showing 37 games

namepublisher(developer)year arrow_downwardtagsdescription
America's Army  U.S. Army2002 firstpersonshooter headtracking malfunctioning militainment milsim naturalistic openal punkbuster recruitmenttool serious seriousgame tactical trackir unrealengine2 labelimageminimize
Unreal Tournament 2003  Infogrames;Atari Games (Digital Extremes)2002 24thcentury announcer arenafpstps dedicatedclient directx8 firstpersonshooter future mp-bombingrun mp-dm mp-juggernaut mp-teams mpfocus npatches openal opengl radpixomatic rating-esrb-m rocketjumping slidingwalk swrender telefrag twitchshooter unrealengine2 unrealtournament walkingarmory worldcybergames Reload with Unreal Tournament 2003, the sequel to 1999's multiple Game of the Year award winner Unreal Tournament. Using the latest Unreal technology, Unreal Tournament 2003 takes you to the merciless arenas of the future, where elite warriors rely on skill, speed, cunning, and awesome firepower to demonstrate their style and become the ultimate champion. labelimagesubject
Unreal II – The Awakening  Infogrames (Legend Entertainment)2003 1life aliens aspectratio-4-3 assaultrifles blackprotagonist cdrom cpplanguage difficulty directx8 display-1024x768 doors drm eax3 elevators energyweapons extraterrestrial fallbackweapon firstpersonshooter future grenadelaunchers healthbuffer humanoidanimals inertscenery insectoids interactivedialogs jumping lawenforcerprotagonist leaning mediaindrive missionbased openal powerarmor robots sauroids securom serious solomission spacecraft-location spacefaringage thermalweapons tutorial unreal unrealengine2 voiceovers vorbis walking walkingarmory widescreen win2k win98 winxp Comes on 3 CDs.***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 766 MHz Pentium III or Athlon CPU
* 256 MB RAM
* 32 MB VRAM
* 3 GB HD space
* 8X CD-ROM drive
* 33.6 kbps modem for multiplayer

[b]Recommended:[/b]
* 1.2 GHz CPU
* 384 MB RAM
* 64 MB VRAM
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Rainbow Six 3: Raven Shield Ubi Soft2003 earth firstpersonshooter fragileprotagonist latemodernperiod militantprotagonist naturalistic planning present proprietarynetwork rainbow6 rating-esrb-m realisticdamage realworld tactical terrorism tomclancy unrealengine2 uvl-tiein labelimageminimize
Devastation ARUSH Entertainment;Groove Games (Digitalo Studios)2003 1life city dilapidated directx8 firearms firstpersonshooter precisionrifles serious slums suburb unrealengine2 walking On a future devastated Earth, powerful, corrupt corporations control remaining technology and rule what's left of society. Pacification Squads, a brutal private police force, maintain order for the corporate syndicate.

The only hope for freedom is a small group of Resistance fighters made up of gang leaders, mercenaries and ex-military operatives. As the Resistance leader you must assemble your army and travel the globe, restoring peace and sanity in a very dangerous world.

Highlights

* Next-generation Unreal Engine coupled with the MathEngine Karma physics system provides dramatic visuals, ultra-realistic object physics, rag-doll deaths, and user-friendly mod tools
* Hollywood-style explosions and in-your-face special effects showcase awesome particle physics including explosive headshots, flowing water and blood, amazing weapons effects and realistic fire created by the amazing "OFX" VisualFX system with full hardware T & L support
* Incredible next-generation AI that gives enemies and NPCs micro-behaviors and heightened awareness, while teammates provide intelligent cooperation and assistance
* Practically everything can be used, destroyed or manipulated–set traps with the garbage in the streets, use a broken bottle to slash your way to victory or toss a chair down the hall to distract a guard
* More than 40 unique weapons, including machine guns, swords, handguns, sniper weapons and incredible Rat Bombs that allow players to "become the weapon"
* Objective-based single player campaign, incorporating special skills like stealth, surveillance, hacking into security systems, sniping, and brute force
* 32 massive, photorealistic levels based off real-world textures, including 20 single player and 12 multiplayer maps, set in four stunning environments
* All the favorite multiplayer standards, including traditional head to head and cooperative games, including an exciting new style of multiplayer gaming
* Superior sound, from the ability to use noise to distract enemies or alert team mates, to the cutting edge soundtrack by Messy–the techno rebirth of members of Love & Rockets
[?]
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Postal²  Whiptail Interactive;Resi Network (Running With Scissors)2003 1life alternateattack antiheroprotagonist arizona autosavepoints bizarreevents civilianprotagonist cruelty-potential difficulty domesticcats drugs excretion firearms firstpersonshooter grenades handguns improvisedweapons insaneprotagonist interlinkedlevels inventory ladders library malevolentprotagonist mall meleeweapons movie neutralnpcs northamerica oopitems openal playertaunting postal precisionrifles rockets shopping shotguns shovels steampowered terrorists thermalweapons town unrealengine2 unrestrictedviolence voiceovers walkingarmory A funny thing about Steam achievements is that some of them are anachronic with the original release date of the game: for example, there is an achievement that relates to [url=http://knowyourmeme.com/memes/nope-chuck-testa]Chuck Testa Taxidermy Meme (2011)[/url]***Este juego trata de como un tipo corriente en un día normal puede armar un cristo en su pequeña ciudad residencial por cosas tan cotidianas como esperar en una cola o ir a devolver un libro.
Tiene un fuerte humor negro y muchísimo sarcasmo en cuanto a la violencia en videojuegos y las manifestaciones.
Lo mejor de todo es que en realidad puedes cumplir los objetivos sin dar ni un sólo tiro, pero la tentación es simplemente demasiado grande.

