Application Programming Interfaces
Software theme
This is a container group; its children are:
Audio APIs | (too short) | 0 game | |
Display Control Interface | a predecessor to DirectDraw. (too short) | 1 game | |
DirectMusic | A deprecated subset of the DirectSound API that allowed high level access to hardware through DirectSound. Not available to 64-bit systems. | 2000 / 2004 | 8 games |
DirectX | (too short) | container group | |
RRedline | Rendition's proprietary graphics API. (too short) | 2 games | |
RSX 3D Audio API | Uses the RSX 3D API for audio output. (too short) | 1 game | |
S3 MeTaL API | Can use S3's proprietary MeTaL 3D rendering API for graphics. (too short) | 1999 / 2000 | 2 games |
Steamworks API | The software part that ties a game to the Steam community, matchmaking and other features. (too short) | 2003 / 2020 | 349 games |
WinG API | A predecessor to DirectX designed primarily to aid porting DOS games to 16-bit Windows. Early versions of 32-Bit Windows also supported it. | 1994 / 1998 | 12 games |