486DX CPU
Hardware entity
Requires at least 486DX type of CPU with clock speeds ranging from 16 to 100 MHz.
271
games
6platforms
Alternate names: 486DX2, 80486, i486
W31 1995
DOS 1995
DOS 1995
DOS 1995
DOS 1997-07-15
DOS 1994-12-23
DOS 1995-09
DOS 1995
DOS 1996
DOS 1995
DOS 1995-09-30
DOS 1991
Most notable enhancement over 386 line is the addition of Floating-point Unit (FPU), though the 486SX budget version didn't have this.
DX2 variant could have twice as high CPU Hz than the bus Hz, meaning any 486 CPU faster than 50 MHz was a DX2.
DX4 could run thrice as fast as the bus and supposedly had better performing FPU, though it's most important feature was use of 3.3V instead of 5V.
Hobbyists were able to put replace 68040 CPUs in some Macintosh machines with 80486DX2 CPUs. Some OEMs experimented with this hack as well. But no 3rd party x86 Mac products, hardware or software, ever made it to market.
DX2 variant could have twice as high CPU Hz than the bus Hz, meaning any 486 CPU faster than 50 MHz was a DX2.
DX4 could run thrice as fast as the bus and supposedly had better performing FPU, though it's most important feature was use of 3.3V instead of 5V.
Hobbyists were able to put replace 68040 CPUs in some Macintosh machines with 80486DX2 CPUs. Some OEMs experimented with this hack as well. But no 3rd party x86 Mac products, hardware or software, ever made it to market.
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Games by year
A | 1989 - 486 introduced |
B | 1993 - Pentium released |
C | 1996 - Pentium MMX introduced |
The first 486DX CPU video game was released in 1991.
Sierra On-Line, Electronic Arts and Mindscape published most of these games.