8 de 10***Live a week in the life of "The Postal Dude"; a hapless everyman just trying to check off some chores. Buying milk, returning an overdue library book, getting Gary Coleman's autograph, what could possibly go wrong?
Blast, chop and piss your way through a freakshow of American caricatures in this darkly humorous first-person adventure. Meet Krotchy: the toy mascot gone bad, visit your Uncle Dave at his besieged religious cult compound and battle sewer-dwelling Taliban when you least expect them! Endure the sphincter-clenching challenge of cannibal rednecks, corrupt cops and berserker elephants. Accompanied by Champ, the Dude's semi-loyal pitbull, battle your way through open environments populated with amazingly unpredictable AI. Utilize an arsenal of weapons ranging from a humble shovel to a uniquely hilarious rocket launcher.
Collect a pack of attack dogs! Use cats as silencers! Piss and pour gasoline on anything and everyone! YOU KNOW YOU WANT TO!***[b]cruelty potential[/b] - the game lives and breathes this; you don't get rewarded for it, the game doesn't encourage it, but damn if they ever meant you to do anything else.***Latest version: 1337 (as of ?)
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Lineage II  NCsoft;AsianMedia (NCsoft)2003 2hmeleeweapons antipk caninoids cdrom clansystem classbased directx8 download elves fanservice friendlyfire genderchoice giantworms jewelry jigglephysics jumping lineage-series magic meleeweapons mmog monsters nprotect openpvp opponentpowerdisplay sorcery specieschoice subscription swords unconvincingarmor unrealengine2 ursines uvl-missingimages vanityitems walking win2k win98 winxp [code]리니지[/code] literally reads [code]riniji[/code] which presumable is transliteration of English "lineage".***[b]missing images:[/b] title screen, actual in-game screen (that show gameplay and not the underwear of the female characters as the previous ones seemed to be solely doing)***[b]Minimum:[/b]
* Windows 98, 2000, ME or XP
* 800 MHz Pentium III CPU
* 256 MB RAM
* 32 MB VRAM
* GeForce 2 GPU
* 2.2 GB HD space
* 56 Kbps internet connection

[b]Recommended:[/b]
* 1.5 GHz Pentium III CPU
* 512 MB RAM
* 64 MB VRAM
* GeForce 4 GPU
* Broadband internet connection***Saga 1: The Chaotic Chronicle
* Prelude (Chronicle 0) [2004-04-27]
* Chronicle 1 : Harbingers of War [2004-06-29]
* Chronicle 2 : Age of Splendor [2004-12-08]
* Chronicle 3 : Rise of Darkness [2005-05]
* Chronicle 4: Scions of Destiny [2006-02-08]
* Chronicle 5: Oath of Blood [2006-09-06]

Saga 2: The Chaotic Throne
* Interlude (Throne 0) [2006-10-12]
* 1st Throne: The Kamael [2007-12-12] / Hellbound [2008-04]
* 2nd Throne: Gracia [2008-07-29]***The sequel to one of the most famous Korean MMORPGs other than Ragnarok Online.
[cjlee001]***Released in South Korea 2003-10-01, North America 2004-04-28.
Uses the Unreal Engine 2.0
Requires Pentium III 800 CPU, 256MB RAM, GeForce 2 3D card.
[Zerothis]
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Magic: The Gathering - Battlegrounds Atari (Secret Level)2003 cdrom godlingprotagonist magic magicthegathering mysticprotagonist mystics sorcery summoning unrealengine2 uvl-tiein Comes on 2 CDs. labelimageminimize
XIII  Ubisoft (Ubisoft Paris)2003 1life ammomagazines amnesia cdrom city crates crossbows directx8 drm europeancomic firearms firstpersonshooter gameplayinn handguns inertscenery lostequipment maleprotagonist meatshield militarybase naturalistic rating-esrb-m rating-pegi-12 rating-usk-16 safedisc serious shore soundlocator titlementioned titularcharacter unrealengine unrealengine2 win2k win98 wintery winxp [b]Minimum:[/b]
* Windows 98, ME; 2000 or XP
* 700 MHz Pentium III CPU
* 128 MB RAM
* 32 MB VRAM
* 1.2 GB HD space

[b]Recommended:[/b]
* 1 GHz CPU
* 256 MB RAM
* 64 MB VRAM***Latest version: 1.03 (as of ?)***There's a mini series to be released this year (2008) based on the same comic book series as the game.***20031124 US release date.
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Deus Ex: Invisible War  Eidos (Ion Storm)2003 1life 2070s 21stcentury africa arcology aspectratio-4-3 blackmarket blue capacity-slots capacity-toolslots children city city-cairo-eg city-seattle-wa clones clonetechnology cyberpunk cyborgprotagonist cyborgs dark-limited deusex directx9 download earth egypt elevators empgrenades empweapons energyitems firearms firstpersonshooter future genderchoice grenades greys groupmind havokphysics hud-explained immersivesim implants inclinators interlinkedlevels inventory itempickup-instant jumping knives lamp legacydesign-interface lightbloom limitedcapacity luddites meleeweapons mobilebombs multipleendings mutuallyexclusivepowerups nanotechnology neutralnpcs nightvision northamerica optionaltasks pointdefenses postmodern rating-esrb-m researchfacility robots schism science-theme sentientmachines serious shopping spiderbots stealth technocracy technology-theme temple titlementioned transhumanism tutorial unethicalscience universalammo unrealengine2 upgradesystem vagrants voiceovers walking weaponcustomization xrayvision [b]title mentioned[/b] - "... invisible weapon for an [b]invisible war[/b]"***2007-03-30 on Steam (lang: eng)***There are gameplay styles to suit ALL players. Action, shooting, adventure and stealth all play a part - how you play really is up to you.

Make significant choices that affect how the game evolves. Choose your friends, enemies, who to support and who to fight, the game changes based on your decisions.

Multiple routes and solutions within each mission provide many different ways to complete each level and provide different consequences.

Use hi-tec weapons and bio-mod technology to develop your character and give them extraordinary powers; see through walls, run faster than cars, render yourself invisible to beat and evade your enemies.

Lose yourself in a totally absorbing and gripping gameplay experience - Deus Ex: Invisible War draws you into one person's mission whilst building a full, real and ever shifting and surprising environment.

An arsenal of modifiable weapons including shotguns, sniper rifles, grenades, rocket launchers and flamethrowers are all at hand to take down the enemy.

A deeply simulated game world, where objects, physics, sounds, lights and shadows are all tools you can use to help you get through the levels - i.e. use shadows and footsteps to detect advancing guards.

