Groups

 

Ambidextrous

Video game concept

Player character handles objects and tools equally well with either hand, automatically switching hands as situation requires or offers a method to quickly switch between them.

8
games
6
platforms

The first video game about Ambidextrous was released on March 29, 2005.

Ubisoft has published all these games

This generally implies the game does not use center projection for actions, shooting, and so forth. Note that switching hands but suffering a slight penalty from it is also applicable if the different handedness has other positive impact on gameplay as well.

Should NOT be used on games where this has no impact on gameplay. Such as an RPG which allows placing the tool in either hand in inventory but in use it's either always on the right, or the left hand use has no practical differences.

Likely involves the camera swapping to the other side of the character in 3rd person games.

Child group

Tool side swap

Platforms

Windows 3
GameCube 1
X360 1
PS3 1
PS2 1
Xbox 1

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