showing 13 games

namepublisher(developer)year arrow_downwarddescription
Dawn of War II  THQ (Relic Entertainment)2009It’s the 41st Millennium in the Sub-Sector Aurelia – a cluster of worlds on the edge of the galaxy – where a battle of epic proportions is about to commence. Ancient races will clash across the planets that dot this sector of space, battling for the greatest of stakes – not only for control of Sub-Sector Aurelia – but the fate of each race.

With a focus on fast-action RTS gameplay, Dawn of War II brings to life the science fiction universe of Warhammer 40,000 like never before. Experience the intimate brutality of battle as you play through your chosen race’s epic campaign. Clash with the enemies on battlefield ablaze with visceral melee and ranged combat. Lead and develop your squads from raw recruits into the most battle hardened veterans in the galaxy. Also included is The Last Stand, a co-operative game mode featuring user controlled heroes fighting waves of enemies.***Deviating a lot from the first Dawn of War, this RTS plays more like a tactical-action (Commandos) than a strategy game (even with is touches of Command and Conquer)

Pros:
-Great controls, even to seem easy to use many units in the field.
-Equipment and leveling up: brings some roleplay elements in the development of your team.
-Tyranids.
-3 game modes: campaign (Space Marines cleansing places), coop defense (pick your hero and prepare to withstands waves of enemies) and multiplayer (a mix between a hero RTS and a MOBA)

Cons:
-Too many times soldiers adopt stupid covers (like being in the two sides of a trench)

6 of 10***DoW2 is perhaps best defined as tactical RPG than strategy RPG, with RPG elements mostly covering only how good your characters are doing their stuff and the otherwise equipment based system. There's no role-playing to speak of, though.***Tagline: "Your slavery to the False Emperor ends today!"***Latest version: 2.2.0 (as of 2010-04-??)

Version history:
* 1.3.2 (2009-05-14)***Although the devs/publishers touted a lot about new approach to RTS with the title, the only thing I noticed to be truly new (for the type of RTS DoW2 is) was that your troops couldn't be killed for real. Few units (4 squads total in this case) to somewhat non-linear tactical missions have been done before, although none before in my experience are so lenient on the matter. Your squads can't be killed since only the squad leader is actually important and he can only be knocked unconscious. If all squads become unconscious, emergency evac is pulled and the squads and their leaders are back to full strength as if nothing happened. You lose the turn in the overworld meta-game with a lost battle, but that's hardly anything new. The squad leaders gain experience and level up occasioally, which can be spent on very few areas of interest, and they can be given new equipment which most of the time just makes them more powerful, resilient and generally more efficient.

Each map has several teleport beacons scattered around where squads can be re-inforced, 2 secondary objectives which can be completed, and the primary objective. These are invariably(?) placed at the 4 corners of the tactical map. You can perform multiple attacks on single turn if you perform sufficiently well in a battle, but this is usually unlikely on harder difficulty settings. Each map also holds a boss at the primary objective location who usually has 200 times (and more) as much health as the more regular units from the tougher end. On harder difficulty settings these become rather dreary as you spend most of the time resuscitating unconscious squad leaders and doing round-trips to teleport beacons for re-inforcements than actually fighting the bosses.

In conclusion, the base tactical gameplay is interesting like in any other tactical game, but all value is lost from the fact that you can practically never lose and success in missions is purely based on how well you manage to keep at least one squad conscious long enough to get the others back up, beyond that, all your great tactical plans are pointless except to reduce the number of times you need to get the squads back up.***2009-01-19 gone gold
2009-01-21 closed beta with Soulstorm owners started
2009-01-28 public beta
2009-04-15 single-player demo released

The betas are used to produce a day 1 patch if necessary for the actual release slated for 2009-02-19.***[b]Minimum:[/b]
* Windows XP SP2 or Vista SP1
* Pentium IV 3.2 GHz CPU or any Dual Core CPU
* 1 GB RAM (1.5 GB for Vista)
* 128 MB VRAM
* GeForce 6600 GT or Radeon X1600 GPU
* 5.5 GB HD space
* 1.5 GB swap file