Unravel a dynamic and cinematic storyline that's deeply involving and full of shock twists. Presents an imaginative but scarily real portrayal of future world events.
[Eidos]
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Unreal Tournament 2004  Atari (Epic Games;Digital Extremes)2004 24thcentury announcer arenafpstps assaultrifles autorun beamweapons bodyarmor crates deathpits dedicatedclient directx9 energyweapons exoticweapons firstpersonshooter future goothrowers gore healthpickups hugeweapons irc jumping matchmakingrating midairjumping mp-dm mp-juggernaut mp-teams mpfocus multivehicular nofalldamage npatches openal opengl powerups precisionrifles radpixomatic rocketjumping rockets rotaryguns shotguns slidingwalk speechsynthesis swrender telefrag unrealengine2 unrealtournament walking walkingarmory worldcybergames Unreal Tournament 2004 is a multiplayer first person shooter that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. Ten game modes - both team-based and "every man for himself" -- provide even the most hardcore gamer with palm-sweating challenges through unbelievably detailed indoor arenas and vast outdoor environments. As the ultimate techno-gladiator of the future, players will take their fates into their hands, battling against up to 32 other players online in action-packed, frag-filled arenas.
[Steam Store]***[b]Minimum:[/b]
* Windows 98, ME, 2000 or XP
* 1 GHz Pentium III or Athlon CPU
* 128 MB RAM
* 32 MB VRAM
* 6 GB HD space

[b]Recommended:[/b]
* 2 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 128 MB VRAM
* GeForce 4 or Radeon GPU

Default TCP/UDP port: 7777***Latest version: v3369 (as of ?)
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Dead Man's Hand Atari (Human Head Studios)2004 directx9 firearms firstpersonshooter handguns unrealengine2 western You assume the role of El Tejon, a master gunslinger on a mission of vengeance. As the story unfolds, you will pursue members of "The Nine," a gang of ruthless outlaws who betrayed you and left you for dead. For the first time ever, you can experience the best elements of the Western genre, brought straight from the silver screen to your PC. Gunslinging, bar brawls, horseback action sequences, train chases and epic showdowns are just part of the Old West feel in this bona fide "period piece" adventure.

Features
* Uses the latest Unreal Technology from Epic Games to provide amazing graphical performance and non-stop action
* An epic Western adventure set in the deserts and hills of the old Southwest, the mountains and mine shafts of the great Northwest, and the riverboats and cities of the Midwest.
* Nine different firearms to choose from, modeled on the pistols, shotguns and rifles that made the Old West famous. Other weapons include knives, dynamite, fixed Gatling guns and cannons.
* Over 25 different enemies with multiple variations and types.
[Atari]
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Splinter Cell: Pandora Tomorrow Ubisoft (Ubisoft Montreal)2004 atlastmoment clandestine earth espionage meatshield militantprotagonist militaryfiction rating-esrb-t relentlessguards secretmission serious solomission splintercell stealth stealthgame tomclancy unrealengine2 uvl-tiein labelminimizeminimize
Harry Potter and the Prisoner of Azkaban Electronic Arts (Electronic Arts UK)2004 1990s book britain cdrom contemporaryfantasy earth fantasticearth harrypotter movie mysticprotagonist rating-esrb-e unrealengine2 wands labelminimizeminimize
Thief: Deadly Shadows  Eidos (Ion Storm)2004 1life antiheroprotagonist backstabbing ballistics bodydragging bows city clambering clandestine clockpunk criminalactivity dark derelict difficulty directx9 distracting dolbyprologic2 doors druids eavesdropping eax3 espionage falldamage fantasyworld fictionaluniverse fullbodyawareness ghosts haunting havokphysics healingitems hiding holstering ichthyoids indicator-visibility jumping killingblow ladders lawenforcers leaning leveleditor lightdousing lockpicking lowfantasy luddites magic medieval meleeweapons mines missionbased monsters museum nontolkienian oldfaith orphanage outlawprotagonist overpowered permanentcorpses pickpocketing potions serious shadermodel1 stealing stealth stealth-light stealth-other stealth-sight stealth-sound stealthgame steampowered stungrenades stunning stunning-moderate stunprods subterranean thief-series thiefprotagonist titularcharacter tutorial undead unnecessarykilling unrealengine2 unusualprotagonist uvl-imagequality voiceovers walking wallhugging watercraft-location win2k winxp zombies You are Garrett, the master thief. Rarely seen and never caught, Garrett is the best that ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Here crime and corruption are commonplace, wealthy nobles prey on the poor and each other, and magic and machinery coexist uneasily. World weary and cynical, Garrett wants nothing more than to be left alone to ply his trade. But things never work out that way.

* Cutting-edge Action Stealth Gameplay - Hide in the shadows, sneak past the guards, or ambush them from the darkness!
* Huge Arsenal of Thieves' Tools - Including lock picks, a blackjack, arrows, wall climbing gloves, oil flasks, flash bombs, and a dagger.
* An Entire City to Explore - Break into any building, mug nobles on the streets, spend your loot, and earn a reputation. Feel like a real thief in a cityscape of unparalleled responsiveness and interactivity.
* Advanced Artificial Intelligence - AI guards that see and hear, track evidence and suspiciousness, search for intruders, fight, give chase, and perform lip synching, facial expressions, and hundreds of lines of real-time dialog.
* Dynamic Lighting and Shadow System - Every character and object casts realistic, dynamic shadows that effect stealth gameplay.***[b]Minimum requirements:[/b]
* Windows 2000 or XP
* 1.5 GHz CPU
* 256 MB RAM
* 3 GB free HD space***This latest Thief game dumps the Dark Engine and instead uses the Unreal Warfare engine with dynamic, Splinter Cell-style shadows.
[Garrett]
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Alien Swarm Black Cat Games2004 airducts aliens alienswarm-series ammomagazines aspectratio-4-3 assaultrifles barricading capacity-toolslots chargers classbased classbasedeq classlinkedgender competitionentry controlswitch cooperation dark-limited deathpits deployables deployables-fixed detector difficulty doors elitemobs emotes explosiveobjects firearms flamethrowers flares fov-horizontal friendlyfire grenades group group-switch guidedweapons handguns hapticfeedback healing healingitems incendiarygrenades industrial-setting infantry itempickup-instant juicyflesh jumping killingblow lamp levelselection limitedcapacity machineguns mapdeficient megacorps militantprotagonist mines missionbased mod mp-campaign mp-cooperative mpfocus naturalistic norecruiting nplayers opengl otherworld parasites premadecharacters reload-lossy reload-real serious shotguns silentprotagonist splatter stungrenades supervisorprotagonist tactical thermalweapons totalconversion tutorial unrealengine2 unseenprotagonist upgrades-health uvl-confusable veterancy viralcreatures voicechat voiceovers walking widescreen [b]Additional campaigns:[/b]
* Telic / Escape from Rhea ([url]http://www.moddb.com/mods/alien-swarm-the-telic-campaign/[/url])
* Phalanx ([url]http://forums.blackcatgames.com/showthread.php?t=6235[/url])***Alien Swarm is an overhead view tactical squad-based shooter for UT2K4. Set in the the distant future, the players take the role of a Commander in the Interstellar Armed Forces. They must guide their squad of marines through Swarm infested colonies, overrun bases and outposts, to achieve a variety of objectives. Featuring Assault Rifles, Heat Tracking Guns, Sentry Guns, Flamethrowers and more. Supports co-operative multiplayer.

