Groups

 

Character advancement: Time

Video game concept

Character advancement simply happens as time passes.

1
game
1
platform

The first video game about Character advancement: Time was released on September 1, 2012.

# RPG elements #

Experience gain:
* None
* Deeds
* Kills/Defeats
* Game progress
* Objects
* Literal

Character advancement:
* None
* Static
* Literal experience
* Experience distribution
* Point distribution
* Deeds
* Perks
* Objects
* Game progress
* Time
* Intermediary

Other:
* Multiple experience types
* Shared experience
* Undefined experience (games missing info on how experience is gained)
* Undefined advancement (games missing info on how character advancement works)

Parent group

Advancement

Platforms

Linux 1

Popular tags

mmog