[b]Recommended:[/b]
* Athlon 64 X2 4400+ or any Core 2 Duo CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7800 GT or Radeon X1900 GPU***[b]Factions:[/b]
* Space Marines
* Orks
* Eldar
* Tyranids
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Company of Heroes: Tales of Valor  THQ (Relic Entertainment)2009Latest version: 2.602 (as of 2011-05-24)

Version history:
* 2.601***[b]direct control[/b] - affects only firing controls, a variation on telling units where and what to attack in more personal manner. Something queued attack commands usually do in other games in less time consuming way.***2009-03-26 Gone "Gold"
?? 2009-04-08 as boxed
INT? 2009-04-09 on Steam
INT? 2009-04-10 on Impulse***Company of Heroes: Tales of Valor is a stand-alone sequel for the award winning real-time strategy game, Company of Heroes. Tales of Valor contains three campaigns based on historical events from World War II. There are a great many stories to be told from the war, and these campaigns each tell a unique and intimate tale that is translated into gripping tactical combat.

Tiger Ace is the first of the three campaigns, telling the story of The Battle of Villers Bocage over the course of three scenarios. The battle takes place in France, 1944, as Allied forces stream ashore from the beaches. A British armored column threatens to break through a gap in the German lines, but a fearsome Tiger Tank commanded by a veteran crew races forward to engage them in the town the battle was named after, Villers Bocage. Take Direct Control of your lone Tiger, invest command points in your tank crew to unlock new abilities, fight to keep your crew alive and your unit from being out flanked!

[b]Three Immersive Storylines[/b]
Take command of key soldiers and experience how they helped turn the tide of battle in some of the most historic clashes of World War II.

* Episode 1: Tiger Ace: Control Tiger Tank Ace Hauptmann Voss's highly decorated Tigergruppen against the British 7th Armored Division on D-Day in one of the most famous tank battles of WWII.

* Episode 2: Causeway:Command an American Paratrooper Company in the hours following the initial D-Day landings.

* Episode 3: Falaise Pocket: Command the Wehrmacht Army as your soldiers try and hold off the advancing Allied army.

[b]Direct Fire Control[/b]
Not only can the player's tactical and strategic decisions influence the battle, but players also directly control units on the battlefield. Players will aim, fire, and maneuver in real-time to capitalize on the changing battle conditions.

[b]Command New Units[/b]
New infantry and vehicles such as the Schwimmwagen and Staghound will be available. The Schwimmwagen is an amphibious, all-wheel drive off-road vehicle while the Staghound is a highly maneuverable 4x4 Armored Car.

[b]Conquer New Territory[/b]
New maps based on famous battles such as Villers-Bocage will be available for competitive players in the online battlefield.

[b]Three New Multiplayer Modes[/b]
New multiplayer modes to experience with your friends. Become a tank commander and square off in Panzerkrieg, choose a hero unit and join the battle to push the enemy lines in Assault, or team up and defend against waves of attackers in Stonewall.
[Relic]
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Dawn of War II - Chaos Rising  THQ;Akella (Relic Entertainment)2010The 1st expansion of Dawn of War II, brings Chaos to the mix, along with a few additions.

Pros:
-New campaign, with corruption-redemption mechanics.
-New units for the pre-existing factions, with emphasis in magical units.

Cons:
-Still has strange cover orders.

6 of 10***Latest version: 2.2.0 (as of 2010-04-??)***[b]EAN-13[/b]: [code]4005209131155[/code]***Your Blood Ravens have saved the sector, but can they save themselves?

In THQ Inc. and Relic Entertainment’s sequel to the acclaimed Dawn of War II real time strategy franchise, you return to sub sector Aurelia where a long lost frozen ice planet has reappeared from the Warp, bringing with it new secrets to uncover and foes to face.

In Dawn of War II: Chaos Rising you will take command of the Blood Ravens and defend the sector against the Chaos Space Marines of the Black Legion. Purge the chaos filth and hold the chapter together as traitorous forces work from within to try bring down the Blood Ravens.