[b]Game Features[/b]
Alien Swarm is a total conversion for Unreal Tournament 2004, featuring:
* Unique blend of action and strategy.
* 1-8 players co-operative play.
* Single mission or Campaign mode.
* Large array of equipment for your marines, including Assault rifles, Shotguns, SynTek SmartEye Autoguns, Flamethrowers, Pistols, Incendiary Mines, Flares, Stim Packs, Ammo Bags, Sentry Guns, Medkits and more!
* Four marine classes: Explosives, Special Weapons, Medic and Technical
* Skill and experience system allowing your marines to improve as they progress through the campaign.
* Full tutorial to teach you how to play and to use the equipment at your disposal.
* 8 unique marines with portaits, personality, skills and background.
* Easy to use emote system for team communication.
* Full character speech for each marine which adapts to the current situation.
* Alien parasites which infest your marines and hatch from inside them.
* A variety of mission objectives.
* High scores, kill records and medals.
* A range of difficulty settings and unlockable map variations.
* Leader and voting system for online play.

Requirements: Unreal Tournament 2004. Alien Swarm has been tested on Windows, Linux and Mac.***Latest version: 1.34 (as of 2010-01-31)
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Shadow Ops: Red Mercury Atari (Zombie Studios)2004 directx9 firstpersonshooter steampowered tactical terrorism unrealengine2 labelminimizeminimize
Tribes: Vengeance  Vivendi (Irrational Games)2004 armcannons bunnyhopping cdrom classbased dedicatedclient drifting dvd energyweapons extraterrestrial firstpersonshooter future havokphysics jumping militantprotagonist missionbased mp-ctf mp-dm mp-teams mp-undefined powerarmor rating-esrb-t rating-pegi-16 roughterrain spacefaringage starsiege titulargroup tribes-series unrealengine2 uvl-tiein walking labelimageminimize
Men of Valor  Sierra (2015)2004 20thcentury asia asia-southeast firstpersonshooter rating-pegi-16 shadermodel1 unrealengine2 vietnamwar labelimageminimize
Star Wars: Republic Commando LucasArts;Electronic Arts (LucasArts)2005 aliens aspectratio-4-3 beamweapons cdrom cpplanguage directx9 doors download energyweapons facelessprotagonist firstpersonshooter gamespy group hud-explained industrial-setting insectoids laserbolts laserweapons lutris mediaindrive militantprotagonist militaryfiction missionbased openal otherworld rating-esrb-t robots savepoints serialkey serious shadermodel1 spacefaringage starwars starwars-skywalker thx-1138 titularcharacter unrealengine2 uvl-releases uvl-tiein voiceovers vorbis win2k win98 winxp Con un interfaz que recuerda mucho a juegos como el SWAT, pero de manejo mucho más sencillo, brilla por ser capaz de ponerte en situaciones muy diversas con las que lidiar (especialmente cuando tus compañeros no saben darse la vuelta para pegar al enemigo que les respira en la nuca) tanto por tu propio mano como haciendo que el equipo acate órdenes de cobertura, demolición, etc...

Aunque los diseños de niveles son sencillos, eso resulta ser una virtud para otorgarte mejor control de la situación ante amenazas que normalmente te superan en número o poder, y se nota mucho la diferencia entre cuando se dan las órdenes correctas y cuando se les deja a su aire.

Por último, la aparición de enemigos poderosos con gran cantidad de vida hace que el juego tenga algo parecido a minijefes, que son posiblemente el reto más entretenido del juego.

8 de 10***2005-03-01 as boxed, by LucasArts???
2009-07-08 on Steam, by LucasArts (lang: eng)***Comes on 2 CDs.***Latest version: retail

There's a 1.0 "patch" available, but the retail version is already 1.0 and the patch actually has only single multiplayer map in it.***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* 1 GHz Pentium III or Athlon cPU
* 256 MB RAM
* 64 MB VRAM
* 2 GB HD space
* 8X CD-ROM drive

[b]Recommended:[/b]
* 2 GHz Pentium IV or Athlon XP CPU
* 512 MB RAM
* 128 MB VRAM
* 16X CD-ROM drive
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Brothers in Arms: Road to Hill 30  Ubisoft (Gearbox Software)2005 1940s 20thcentury aaa assaultrifles brothersinarms-series capacity-toolslots cpplanguage difficulty directx9 drm dvd firearms firstpersonshooter france grenades group group-leader handguns limitedcapacity militantprotagonist militaryfiction multilingual naturalistic objectiveindicator openal precisionrifles rehash rural safedisc serious shadermodel1 speech-german submachineguns tactical trivialobstacles tutorial ubi.com unrealengine2 vorbis war widescreen win2k winxp worldwar worldwar2 [b]Minimum:[/b]
* Windows 2000 or XP
* 1 GHz Pentium III or Athlon CPU
* 512 MB RAM
* 32 MB VRAM
* 3 GB HD space

[b]Recommended:[/b]
* 2.5 GHz Pentium IV or Athlon CPU
* 1 GB RAM
* 64 MB VRAM
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Splinter Cell: Chaos Theory Ubisoft2005 1life accuracy-turning alone ambidextrous assaultrifles auditorymasking bodydragging clandestine cpplanguage dolbydigital doors dynamicaccuracy earth eax3 espionage grappling handguns havokphysics healthpickups indicator-noise ingameadvertising killingblow korea lightdousing meatshield militantprotagonist militaryfiction missionbased mp-campaign mp-cooperative naturalistic permanentcorpses rating-esrb-m secretmission seoul serious shadermodel1 shadermodel3 solomission speedcontrol splintercell stealth stealth-light stealth-sight stealth-sound stealthgame suppressors tomclancy toolsideswap unrealengine2 uvl-tiein voiceovers walking widescreen Minimum:
* Windows 2000 or XP
* 1.4 GHz Pentium IV or Athlon CPU
* 256 MB RAM (512 MB for XP)
* 64 MB VRAM
* 4 GB free HD space

