Action system

Other (objects, etc.) concept

A time-keeping system where available time is split into number of actions the characters can perform per turn, usually limited to 2 actions: such as move&attack or long/double move, and some special cases taking both actions.


Name variations: Action points

The first video game about Action system was released on October 9, 2012.

Harebrained Schemes, 2K Games and HOF Studios has published most of these games

Move range is limited only by number of actions, so one move action will allow you to travel for example between 1 to 8 squares while you could move up to 16 squares using both actions. Moving less than 8 squares will still consume the whole action unlike in proper action point system where the number of action points used is 1:1 with distance traveled. Similarly most attacks, regardless of type (single shot, burst, full auto, hipfire, snapshot, etc.) will usually consume one action rather than a variable number of points (aimed shot and similar might use both actions however).