Other (objects, etc.) theme

Characters, especially the protagonist, age over time and possibly die from it (eventually).


Name variations: ageing

The first video game about Aging was released in 1988.

Starcraft, New World Computing and Microsoft has published most of these games

Unlike growing protagonist, this does not stop at adulthood nor is it limited to the protagonist.

Some games may impose a retirement time long before natural death would occur from aging, and can therefore be covered by this tag, though using some form of time/turn limit tag may be more appropriate for such if age otherwise has no effect.

Player aversion refers to true aging being included, where characters actually become feeble and die off from it.

Parent groups

Ailments, Player aversion, Realism, Story time span

Child group



Windows 13
Linux 7
Mac OS X 3
Nintendo DS 2
Xbox 2
Win3.1 2
PS3 1
NEC PC9801 1
X360 1
Mac OS Classic 1
C64 1
MICRO 7 - FM7 1
MSX2 1
NEC PC8801 1
Sharp X1 1
X68000 1
Amiga 1
Internet Only 1
Apple II E 1
Wii 1

By year

Popular tags

acorns arthouse chestnuts circadiancycle citybuilding colonysim death disease dungeoncrawler energydistribution foundations glowingveins growingprotagonist humblestore humblewidget juniperberries lettuce licensechange lifesimulation nosaves radishes raisersim roses roses-black roses-red seeds speakingstones sportsmanagement steampowered tattoos trees voiceovers waterdistribution