Groups comparison

Energy weapons - 1971 to 2024
Includes energy weapons of any kind, from laser beams to bolts of plasma to lightning guns.

Sorcery (Witchcraft;Spellcasting) - 1981 to 2022
Player character can or must employ knowledge of the arcane, cast magic spells or do other sorcerous deeds.

Magic weapons - 1983 to 2022
Weapons that discharge magical energy or otherwise function on the principles of the arcane rather than science.

Magic artefacts(Fetishes;Amulets) - 1987 to 2021
A form of magic where objects, especially man-made ones, are believed to hold magical/supernatural power. Traditionally voodoo dolls, holy crosses, amulets, etc. but includes almost anything.

energyweapons
sorcery
magicweapons
magicartefacts
717375777981838587899193959799010305070911131517192123 962448720