Other (objects, etc.) theme

Characters, especially the protagonist, age over time and possibly die from it (eventually).


Name variations: ageing

The first video game about Aging was released in 1988.

Starcraft, New World Computing and Microsoft has published most of these games

Unlike growing protagonist, this does not stop at adulthood nor is it limited to the protagonist.

Some games may impose a retirement time long before natural death would occur from aging, and can therefore be covered by this tag, though using some form of time/turn limit tag may be more appropriate for such if age otherwise has no effect.

Player aversion refers to true aging being included, where characters actually become feeble and die off from it.