Recommended:
* 2 GHz Pentium IV or Athlon CPU
* 512 MB RAM
* 128 MB VRAM
* DolbyDigital 5.1 and EAX 3.0 compatible soundcard***widescreen - the menus and videos appear stretched, but in-game the aspect is correct.
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SWAT 4 Vivendi Universal (Irrational Games)2005 accuracy-motion accuracy-posture accuracy-turning ammomagazines aspectratio-4-3 assaultrifles cdrom chargedthrow dark-limited directx9 distortedvision doors dynamicaccuracy earth enemycommanding equipment-preselect firearms fragileprotagonist gamespy group group-leader handguns havokphysics imprisoning lamp latemodernperiod lawenforcerprotagonist leaning lipsync lockpicking mp-cooperative multidisplay naturalistic netframework nohealing nojumping present realisticdamage selectivefire stungrenades submachineguns swat swat-series tactical title-animated tutorial unrealengine2 walking win2k win98 winxp Latest version: 1.1 (as of 2005-06-09?)***[b]Minimum:[/b]
* Windows 98SE, 2000 or XP
* 1 GHz Pentium III or 1.2 GHz Celeron/Athlon CPU
* 256 MB RAM
* 32 MB VRAM
* GeForce 2 or Radeon 8500 GPU
* 2 GB HD space

[b]Recommended:[/b]
* 2.4 GHz Pentium IV or Athlon XP 2500+ CPU
* 512 MB RAM
* 128 MB VRAM
* GeForce 4 Ti or Radeon 9500 GPU
* 2.5 GB HD space

Firewall/router ports:
* TCP/UDP: 10480-10483
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Pariah Groove Games (Digital Extremes)2005 1life 2520s 26thcentury 3rdmillennium accuracy-posture achillesheelfoes aimmode ammomagazines assaultrifles autosavepoints canyon cdrom cpplanguage death destructibleenvironment did directx9 distortedvision driving drm dynamicaccuracy earth elevators explosiveobjects extraterrestrial falldamage firearms firstpersonshooter fofindicator future futureearth grenadelaunchers havokphysics healingitems healthregen healthregen-stunted humanweapon itempickup-auto jumping karmiccreatures ladders leveleditor meleeweapons militantprotagonist mp-assault mp-ctf mp-dm obligation openal plasmaweapons precisionrifles ragdollphysics rescue restorepower rockets safedisc segmentedhealth sequence-defend sequence-turret serialkey serious shotguns stamina stranded suicide telescope trampling tutorial unrealengine2 upgrades-permanent upgradesystem vorbis walking weaponupgrades win2k win98 winxp [b]Crashes randomly in-game and/or black screen on grenade explosions[/b]?
Try disabling post processing effects.

[b]Crashes on start-up[/b]?
Patch to latest version and/or try using a crack (Safedisk is problematic).***Latest version: 1.03, patch #3, v.1118 (as of 2005-06)

Version history:
* patch #2 (2005-05-??)
* patch #1 (2005-05-??)***[b]Minimum:[/b]
* Windows 98SE, ME, 2000 or XP
* Pentium III or Athlon CPU
* 256 MB RAM
* 64 MB VRAM
* Radeon 8500 or GeForce 3 GPU
* 2.4 GB HD space
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Advent Rising  Majesco Entertainment (GlyphX Games)2005 1life actionadventure adventtrilogy alieninvasion aliens bossbattles cancelledseries centauroids cliffhanger cpplanguage cpu-pentium3 directx8 directx9 divinechampion driving drm dualwielding dvd elevators epic episodic exterminationwar extraterrestrial firearms future gog healthregen humansuperiority ingameintro invasion jumping militantprotagonist novintfalcon openal openended otherworld rating-esrb-t securom7 sequelhook serious shadermodel1 spacecraft-location spacefaringage spacestation subtitledeficient superpower-theme superpowers unrealengine2 unusualprotagonist vorbis walking win2k winxp [b]novint falcon[/b] - only in the [i]Ascension Reborn[/i] re-release by Novint.
[b]messiah[/b] - Humans are viewed by many of the aliens, except Seekers (who apparently wipe out humanity almost completely), as divine creatures. Gideon, the protagonist, is also apparently one of the most powerful and quickly learns to control his divine powers with guidance from the Aurelians (who can barely lift a cup with similar powers [telekinesis, in this case], while Gideon can lift massive boulders and do other impressive things).
[b]in-game intro[/b] - turns into real cinematic later on from whence the "real game" starts.***The game only supports 4:3 resolutions, but curiously displays this letterbox view which tries to simulate widescreen.***[b]Minimum:[/b]
* Windows 2000 or XP
* Pentium III or Athlon 2.0 GHz CPU
* 256 MB RAM
* GeForce 4 (excluding MX series) or Radeon 9000
* 5.5 GB free HD space
* soundcard

[b]Recommended:[/b]
* Pentium IV or Athlon 3.0 GHz CPU
* 512 MB RAM
* 256MB RAM VRAM
* Sound Blaster Audigy 2 ZS***Advent Rising is the first in an epic trilogy of action/adventure games, presented in a stunning cinematic format to deliver an unprecedented variety of game play experiences. Built on the Unreal Warfare engine, it offers precise, refined play-dynamics with action-packed adventure and style, wrapped in a visually imaginative universe. Advent is akin to a fast-paced action movie where the player is swept up in a continuously evolving series of sequences and events.

Working with award-winning science fiction author Orson Scott Card, GlyphX Games has created a gripping storyline that will thrust gamers and readers alike into an incredible intergalactic saga. In Advent Rising, players make decisions that effect not only what they experience in the first game, but the entire Advent trilogy.

* An unprecedented single-player gameplay that allows gamers to play through the thrilling action sequences of a blockbuster movie or game, rather than just watch them
* Switch between 3rd and 1st person point-of-view
* Built using next-generation Unreal technology, integrated with the Karma physics engine
* Unprecedented collaboration with award-winning, sci-fi author Orson Scott Card on sweeping storyline
* Downloadable level from Xbox Live and PC online
* Develop amazing superhuman powers including energy blasts, levitation and energy shields
* Wield an arsenal of awesome weapons, all with unique alternate fire abilities;
* Command a vast array of incredible vehicles including human and alien assault vehicles, hover tanks and flying vehicles
* Versatile control scheme that allows for acrobatic movement and precise targeting of enemies while quickly switching between weapons and powers
* Musical score features 70-piece Hollywood union orchestra and members of legendary choir
* Dolby Digital 5.1 support
[Majesco]
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Brothers in Arms: Earned in Blood  Ubisoft (Gearbox Software)2005 1940s 20thcentury aaa aimmode ammomagazines assaultrifles autosavepoints brothersinarms-series capacity-toolslots compass cpplanguage difficulty directx9 dvd eax2 eax3 eax4 eax5 firearms firstpersonshooter grenades group group-leader hdrlighting jumping limitedcapacity lipsync logitech-g19 militantprotagonist militaryfiction multilingual naturalistic objectiveindicator openal precisionrifles proprietarynetwork rural serious shadermodel1 speech-german submachineguns tactical town trivialobstacles tutorial ubi.com unrealengine2 vorbis war widescreen win2k winxp worldwar worldwar2 [b]Minimum:[/b]
* Windows 2000 or XP
* 1 GHz Pentium III or Athlon CPU
* 256 MB RAM
* 32 MB VRAM
* 3 GB HD space

