack | Galacticomm | 1989 | labelimageminimize | |
Heavy Metal | Access Software | 1989 | labelimageminimize | |
M1 Tank Platoon | Microprose (MPS Labs) | 1989 | Also released on the compilation "Hits for Six: Volume Four".*** [22]*** [52]*** [37] | labelimageminimize |
Omega | Origin Systems (Micro Magic) | 1989 | labelimageminimize | |
RoboTank | author | 1989 | labelimageminimize | |
Sarge | Capcom (Micro Talent) | 1989 | labelimageminimize | |
Sky Shark | Taito | 1989 | labelimageminimize | |
Steel Thunder | Accolade | 1989 | labelimageminimize | |
The Battle of Kursk | author | 1989 | labelimageminimize | |
Thunder Blade | Sega;U.S. Gold | 1989 | labelimageminimize | |
Battle Command | Ocean (Realtime Games Software) | 1990 | labelimageminimize | |
Conqueror | Rainbow Arts | 1990 | labelimageminimize | |
Dark Century | Titus | 1990 | labelimageminimize | |
Robot Tank | author | 1990 | labelimageminimize | |
Rommel-II | Ediciones Manali | 1990 | labelimageminimize | |
Sands of Fire | Three-Sixty | 1990 | labelimageminimize | |
Sherman M4 | Loriciel | 1990 | labelimageminimize | |
Soviet | Opera Soft | 1990 | labelimageminimize | |
Tank Attack | CDS Software | 1990 | labelimageminimize | |
Tanque | Ediciones Manali | 1990 | labelimageminimize | |
Team Yankee | Empire Software (The Assembly Line) | 1990 | labelimageminimize | |
Armor Alley | Three-Sixty (Information Access Technologies) | 1991 | labelimageminimize | |
Ground War | Enque Software | 1991 | Screenshots are from the enhanced 2.0 version of the game (also called "Ground War II"), which has better graphics and some other added features like variable tank speeds. | labelimageminimize |
Midwinter II: Flames of Freedom | MicroProse;Rainbird (Maelstrom Games) | 1991 | labelimageminimize | |
VGA Tanks | author | 1992 | labelimageminimize | |
War in the Gulf | Empire | 1993 | Directly from the game box: Take command of the long awaited sequel to the award winning Team Yankee & Pacific Islands. The Iraqi Republican Guard have overrun the oilfields of Northern Kuwait. War in the Gulf follows the fortunes of a crack unit of M1 tanks as the action unfolds. - 25 battle areasa individually coded to very fine detail. - View the battlefield from four different perspectives using a 3D mix of bitmap and vector graphics. - Take command of 4 tank units, simultaneously controlling 16 different vehicles through the unique split screen control system. - Call upon the latest military technology including Laser-Range Finders, infra-red imaging, TOW, HEAT & SABOT missiles. - Liberate Kuwaiti villages, capture oilwells and disrupt desert supply lines. - Lay minefields and order up artillery barrages. - M1 Abrams, BTR60's, T72's, M2 Bradleys, M113 APC's, ITV's, Hughes 500 Helicopters. | labelimageminimize |
Battle Isle 2 | Blue Byte | 1994 | [22]*** [37]***They also published a scenery cd with the title "Titan's Legacy" (Original German title: "Das Erbe des Titan") | labelimageminimize |
Micro$oft Simulator | Pers' Wastaiset Produktiot | 1994 | Hire bodyguards, because you'll be making enemies. Sue, sue, sue people for making better products than your company. But, make sure legal fees don't exceed settlements. Only pick the best and most initiative to crush and take ideas from. When that fails, you might try making software to sell. Nah, just shuffle the icons and buttons and put a bigger number on the box. Spending more funds on promotion rather than development should be enough to convince people to buy your software instead of anything better. Die with the most miljoons you can get. Plain text display, well fancy text display. Colorful menus and cut scenes rendered in ASCII Art. | labelminimizesubject |
Across the Rhine | Microprose | 1995 | labelimageminimize | |
Steel Panthers II: Modern Battles | SSI | 1996 | labelminimizeminimize | |
Tank Arena | 3.14 Sofware | 1997 | labelminimizeminimize | |
Z.A.R. | Auric Vision (Maddox Games) | 1998 | Supported special display hardware: * SimulEyes VR (StereoGraphics Corp) * 3D Stereo Set/3DBIOS (?) * VFX1 Headgear VR System (?) * I-Glasses Mono/Stereo (Virtual I-O) Supported special controllers: * CyberPuck (?) | labelimageminimize |
Gunmetal | Mad Genius Software | 1998 | This game may have been also for Windows, but it also may be another case of marketing playing on Win95/98's backwards compatibility with DOS.***Not to be mistaken with the later [game=Gun Metal]Gun Metal[/game] (by Rage Software, 2003). | labelimageminimize |