* [i]New Single Player Missions[/i] – Continue your fight against the enemies of the Emperor and use your squads’ wargear, abilities, and experience to battle Chaos in 15 new missions
* [i]New environment and Multiplayer Maps[/i] – New ice planet graphics set will increase the visual diversity and adds 7 new PVP maps
* [i]Aspire to Glory[/i] – Build your existing squads up to level 30 and unlock even more devastating abilities
* [i]Chaos Corruption Mechanic[/i] – New single player mechanic allows you to equip incredibly powerful equipment that corrupts your squad and will guide the story towards or away from the corrupting influence of Chaos
* [i]New Multiplayer Race[/i] – Swear loyalty to the Chaos Gods and play as the bloodthirsty Chaos Space Marines in multiplayer battles against both Chaos Rising and Dawn of War II owners
* [i]New Units[/i] – New units for the Space Marines, Ork, Eldar, and Tyranid armies in multiplayer.
* [i]2 New Last Stand Heroes[/i] – Face off against the relentless horde as either the Chaos Sorceror or Tyranid Hive Tyrant
[THQ / Relic]
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Mission Against Terror  Wicked Interactive (KingSoft Corporation)2011Mission Against Terror is a free-to-play, first-person shooter (FPS) where two opposing teams must complete their given objectives within a time limit, using real-world weapons in a variety of maps and locales against players from around the world. Players can join clans, team up with friends against computer-controlled bots, and even fight a Dragon Emperor. labelimagesubject
Dawn of War II - Retribution  THQ (Relic Entertainment)20112nd expansion or Dawn of War II.

Pros:
-2 new races: Imperial Guard and Tau Empire (the second one only for last stand)
-Upgrades of units (similar to Dawn of War 2) and some base building.
-Campaign for the 6 races.
-Steamworks implementation.

Cons:
-No Tau Empire for multiplayer and campaign.

6 of 10***Command any of the six unique factions in the next stand alone expansion of the critically acclaimed Dawn of War real-time strategy franchise. Choose to build a massive army or lead your small squad of elite heroes into battle and experience a single player campaign customized to your faction. Go online and face off against your enemies and experience the fast brutal combat of the 41st millennium.

Key features:
* Multi-Race Campaign: For the first time in the Dawn of War II series, players will be able to experience a single player campaign for any of the 6 available races.
* Build your Army: Upgrade your heroes and unlock new buildable units as you progress through the single player campaign.
* 6 Playable Races: Choose from 6 multiplayer races, each with their own unique super heavy units.***[b]Minimum:[/b]
* Windows XP SP2, Vista SP1, or 7
* 3.2 GHz single-core or any dual-core CPU
* 1 GB RAM
* 128 MB VRAM***Pre-order was available as 6 different race packs, with Ork race pack exclusive to Valve's Steam and Tyranid race pack exclusive to THQ.com E-Shop. The pre-orders included only few "unique" in-game items for the particular race. Collector's Edition includes all race packs. The pre-order bonus items were made available as DLCs on release date.
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Dawn of War II - Retribution - Last Standalone THQ (Relic Entertainment)2011Same as DoW2 Retribution but with only the Last Stand game mode in it, compatible with all other DoW2s.***The popular survival game mode from Dawn of War II, The Last Stand, is now available as a stand-alone game!

Dawn of War II: Retribution – The Last Standalone is a cooperative survival mode where you control a single hero and face off against waves of enemies with up to two other teammates. Play as one of the six available heroes and gain experience points to level up and unlock new wargear and abilities. Customize your character’s abilities to create the ultimate build and fight off twenty waves of increasingly devastating enemies.

How long will you last In the Grim Darkness of the Far Future where there is only War?

Key Features
* Six persistent heroes – Gain experience with every battle and level up each race’s chosen hero
* Hero Customization – Customize your hero with unique wargear and abilities to create your own unique build
* Two Coop Arenas – Team up with two other friends and master each arena’s waves of enemies
* Online Leaderboards –Track your rating against other players and see how your build matches up
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Space Marine  THQ (Relic Entertainment)2011[b]Add-on packs:[/b]
* Golden Relic Bolter — adds a weapon
* Golden Relic Chainsword — adds a weapon
* Traitor Legions Pack — adds skins/weapons
* Emperor’s Elite Pack — adds skins/weapons
* Blood Angels Veteran Armour Set — adds skins
* Alpha Legion Champion Armour Set — adds skins
* Legion of the Damned Armour Set — adds skins
* Salamanders Veteran Armour Set — adds skins
* Chaos Unleashed Map Pack — adds a survival mode between Imperial Guard and Space Marines (other than the already included Exterminatus mode, which is Space Marines vs aliens)***Step into the armor of a relentless Space Marine and use a combination of lethal and deadly weapons to crush overwhelming alien forces. Immerse yourself in an intense and brutally violent world based on the richest science fiction fantasy ever created.