[b]Recommended:[/b]
* 2.5 GHz Pentium IV or Athlon CPU
* 1 GB RAM
* 64 MB VRAM
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Red Orchestra: Ostfront 41-45 Bold Games;Tripwire Interactive (Tripwire Interactive)2006 1940s 20thcentury achievements achievements-public aimmode aimsway alternateattack ammomagazines ammotypes amrifles artillery assaultrifles ballistics belarus bombs cannons chartypelimit city city-saintpetersburg-ru classbased commercialized compass cpplanguage crewtargeting deployables depthfog directx9 disarming disposableweapons distortedvision driving earth europe falldamage firearms floatingaim fragileprotagonist friendlyfire friendlyfire-full grenadecooking grenades gunclubbing halftrack halftracks handguns impactangle indie ironsights jumping leaning limitedcapacity locationaldamage locationalhealth logitech-g19 longrangewarfare machineguns map militantprotagonist mountedweapons mp-bots mp-control multiseaters naturalistic noammodisplay nocrosshair nohealing oneofmany openal overheating past postures precisionrifles pve pvp rating-esrb-m recoil redorchestra-series reload-chambering reload-keeppartial rockets roughterrain ruins rural russia sharedcontrol sharedlives singlegender smokegrenades snipers stamina steampowered steamworks submachineguns summery suppressivefire tactical tank tanks telescope toolinteraction tracers unrealengine unrealengine2 unwieldyweapons valveanticheat vehiclecrew voicechat voicemacros vorbis walking war wintery worldwar worldwar2 Fight in the theatre of war that changed the world forever. Battle alongside your compatriots on some of the most inhospitable environments of the Eastern Front in Red Orchestra: Ostfront 41-45 RO places you in the most realistic WWII first-person multi-player combat to date on the PC, allowing the player to fight through some of the most intense combat of the war. You can play as infantry, using a wide range of infantry weapons, or crew one of the many armoured combat vehicles available in the game, from half-tracks all the way through to the most famous German and Soviet heavy tanks. You can engage the enemy with everything from your bayonet at close quarters up to the massive 122mm cannon on the Soviet IS-2. And if that isn't enough, find an officer and a radio to call in thunderous artillery strikes to shake the enemy loose.

Key Features
* Fight intense battles on 13 authentic Eastern Front combat environments
* Crew 14 fully realized vehicles with highly detailed exterior and interior models
* Choose from 28 authentic infantry weapons
* Full 32 player online Multiplayer Support
* Unique Setting – the only FPS to focus on the WWII Russian Front
* Engage enemy tanks at 800 metres and more with the Simulation-level armored vehicle combat
* Fight the full range of combined arms infantry and vehicle combat in detailed environments based on real-world data, from city-centre to deeply rural settings
* Realistic bullet and projectile ballistics will make you duck for cover
* Coordinate strategies with your team-mates via Voice Over IP
* Authentic Immersive Sound FX and 3d Positional Sound System
* 3d "Iron Sights" and unique 3d scope system
* True weapon deployment system including resting rifles on support
* Historically accurate artillery system
* Distance-based sound system dynamically creates the battle ambiance
* Advanced player movement system featuring diving over obstacles and leaning
* Custom 8 way animation system for highly realistic player animations
[Tripwire]
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WarPath Groove Games (Digital Extremes)2006 firstpersonshooter unrealengine2 labelminimizeminimize
Splinter Cell: Double Agent Ubisoft (Ubisoft Shanghai)2006 clandestine directx9 dolbydigital download drm earth eax4 espionage meatshield quazal rating-esrb-m securom7 serious shadermodel3 splintercell spyfiction starforce stealth stealthgame tasteofpower title-cinematic tomclancy tutorial unrealengine2 uvl-tiein walking winxp 2006-10-19 as boxed
2009-02-14 on Steam (eng,fre,ger,ita,spa)***Minimum:
* Windows XP
* 3 GHz Pentium IV or Athlon CPU
* 1 GB RAM
* 128 MB VRAM
* 8 GB free HD space

Recommended:
* 3.5 GHz Pentium IV or Athlon CPU
* 256 MB VRAM
* DolbyDigital 5.1 and EAX 4.0 compatible soundcard
* 10 GB free HD space
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Ragnarok Online 2: The Gate of the World  GRAVITY;AsiaSoft;Level Up! (GRAVITY)2007 adminrights directx9 mmog norsemythology ragnarok-series speedtree unrealengine2 uvl-tiein win95 win98 winxp [b]Minimum:[/b]
* Windows 95, 98, ME, 2000, or XP
* 400 MHz Pentium II CPU
* 128 MB RAM
* 2 MB HDD space***Korean open beta started in 2007-05. This version of Ragnarok Online 2 was however scrapped in July 2000 and the project was remade in Gamebryo engine which was put out to the public two years later in 2012.***Apparently the game also uses the subtitle [i]Epic of the Light[/i] in some cases.***Based on Myung-Jin Lee's fantasy comic series, 'Ragnarok', Ragnarok is an MMORPG (Massively Multiplayer Online Role Playing Game) that creates a world of fantasy and adventure which is derived from the story.
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Surf's Up Ubisoft (Ubisoft Montreal)2007 movie surfboard unrealengine2 labelminimizeminimize
Priston Tale 2: The Second Enigma  Yedang Entertainment2008 directx9 free free2play mmog unrealengine2 win2k winvista winxp labelminimizeminimize
The Chronicles of Spellborn  Acclaim Games;Frogster Interactive (Spellborn International)2008 classbased crafting directx9 download dvd free free2play genderchoice magic mmog shadermodel2 subclassing unrealengine2 Seems like people who don't pay the subscription are capped at level 7.***[b]Minimum:[/b]
* Windows XP
* 2 GHz Pentium IV CPU
* 1 GB RAM
* 12 GB HD space
* 128 MB VRAM

