Absolute rulership

Activities theme

Player has absolute rulership of their particular nation, its goals and policies.


The first video game about Absolute rulership was released in 1990.

Microprose, Electronic Arts and 3DO has published most of these games

* Shared rulership
If the game has a story, player may not have as free reign over their dominion as they would like as the story may be too linear to handle (allow) it.

The so called politics may force even the absolute ruler to concede to the requests of other rulers, though mainly only when it serves their purposes or when the other has greater military strength.

This is also applicable to games where the player is in control of a company.

Note that this is NOT intended to replace 4X strategy, political simulation or grand strategy genres where absolute rulership is the norm (or at least very common).