Airlocks
Other (objects, etc.) entity
Includes door pairs that can be only open one at a time, such as an airlock. Often incorporating pressurisation, scanning and decontamination capabilities. Pseudo-puzzles in games where these are unexpected and both doors need to be manually operated.
50
games
10platforms
X360 2013-02-05
WIN 2014-10-15
WIN 2004-08-03
WIN 2013-09-24
WIN 2013-10-22
PS4 2014-10-07
WIN 2010-04-09
WIN 2002-06-28
WIN 2010-09-22
WIN 2015-09-22
OSX 2010-05-26
WIN 1999-08-11
See also: obscured loading
Like elevators, these are convenient level/map change locations if visibility is limited in terms of environment outside of the airlock.
Commonly seen as part of research facilities, medical facilities (for highly contagious diseases), spacecraft, space stations, submarines and other watercraft, some military bases (for screening and containing any intruders), and so forth.
This tag is usable regardless if the airlock is actually air tight or anything, as long as it serves a similar function.
Commonly seen as part of research facilities, medical facilities (for highly contagious diseases), spacecraft, space stations, submarines and other watercraft, some military bases (for screening and containing any intruders), and so forth.
This tag is usable regardless if the airlock is actually air tight or anything, as long as it serves a similar function.
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The first Airlocks video game was released on August 11, 1999.
Square Enix, SEGA and Electronic Arts published most of these games.