Aging
Other (objects, etc.) theme
Characters, especially the protagonist, age over time and possibly die from it (eventually).
47
games
21platforms
Name variations: ageing
9801 1988-12
WII 2009-01-21
PS3 2012-06
X360 2014-02-04
WIN 2005-10
W31 1996? *
W31 1995? *
WIN 2009-06
WIN 2015-04-11
WIN 2012-02-14
8801 1988-12
C64 1989
Unlike growing protagonist, this does not stop at adulthood nor is it limited to the protagonist.
Some games may impose a retirement time long before natural death would occur from aging, and can therefore be covered by this tag, though using some form of time/turn limit tag may be more appropriate for such if age otherwise has no effect.
Player aversion refers to true aging being included, where characters actually become feeble and die off from it.
Some games may impose a retirement time long before natural death would occur from aging, and can therefore be covered by this tag, though using some form of time/turn limit tag may be more appropriate for such if age otherwise has no effect.
Player aversion refers to true aging being included, where characters actually become feeble and die off from it.
Popular tags
actionadventure automap ballistics breeding calendrictime charactercreation circadiancycle datedevents death dungeoncrawler generational glowingveins grid grid-square group growingprotagonist humblewidget hunger inventory karma lostequipment magic moralchoices nonworkingage reflecteddeeds roses roses-black roses-red sportsmanagement steampowered tattoos trophies voiceoversParent groups
Ailments, Player aversion, Realism, Story time span
Child group
Games by year
The first Aging video game was released in 1985.
Starcraft, New World Computing and Microsoft published most of these games.