showing 1 - 50 of 61 gameschevron_right
name | publisher(developer) | year arrow_downward | description | |
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Startrek | author | 19?? | labelimageminimize | |
Super StarTrek | author | 198? | labelimageminimize | |
Space Trek: The Game | author | 1981 | labelimageminimize | |
Star Trek | author | 1981 | labelimageminimize | |
Star Trek | author | 1982 | labelimageminimize | |
Startrek | Zeta Products | 1982 | labelimageminimize | |
Super Star Trek | author | 1982 | labelimageminimize | |
Video Trek 88 | Windmill Software | 1982 | labelimageminimize | |
War3 | ? | 1982 | labelimageminimize | |
Star Trek | ? | 1983 | labelimageminimize | |
Star Trek: Strategic Operations Simulator | Sega | 1983 | labelimageminimize | |
Star-Trek | author | 1983 | labelimageminimize | |
MS-Trek | MapleLeaf Software | 1984 | labelimageminimize | |
Quadrant | author | 1984 | labelimageminimize | |
Star Trek | ? | 1984 | labelimageminimize | |
Wheel of Fortune | author | 1984 | labelimageminimize | |
Perry Mason: The Case of the Mandarin Murder | Telarium | 1985 | labelimageminimize | |
Star Trek: The Kobayashi Alternative | Simon & Schuster Interactive | 1985 | labelimageminimize | |
Star Trek: The Promethean Prophecy | Simon & Schuster Interactive | 1986 | labelimageminimize | |
Trek 73 | author | 1986 | labelimageminimize | |
Viper | author | 1986 | VIPER is a one-player arcade game that uses 80x25 ASCII characters, and will work on a Monochrome or Color/Graphics adapter. The object is to shoot down as many Cylon Imperial Fighters as you can before all three Vipers in your squadron are destroyed. Your Viper can move across the bottom of the screen and a short distance up and down. The Cylons will hover above you and shoot at you. Sometimes they will dive down and attack, and in later levels they can swoop down and fire diagonally, or dive, fire, loop, and retreat. If your lasers only nick a Cylon's wings, it will be damaged but not destroyed. In later levels, it may take several hits to destroy a Cylon. Likewise, your ship is usually only damaged on the first hit, but with time, your ship will repair. Until it has, your ship's engines will smoke, depending on how bad the damage is. The controls are as follows: [8] and [2] move your Viper up and down one character. [4] and [6] start your Viper moving left and right. [5] stops it. [Spacebar] fires your lasers. [NumLock] is used to pause/restart the game, and [ScrollLock] will exit the game. | labelimagesubject |
3D Star Trek | author | 1987 | labelimageminimize | |
ALF: The First Adventure | Box Office | 1987 | labelimageminimize | |
Super Trek | author | 1987 | labelimageminimize | |
A Night With Troi | author | 1988 | A Night with Troi is a fan game based on Star Trek: The Next Generation. The player takes the role of an unnamed male member of the ship who convinced Deanne Troi to have sexual intercourse with him. Besides the title screen, there are no graphics. The whole game takes place in her quarters which consist of a living room, a bedroom and a bathroom. The player interacts with the game by typing in commands (the parser is limited and only understands one command per action) which mostly consists of switching rooms and giving commands to Troi, e.g. ordering her to lay down or undress. The sex acts themselves are non-interactive, but the text changes depending on certain parameters like the room and Troi's position. There are no puzzles, but the player needs to find and collect an item in order to have anal sex with Troi. | labelimagesubject |
Add & Subtract with ALF | Vision Software | 1988 | labelimageminimize | |
ALF's Thinking Skills | Vision Software | 1988 | labelimageminimize | |
ALF's World of Words | Vision Software | 1988 | labelimageminimize | |
Captain Power and the Soldiers of the Future | Box Office | 1988 | labelimageminimize | |
Mind Games | Ensign Software | 1988 | I am not 100% sure if these games were released separately or only as part of the "Mind Games" compilation. From checking them out I would say that they are connected and that "Mind Games" is the correct product, being a mini-game collection. So I decided to put in the entry for "Mind Games" and not the single games. | labelimageminimize |
Star Trek: First Contact | Simon & Schuster Interactive (Micromosaics) | 1988 | labelimageminimize | |
Star Trek: The Last Generation | Xordanbhorgh | 1988 | labelimageminimize | |
Star Trek: The Rebel Universe | Simon & Schuster Interactive | 1988 | labelimageminimize | |
The Honeymooners | First Row Software | 1988 | labelimageminimize | |
The Twilight Zone | First Row Software | 1988 | labelimageminimize | |
Yes Prime Minister | Mosaic Publishing (Oxford Digital Enterprises) | 1988 | labelimageminimize | |
Miami Vice | Capstone Software | 1989 | labelimageminimize | |
Star Fleet Battles | ? | 1989 | labelimageminimize | |
Star Trek | author | 1989 | labelimageminimize | |
Star Trek Combat Arena | Elitist Software | 1989 | labelimageminimize | |
Star Trek: The Next Generation - The Transinium Challenge | Simon & Schuster Interactive (Trans Fiction Systems) | 1989 | labelimageminimize | |
The A-Team | Zafiro Software | 1989 | labelimageminimize | |
Monty Python's Flying Circus | Virgin Games (Core Design) | 1990 | labelimageminimize | |
Star Trek Trivia Quiz | K.K. Enterprises | 1990 | labelimageminimize | |
Star Trek: The Computer Game | Symbiotics | 1990 | Released in ONE THOUSAND magazine issue 2/90 and as part of the compilation "Down to Basic III". | labelimageminimize |
Star Trek: The Klingon Alternative | author | 1990 | labelimageminimize | |
Star Trek: The Next Generation | Sherlock Enterprises | 1990 | labelimageminimize | |
Star Trek: The Next Generation - Trivia | Micro FX Software;Apogee (Micro FX Software) | 1990 | labelimageminimize | |
Starship: Flight of the Enterprise | author | 1990 | Release year of 1990 is a best guess because the game files of the Demo version 1.5 have a time stamp from 1990. | labelimageminimize |
Visual Star Trek | ? | 1990 | labelimageminimize |