Mimics the style of arcade games by having short levels, simple controls, fairly non-stop hectic action, rapidly increasing difficulty combined with minimal or non-existent character or vehicle customization possibilities.
The first video game about Arcade was released on December 25, 1987.
* No significant wait times for something to happen: constant engagement with difficulties.
* Limited to no customization of player character, vehicle or other resources. Though this is likely untrue if this happens between levels or such.
* Levels last only few minutes at most if there even are levels.