In Warhammer® 40,000® Space Marine® you are Captain Titus, a Space Marine of the Ultramarines chapter and a seasoned veteran of countless battles.

A millions-strong Ork horde has invaded an Imperial Forge World, one of the planet-sized factories where the war machines for humanity’s never ending battle for survival are created. Losing this planet is not an option, but a darker and far more evil threat is lurking large in the shadows of this world.

With an Imperial liberation fleet en-route, the Ultramarines are sent in to hold key locations until reinforcements arrive. Captain Titus and a squad of Ultramarine veterans use bolter and chainsword to take the fight to the enemies of mankind.

Key features:
* Storm Into Battle – Step fearlessly into the heart of combat as an unstoppable Space Marine. Never hide, never cower, just purge all that stand in your way.
* Unleash Visible Violent Death – Using an innovative new combat system, switch seamlessly from high-caliber ranged weapons to devastating close-combat strikes. Taking out an enemy has never been so satisfying.
* Experience the dark future of Warhammer 40,000 – Jump into a rich universe of awe-inspiring landscapes, deadly enemies, immense battles and ruthless annihilation.
* Take the Battle Online – Form your own Space Marine squad or Chaos Space Marine warband and face off in 8 vs 8 online matches. Gain experience and unlock new weapons and armor to customize the Devastator, Assault, and Tactical Marine classes.
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Orion: Prelude  Spiral Game Studios2012Antropoides contra dinosaurios en un juego a medio camino entre el Halo y el Counter-Strike, con una buena variedad de terópodos y saurópodos para escoger y 3 clases de humanos sencillas pero con bastante variedad en su especialización.

Pena que tenga tan pocos servidores y jugadores activos.

7 de 10***This was given as a freebie to everyone who donated [i]anything[/i] to [game=Orion%25Prelude]Orion: Prelude[/game]'s Feb 2011 Kickstarter campaign.

Orion: Dino Horde (2013-04-15) is advertized as Orion: Dino Beatdown 2 by the developer, but in fact replaced the old game at Steam and otherwise appears as a large and free content patch to the original Dino Beatdown (a.k.a. not a separate game, despite being advertized as such on their site).***[media=youtube]KGKm1TWMs-4[/media]***‘ORION: Dino Beatdown’ is an Open World, Class-Based Cooperative Survival Sci-Fi FPS. The game puts five (5) players together in huge, endless environments in which they must work together to accomplish objectives and survive the devastating Dinosaur horde.

Players earn in-game credits which can be used to upgrade their abilities, purchase new weapons, unlock weapon upgrades and call in vehicles in order to ensure survival.

Experience the future as never before. Make use of Jetpacks, Medic Guns, Cloaking Devices and equip yourself with state-of-the-art weapons ranging from Shotguns, Machine Guns, Rocket Launchers, Laser Rifles. If that isn’t enough then simply tear up the environments in a number of vehicles ranging from Hover Bikes, Buggies, Mechs, Tanks and VTOL’s.
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Sniper Elite: Nazi Zombie Army Rebellion2013 labelimageminimize
God Mode  Atlus (Old School Games)2013 labelimageminimize
RIPD: The Game  Atlus (Old School Games)2013 labelminimizeminimize
Call of Duty: Ghosts Activision (Infinity Ward)2013Outnumbered and outgunned, but not outmatched.

Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.

Fueling this all new Call of Duty experience, the franchise's new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.
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Dead Island: Epidemic  Deep Silver (Stunlock Studios)2014Steam Early Access servers closed down on 2015-10-15. labelimageminimize
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