[b]Recommended:[/b]
* 2.6 GHz Pentium IV CPU
* 2 GB RAM
* 256 MB VRAM
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Killing Floor Tripwire Interactive (Tripwire Interactive;Shatterline Productions)2009 3ormoreplayers achievements achievements-public adv-static aimmode alternateattack ammomagazines argevent assaultrifles autorun autoshotguns autumnal axes barricading bombs bossbattles britain bullettime bunker burning capacity-slots carnographic chainsaw city city-london-uk classbased cloakednpcs clones clonetechnology color-32bit commercialized crossbows damageovertime dark depthfog difficulty difficulty-players directconnect directx9 dissolvingcorpses distortedvision doors doors-breakable download dualwielding earth factory falldamage firearms flamethrowers forest friendlyfire-full friendlyfire-optional friendlyfire-reduced gamespy gore grenadelaunchers grenades grenades-bouncy grenades-impact grotesque handguns healing healingdevice host-dataimport humanexperiments idlenoise incendiarygrenades indie ingameadvertising insectoids invisiblewalls ironsights itemglow itempickup-auto itempickup-ignore itemrespawn jumping knives knockback lasersight leveleditor license-crossplatform limitedcapacity meleeweapons militantprotagonist mp-cooperative mp-crossplatform mpfocus music-metal nocrosshair npcfriendlyfire npcgrenadeevasion nudity-featureless officebuilding openal overpenetration paidkilling powertools precisionrifles projectilerecovery pve pveonly ragers rating-esrb-m realisticshotguns recoil reload-nointerrupt researchfacility rockets rural screenshake secretfacility selectivefire serious serverbrowser shadermodel2 shopping shotguns socialnetwork steampowered steamworks submachineguns survivalhorror swords swrender thermalweapons tommygun tracers unrealengine2 upnp valveanticheat voicechat voicemacros vorbis wadsofcash walking waves weaponkickback widescreen win2k winvista winxp xp-undefined Un juego multijugador cooperativo de jugadores vs. máquina, donde debes sobrevivir a una serie de oleadas de zombies bastante pintorescos y con diferentes habilidades.

Aunque no tan divertido como el Left 4 Dead, su repertorio de armas y El Patriarca hacen que este juego merezca la pena ser probado.

6 de 10***[b]Minimum:[/b]
* Windows 2000, XP or Vista
* 1.2 GHz CPU
* 512 MB RAM
* 64 MB VRAM
* 2 GB HD space

[b]Recommended:[/b]
* 2.4 GHz CPU
* 1 GB RAM
* 128 MB VRAM

[b]Ports:[/b] (for game hosting)
* UDP 7707 (game; should be enough for direct connect)
* UDP 7708 (query?)
* UDP 7717 (master server query)
* TCP/UDP 28852 (master server announce)
* Steam ports: [url]https://support.steampowered.com/kb_article.php?ref=8571-GLVN-8711[/url]***2005 free UT2k4 mod by Shatterline Productions (no longer available, points to the commercial release)
2009-05-14 by Tripwire
2009-05-15 for European and likely Asian customers.

2009-11-20 Polish language added in a patch***Killing Floor is a Co-op Survival Horror FPS taking place in the devastated cities and countryside of England, after a series of cloning experiments for the military goes horribly wrong. You and your friends are members of the military, dropped into these locations with a simple mission: survive long enough to cleanse the area of the failed experiments. The only problem is, these "experiments" aren’t waiting to be taken out – they’re coming for YOU!

Key features:
* Co-op game mode for up to six players obliterating multiple waves of specimens
* Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character’s skills and abilities
* Over 40 Steam Achievements, including "Dignity for the dead" for killing 10 enemies feeding on dead teammates’ corpses and * "Hot Cross Fun" for finishing off 25 burning enemies with a Crossbow.
* Watch those crucial and violent creature deaths in slomo "ZEDtime", even in multiplayer
* Solo game mode for offline play
* 9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers
* 12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower
* Add in a welder, medical tools and body armor to help the players survive
* Players choose which Perks to play with, so they can best balance out a co-op team to survive the horrors
* Open, non-linear play areas: choose when and where to fight – or run; weld doors closed to try and direct the monster horde
* Fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters
* Support for Steam Friends and other Steamworks features
* Includes SDK for the creation of new levels and mods
[Tripwire Interactive]
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BioShock 2 2K Games (2K Marin;Digital Extremes;Arkane Studios)2010 1960s 20thcentury aaa alarmers alternatetimeline ammomagazines ammotypes arcology artdeco atlantic autosavepoints biopunk bioshock-series catastrophe charging children childvictims city companion containers corpselooting counselor cpplanguage dark death diaries difficulty directx10 directx9 distortedvision doors download drm dualwielding dualwielding-asymmetric dvd dystopian earth electrokinesis enemyhealthdisplay energyitems facelessprotagonist falldamage fictionalcity fictionallocation firstpersonshooter fofindicator freewill grenadelaunchers guardprotagonist hacking healingitems healingstations healthwarning hotel immersivesim indoors isolationists itemglow itempickup-instant jumping keycodes lamp latemodernperiod map mediaindrive mines mookrush moralchoices mp-control mp-ctf mp-dm mp-tag mp-teams multipleendings museum mutants npcspawning npcstrife powertools projectilerecovery protectioncomplex pyrokinesis rating-cero-z rating-esrb-m researching restorepower robots rotaryguns ruins saveanywhere scavenging screenstaining securom7 sequence-defend serious shallowwater shopping shotguns softparticles sorcery spearguns stealth steampowered summoning superprototype technofantasy technomagic thermalweapons tommygun transhumanism trapping turrets tutorial underwater underwaterfacility underwaterwalking unrealengine2 upgrades-permanent upgradesystem walking watery weaponupgrades windowslive winvista winxp xinput Una acción con fuerte carga en la personalización, que mejora respecto al primero en:
-Uso de plásmidos: ahora mucho más dinámico junto con las armas.
-Protagonista: Se define por sí solo.
-Multijugador: Aunque los modos no son ninguna novedad, el uso de trampas y de plásmidos cambia completamente la forma de jugar.

Rapture nunca tuvo tanta vida.

