Abilities, spells, skills, etc.

Other (objects, etc.) concept

Any tags referring to abilities and such in general without being restricted to certain sub-type (e.g. magic) or something plain or commonplace (e.g. locomotion).

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This is a container group; its children are:

Ability chargesCertain abilities, skills, spells, or such stack up 2 or more charges that replenish over time after being used, allowing multiple rapid uses of the ability before it enters actual cooldown where it can't be used at all.2009 / 201810 games
Ability cooldownPlayer must contend with largely inexplicable artificial moderation on ability, skill or spell usage.2005 / 202086 games
Ability dependenciesAbilities, skills, research subjects, etc. have dependencies on other such before they can be made available (e.g. shield charge requires the character already can do shield bash).2001 / 201940 games
Active ability setPlayer has access to only a small subset of their total skills, abilities, spells and so forth when adventuring, requiring the player to return to some safe haven or similar if they wish to use something else.2000 / 202045 games
Brittle abilitiesAbilities (usually buffs) or similar that create an effect that has limited charges (until the ability is used again). Such as a attack buff that lasts for the next 3 hits, or defense buff that lasts for the next 2 hits.2009 / 201412 games
Charged actionsOne or more actions can be charged for greater effectiveness. (too short)2010 / 20186 games
Meta abilitiesIncludes abilities or such that do little or nothing on their own but modify how other abilities or similar work.1995 / 201412 games
Multi-function abilitiesSame ability, skill or spell can be used to do large number of different things. (too short)2 games
Multi-stage abilitiesIncludes abilities, spells, skills, or other actions that pass through multiple stages, changing what they do with each use. Usually resets after a short while if not triggered again.2009 / 20143 games
Variable action powerPlayer can use variable amount of power, force, time, etc. on performing a magic spell, some skill, ability or other actions.3 games