Automatic aspect ratio
Software theme
Handles almost any aspect ratio from regular 4:3 to widescreen to vertical screen without effort, with possibly only very few limitations (such as square pixels).
18
games
5platforms
W31 1995
WIN 2014-05-26
WIN 2007-10-16
WIN 2009-10-20
OSX 2008-07
WIN 2007
WIN 2004-09
WIN 2005-10-18
LIN 2014-05-26
WIN 2007-11-16
WIN 2006-05-05
WIN 2010
4:3 aspect ratio
16:9 aspect ratio
16:10 aspect ratio
5:4 aspect ratio
Automatic wide aspect ratio
Aspect ratio: automatic
Anamorphic
Letterboxed
Widescreen
Customizable aspect ratio
Customizable anamorphic aspect ratio
16:9 aspect ratio
16:10 aspect ratio
5:4 aspect ratio
Automatic wide aspect ratio
Aspect ratio: automatic
Anamorphic
Letterboxed
Widescreen
Customizable aspect ratio
Customizable anamorphic aspect ratio
This is mostly useful for games running in a window, allowing the user to shape them as they see fit, but it also helps making games more portable to more exotic hardware where regular aspect ratios may not be of any use.
Some games have limitations on vertical or horizontal pixel resolution due to non-scaling graphics or static UI design, but with sufficiently high resolution almost any aspect ratio can be possible.
Generally any game that accepts (almost) any resolution and automatically adjusts the graphics to it, mostly how 3D scenes are projected, but also covers 2D scenes (both experience a stretching effect with incorrectly handled aspect ratios otherwise).
Some games have limitations on vertical or horizontal pixel resolution due to non-scaling graphics or static UI design, but with sufficiently high resolution almost any aspect ratio can be possible.
Generally any game that accepts (almost) any resolution and automatically adjusts the graphics to it, mostly how 3D scenes are projected, but also covers 2D scenes (both experience a stretching effect with incorrectly handled aspect ratios otherwise).
Popular tags
aspectratio-16-10 aspectratio-16-9 aspectratio-17-10 aspectratio-4-3 aspectratio-5-4 bangengine cdrom cpplanguage demo devsyslinux directconnect directx9 display-1024x768 display-1280x800 display-1600x1000 display-320x200 download drm dvd esonline firstpersonshooter lua nodrm openal opengl proprietarynetwork selfupdate serialkey widescreen winxp wolf3dengine x86 xmlParent group
Games by year
The first Automatic aspect ratio video game was released in 1995.
Wisdom Tree, Microsoft and Nevrax published most of these games.