8 de 10***Set approximately 10 years after the events of the original BioShock, the halls of Rapture once again echo with sins of the past. Along the Atlantic coastline, a monster has been snatching little girls and bringing them back to the undersea city of Rapture. Players step into the boots of the most iconic denizen of Rapture, the Big Daddy, as they travel through the decrepit and beautiful fallen city, chasing an unseen foe in search of answers and their own survival.

Multiplayer in BioShock 2 will provide a rich prequel experience that expands the origins of the BioShock fiction. Set during the fall of Rapture, players assume the role of a Plasmid test subject for Sinclair Solutions, a premier provider of Plasmids and Tonics in the underwater city of Rapture that was first explored in the original BioShock. Players will need to use all the elements of the BioShock toolset to survive, as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture.***The story is not directly related to the first BioShock game and therefore this is not eligible for any story succession relations (sequel, prequel, etc.).***[b]Minimum:[/b]
* Windows XP, Vista or 7
* Pentium IV 530 (3 GHz) or Athlon 64 3800+ (2.4 GHz) CPU
* 2 GB RAM
* 256 MB VRAM
* GeForce 7800GT or Radeon X1900 GPU
* 11 GB HD space

[b]Recommended:[/b]
* Core 2 Duo E6420 (2.13 GHz) or Athlon 64 X2 5200+ (2.6 GHz) CPU
* 3 GB RAM
* 512 MB RAM
* GeForce 8800GT or Radeon HD4830 GPU
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Duke Nukem Forever  Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games)2011 2010s aaa achievements-public aimassist aimmode airducts alcohol alienmenace aliens anticipatorysightings beepingcomputers bink biogrowth bombs bossbattles canyon capacity-toolslots chainreactions chapterreplay city city-lasvegas-nv clingers controllablehelplessness cpplanguage crates cryogenicweapons dam dark-limited decoys demo depthoffield developmenthell difficulty directx9 distortedvision doors dukenukem earth elevators energyweapons errorreporting explosiveobjects famousprotagonist finishingmoves firstpersonshooter formervaporware fullbodyawareness fxaa giantmonsters giants gibs glare gore grenadewarning guidedweapons gunclubbing handguns health-unusual healthregen healthregen-fast healthwarning interspecificconflict itemglow jumping jumpingpuzzles jumppack jumppads ladders laserbolts laserweapons limitedcapacity livinglegend logitech-g19 machineguns macho milessound mine minecarts minibosses minigames monstertruck mp-ctf mp-dm mp-teams multibarrelguns museum nationalism nightvision nofriendlyfire northamerica nudity nudity-featureless nudity-inhuman precisionrifles present pseudocheats quicktimeevent rain rating-bbfc-18 rating-pegi-18 remotedetonators restaurant restorativefinishers rewardingvandalism rockets rotaryguns ruins screenstaining selfcensorship sequence-turret sequence-vehicle sex sexism sexism-pseudo shotguns shrinker shrinkingprotagonist sidetracked sluts splatter steampowered steamworks suidoids swarmers telescope tinyfoes titularcharacter tower tripmines turrets unarmedfighting unrealengine2 usa valveanticheat voicechat walking wasteland winvista winxp Surfaced now and then between 1997-2010 or so, earning itself the status as the best known vaporware.***Un juego gamberro, soez y de acción y destrucción absurdas. Aunque arrastra algunos elementos metidos a calzador y tiene el grave error de incluir un sistema de escudo nada clásico, simpre es satisfactorio jugar a un juego de acción donde puedes esquivar las balas sin ser El Elegido.

Lo mejor las fases de canijo y el multijugador.

Aunque no es un mal juego, no está a la altura de su antecesor o del reciente juego 2D protagonizado por el Duke. Eso sí, da para muchas risas.

De todas formas: Hail to the king.

6 de 10***Contains references to at least the following games:
* Doom 3 (teleporting to hell remarks, and possibly the dead [doomed] space marine remark when you find Isaac's helmet)
* Dead Space (Isaac's helmet)
* Halo (Spartan power armor)
* Fallout New Vegas (defense of Hoover Dam and how the aliens can tap into it for limitless power or something)***[i]The King is Back![/i]

Cocked, loaded and ready for action, Duke delivers epic ass-kicking, massive weapons, giant explosions and pure unadulterated fun!

Put on your shades and step into the boots of Duke Nukem. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can’t stop this epic hero from accomplishing his goal: to save the world, save the babes and to be a bad-ass while doing it.

The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. With hours and hours of action, and a range of bodacious multiplayer modes, rest assured knowing the fun goes on and on.

[b]Story[/b]
Did the Alien bastards not learn their lesson the first time? Duke has been on hiatus for some time now, kicking back and franchising himself on the fame he gained from saving Earth from the first invasion. The Aliens have returned to Earth yet again, messing up Duke’s sweet routine of dirty leisure habits.

The Alien invaders are stealing Earth’s women, especially the hot ones! And they drank Duke’s beer. This. Won’t. Stand. As Duke battles his way through waves of aliens, the once beautiful gambling haven and Duke Nukem franchise chains are crumbling before his eyes. Time to bring the pain!

[b]Features[/b]
* Bust a Gut: Duke pulls no punches. Duke’s constant stream of hilarious one-liners throughout the game make this an out loud good time.
* World Interactivity: Spend as much time as you want shooting hoops, lifting weights, playing pinball, pool, air hockey, and slots.
* Scale & Variety: Packed with explosive FPS action, outlandish settings, driving, and puzzle solving — gamers will never tire of the endless FUN.
* Multiplayer Like No Other: Classic modes are re-made with a Duke twist. Shrink, squash, freeze and shatter your opponents, or just frag them with a rocket.***[b]2010-09-03[/b] — Take-Two has officially announced DNF to be in development by Gearbox.***[spoiler=Show 2010 gameplay;Hide][media=youtube]5pr3mT2TOo4[/media][/spoiler]
[spoiler=Show 2007-12-19 teaser trailer;Hide][media=youtube]cWuteFLUPSY[/media][/spoiler]
3D Realms was closed down in 2009-05 which made future of DNF unclear, but later Take-Two (who held the publishing rights and apparently the IP) announced they're going forward with the project under another developer.

In development since April 1997, its earned the nick name [i]Duke Nukem Taking Forever[/i]
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Postal 2: Paradise Lost Running With Scissors2015 1life alternateattack antiheroprotagonist cruelty-potential firearms firstpersonshooter grenades handguns insaneprotagonist meleeweapons postal unrealengine2 unrestrictedviolence walkingarmory labelminimizeminimize
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