Automatic running
Video game concept
Player character and others automatically run or jog.
61
games
9platforms
WIN 2005-08-25
WIN 2003-10-28
WIN 2010-04-28
XBOX 2002-11-12
WIN 2010-06-24
WIN 2008-09-24
WIN 2002-02-25
X360 2010-01-05
WIN 2007-04-24
WIN 2008-11-17
X360 2009-11-18
LIN 2002
These may additionally have a sprint option which may occasionally make people think they're actually simply walking (at immense speed). For some reason many of these games include functionality for plain walking, but this is usually not default and no-one in multiplayer uses it and even in singleplayer this is mostly used as artificial difficulty increase.
Common in competitive multiplayer games, especially those with deathmatch style default mode.
Implies there's no stamina, but can coexist in cases where the auto run is actually auto jog and running is actually sprinting.
Common in competitive multiplayer games, especially those with deathmatch style default mode.
Implies there's no stamina, but can coexist in cases where the auto run is actually auto jog and running is actually sprinting.
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Games by year
The first Automatic running video game was released on September 30, 1997.
Tripwire Interactive, Deep Silver and Dreamcatcher published most of these games.