Periodic autosaves
Other (objects, etc.) concept
Game progress is periodically (usually every 5 to 15 minutes) saved without any action from the player needed.
84
games
12platforms
Alternate name: Timed autosaves
NDS 2010-01-28
WIN 2010-10-15
WIN 2011-02-10
WIN 2008-05-30
WWW 2013-10-28
WIN 2011-10-02
WIN 2006-09-12
WIN 2016
WIN 2015-08-27
WIN 2012-04-11
WIN 2007-10-25
WIN 2015-04-24
Saving: free*, points*, auto, checkpoints, code, quit*, none
* denotes player initiated saves
Possibly related
Save RAM (Hardware)
* denotes player initiated saves
Possibly related
Save RAM (Hardware)
The most important part is that the saves occur every n minutes or seconds.
Limitations:
Autosaves that occur at specific locations instead of being triggered by some timer should be marked with autosave points instead.
Autosaving at the end of timed mission/level is the same as autosave point, so autosaves does not cover them either.
Autosave at the start of a mission/level falls also under autosave points.
Limitations:
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Games by year
The first Periodic autosaves video game was released on October 1996.
Kalypso Media Digital, Polytron and Atari published most of these games.