Character advancement: Undefined

Video game concept

Uses some undefined method of character advancement.


The first video game about Character advancement: Undefined was released in 1990.

Mindscape, Bethesda Softworks and Last Dimension has published most of these games

# RPG elements #

Experience gain:
* None
* Deeds
* Kills/Defeats
* Game progress
* Objects
* Literal

Character advancement:
* None
* Static
* Literal experience
* Experience distribution
* Point distribution
* Deeds
* Perks
* Objects
* Game progress
* Time
* Intermediary

* Multiple experience types
* Shared experience
* Undefined experience (games missing info on how experience is gained)
* Undefined advancement (games missing info on how character advancement works)
Useful for marking games that have some form of character advancement but either UVL doesn't have anything that matches it or there was insufficient info to identify it properly.

Since character advancement is present even in non-RPGs, this is useful.

This is intermediate tag for games waiting to get some form of advancement system to be defined for them (a new one introduced or matching old one identified).

Parent group



Windows 36
Mac OS X 3
Linux 3
PS2 2
X360 2
PS3 2
Internet Only 2
PS4 1
Amiga 1
N64 1
Win3.1 1
PS 1
Mac OS Classic 1
BeOS 1

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