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|Prince of Persia (プリンス・オブ・ペルシャ;波斯王子;Принц Персии)
|Ubisoft (Ubisoft Montreal)
|action/reflex platformer adventure Fantasy
|acrobatics actionadventure allforone ancientenemy antiheroprotagonist anvilengine autosavepoints backtracking bookends cacophonicvoice cave city claiming combomoves comicrelief companion controlconfig controlmalfunction cpplanguage death deathless directionalforce-tilt directx10 directx9 dodging download drm dualism dvd enemyhealthdisplay entangled falseending fantasyworld fasttravel fictionaluniverse formerhumans fourhorsemen gog grappling groupactions healthregen horizontalbars impulsegoo injuries ladders ledges lighthearted lightvsdark magic meleeweapons metroidvania monkeybars monsters mystics namelessprotagonist nonlinear objectiveindicator openended outlawprotagonist parrying poles pop-ahriman princeofpersia pyrrhicvictory quicktimeevent recurringopponent restoration ruins sacrificiallamb safepits saveanywhere sequelhook shadermodel3 streamerscarf subterranean swords tangibleabstracts teleport thiefprotagonist tutorial unarmedfighting walking walljumping wallrunning wallsliding widescreen winvista winxp
|[b]deathless[/b] - any time you're about to die, Elika saves you in some manner or other. Helps that she can do magic and fly. In certain situations this also reverts time, but usually this only returns you to the nearest bit of stable ground or simply slightly off of your opponent while allowing them yo regenerate a large chunk of their health.***Completely unrelated to the previous Prince of Persia games.***US 2008-12-09
RU 2008-12-17***The critically acclaimed Prince of Persia franchise returns for the first time on next-generation platforms with an all-new epic journey.
Built by the same award-winning Ubisoft Montreal studio that created Assassin's Creed , Prince of Persia has been in development for over three years to deliver a whole new action-adventure gaming experience to consumers.
With a whole new Prince, storyline, open world environments, combat style, signature illustrative graphical style and the addition of Elika, a deadly new ally, Prince of Persia brings the franchise to new heights of deadly acrobatic artistry and is set to become the #1 action-adventure game of 2008 this holiday season.
* [b]A new hero emerges:[/b] Master the acrobatics, strategy and fighting tactics of the most agile warrior of all time. Grip fall down the face of a building, perform perfectly timed acrobatic combinations, and swing over canyons, buildings and anything that is reachable. This new rogue warrior must utilize all of his new skills, along with a whole new combat system, to battle Ahriman's corrupted lieutenants to heal the land from the dark Corruption and restore the light.
* [b]A new epic journey begins:[/b] Escape to experience the new fantasy world of ancient Persia. Masterful storytelling and sprawling environments will deliver to action-adventure fans an experience that rivals even the best Hollywood movies.
* [b]A new open world structure:[/b] A first for the Prince of Persia franchise — now you have the freedom to determine how the game evolves in this non-linear adventure. Players will decide how they unfold the storyline by choosing their path in the open-ended world.
* [b]Emergence of a deadly new ally:[/b] History's greatest ally is revealed in the form of Elika, a dynamic AI companion who joins the Prince in his fight to save the world. Gifted with magical powers, she interacts with the player in combat, acrobatics and puzzle-solving, enabling the Prince to reach new heights of deadly high-flying artistry through special duo acrobatic moves or devastating fighting combo attacks.
* Windows XP or Vista
* 2.4 GHz Dual-Core Pentium D or Athlon 64 X2 3800+ CPU
* 1 GB RAM (2 GB for Vista)
* 256 MB VRAM
* 9 GB HD space
* 2.2 GHz Core 2 Duo or Athlon 64 X2 4400+ CPU
* 5.1 sound system
* X360 controller
|Inon Zur (music composer)
Jean-Christophe Guyot (designer)
Rhianna Pratchett (writer)
Stuart Chatwood (music composer)