Auto-attack
Video game concept
Character unusually (for the genre) automatically keeps attacking without player having to signal each attack themselves.
59
games
13platforms
WIN 2014-02
PS2 2004-01-20
WIN 2001-06-21
WIN 2008-11-18
WIN 2013-11-15
XBOX 2004-12-06
WIN 2016-03-31
WIN 2002-08-27
WIN 2003-12-02
WIN 2000-06-30
MAC 2002-03-27
GBA 2004-01-13
See also: auto-cast
This is NOT for autofire where holding down the attack button causes the attacks to be repeated/continued.
Real-time strategy games are notable for having autoattack by default, for anything else it unusual (some RPGs, such as Baldur's Gate, are an exception because they merge gameplay ideas from strategy games without being properly strategy games).
Real-time strategy games are notable for having autoattack by default, for anything else it unusual (some RPGs, such as Baldur's Gate, are an exception because they merge gameplay ideas from strategy games without being properly strategy games).