showing 1 - 50 of 61 games

name arrow_downwardpublisher(developer)yeardescriptionplatform
688 Attack Sub Electronic Arts1988The game was re-released a year later by the same name with large number of improvements. MS-DOSlabelimageminimize
Alternate Reality: The City Datasoft;Electronic Arts (IntelliCreations)1988
Amigalabelimageminimize
Archon: The Light and the Dark  Electronic Arts (Lynsoft)1988 Amstrad CPClabelimageminimize
Arctic Fox  Electronic Arts Victor1988 NEC PC9801labelimageminimize
Arctic Fox  Electronic Arts (The Zen Room)1988 ZX Spectrumlabelimageminimize
Arctic Fox  Electronic Arts (The Zen Room)1988 Amstrad CPClabelimageminimize
Battle Chess Electronic Arts (Interplay)1988 Amigalabelimageminimize
Caveman Ugh-Lympics Electronic Arts (Dynamix)1988 C64labelimageminimize
Chuck Yeager's Advanced Flight Trainer Electronic Arts1988 Amstrad CPClabelimageminimize
Chuck Yeager's Advanced Flight Trainer Electronic Arts1988 Mac OS Classiclabelimageminimize
Demon Stalkers: The Raid on Doomfane Electronic Arts (Micro Forté)1988 MS-DOSlabelimageminimize
Empire: Wargame of the Century Electronic Arts;Interstel1988 Amigalabelimageminimize
Empire: Wargame of the Century Electronic Arts;Interstel1988 Atari STlabelimageminimize
F/A-18 Interceptor Electronic Arts (Intellisoft)1988 Amigalabelimageminimize
Ferrari Formula One Electronic Arts1988 Amigalabelimageminimize
Ferrari Formula One  Electronic Arts1988 NEC PC9801labelminimizeminimize
Fusion Electronic Arts (Bullfrog)1988 Amigalabelimageminimize
Fusion Electronic Arts (Bullfrog)1988 Atari STlabelimageminimize
John Madden Football Electronic Arts1988 Apple II Elabelimageminimize
Jordan vs Bird: One on One Electronic Arts1988 MS-DOSlabelimageminimize
Jordan vs Bird: One on One Electronic Arts1988 C64labelimageminimize
Kings of the Beach Electronic Arts1988 C64labelimageminimize
Lords of Conquest Electronic Arts (Thalean Software)1988 Atari STlabelimageminimize
Marble Madness Electronic Arts1988 Apple IIGSlabelimageminimize
Modem Wars Electronic Arts (Ozark Softscape)19881 player or 2 players. Uses a joystick (or mouse?) and atleast a 300 baud modem for 2 players.
Real-time Napoleonic point and click wargame. Includes a replay option. This game is only 4k! First modem game by a major publisher. Danielle Bunten's last C64, first PC game, and last design for EA. Working title was to be "War" but became "Sport of War". Dani offers the PC version for free download on her personal site.
C64labelimageminimize
Modem Wars  Electronic Arts (Ozark Softscape)1988
[22]***
[52]***1 player or 2 players. Uses a joystick or mouse and at least a 300 baud modem for 2 players.
Real-time Napoleonic point and click wargame. Includes a replay option. This game is only 4k! First modem game by a major publisher. Danielle Bunten's last C64, first PC game, and last design for EA. Working title was to be "War" but became "Sport of War". Dani offers the PC version for free download on her personal site.
MS-DOSlabelimageminimize
Neuromancer Electronic Arts (Interplay)1988 C64labelimageminimize
Patton vs. Rommel Electronic Arts1988 C64labelimageminimize
PHM Pegasus  Electronic Arts (Lynsoft)1988 ZX Spectrumlabelimageminimize
PHM Pegasus  Electronic Arts (Lynsoft)1988 Amstrad CPClabelimageminimize
PHM Pegasus  Electronic Arts (Lucasfilm Games)1988 MS-DOSlabelimageminimize
Powerdrome Electronic Arts1988 Atari STlabelimageminimize
Powerplay Hockey  Electronic Arts1988 C64labelimageminimize
Return to Atlantis  Electronic Arts (ISD)1988 Amigalabelimageminimize
Rockford: The Arcade Game Melbourne House;Electronic Arts (Icon Design)1988 Atari STlabelimageminimize
Sentinel Worlds I: Future Magic Electronic Arts1988 MS-DOSlabelimageminimize
Skate or Die! Electronic Arts1988 MS-DOSlabelimageminimize
Skate or Die! Electronic Arts1988 Apple IIGSlabelimageminimize
Skyfox  Electronic Arts1988 NEC PC8801labelimageminimize
Skyfox II: The Cygnus Conflict  Electronic Arts (Dynamix)1988
[22]***
[52]***Port of C64/128 version published by Electronic Arts in 1987.
Amigalabelimageminimize
Skyfox II: The Cygnus Conflict  Electronic Arts (Dynamix)1988Skyfox II - the only ship fast enough, tough enough, elusive enough to carry on the Skyfox legend... and blow the federation enemies out of the galaxy once and for all!

Blast through Asteroids at 9000 kilometers/second. Reduce enemy fighters to stardust with Photon Pulse bombs. Fire a barrage of Neutron Disruptors no ship can survive. Dangerous missions put you face-to-face with deadly Xenomorph fighters who fire with no questions asked. Plan your attack, set a course on the overview map and hit Auto Pilot. When you reach your destination, blast the Xenomorph Starbase into another galaxy!
[Zerothis]
Atari STlabelimagesubject
Skyfox II: The Cygnus Conflict  Electronic Arts (Dynamix)1988 MS-DOSlabelimageminimize
Strike Fleet  Electronic Arts (Lucasfilm Games)1988 MS-DOSlabelimageminimize
The Bard's Tale II: The Destiny Knight Electronic Arts (Interplay)1988 Amigalabelimageminimize
The Bard's Tale II: The Destiny Knight Electronic Arts;Interplay1988(Explorado Tangramayne y las tierras salvajes)
Los aventureros se lanzan a un mundo repleto de pequeñas ciudades.

Pros:
-Añade un séptimo miembro para el grupo.
-La navegación de las ciudades es mucho más sencilla.

Cons:
-La inmensa fuerza de algunas apariciones aleatorias en las tierras salvajes.

5 de 10
Apple IIGSlabelimageminimize
The Bard's Tale II: The Destiny Knight Electronic Arts (Interplay)1988 MS-DOSlabelimageminimize
The Bard's Tale III: Thief of Fate Electronic Arts (Interplay)1988When running this on a C128 it would use its autoboot function and faster disk access.***
[2]***
[57]***
[4]***
[33]***
[17]***
[1]
C64labelimageminimize
The Bard's Tale III: Thief of Fate Electronic Arts (Interplay)1988Explorado Shara Brae, el campamento de refugiados y Piedra Sombría)
Nuetros héroes vuelven a Shara Brae, sólo para encontrarla cambiada para siempre, y no a mejor.

Pros:
-Mezcla entre la exploración de los terrenos salvajes del segundo juego con el Shara Brae del primero.
-La importancia de conocer dónde te encuentras y las grandes diferencias de los enemigos en cada ubicación.
-Los héroes por defecto son más brutales que nunca.

Cons:
-La ubicación de las tiendas es confusa cuanto menos.

6 de 10***
[33]***
[49]***
[52]
Apple II Elabelimageminimize
The Bard's Tale: Tales of the Unknown Electronic Arts (Interplay)1988 ZX Spectrumlabelimageminimize
The Bard's Tale: Tales of the Unknown  Electronic Arts (Interplay)1988 Amstrad CPClabelimageminimize
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