Periodic autosaves
Other (objects, etc.) concept
Game progress is periodically (usually every 5 to 15 minutes) saved without any action from the player needed.
84
games
12platforms
Alternate name: Timed autosaves
WIN 2012-12-30
WIN 2011-07-29
WIN 2008-05-30
WIN 2013-05-16
WIN 2005-12
WIN 2013-06-03
LIN 2005
WIN 2003-06-17
X360 2012-04-13
PSP 2010-01-28
WWW 2013-10-28
WIN 2005-09
Saving: free*, points*, auto, checkpoints, code, quit*, none
* denotes player initiated saves
Possibly related
Save RAM (Hardware)
* denotes player initiated saves
Possibly related
Save RAM (Hardware)
The most important part is that the saves occur every n minutes or seconds.
Limitations:
Autosaves that occur at specific locations instead of being triggered by some timer should be marked with autosave points instead.
Autosaving at the end of timed mission/level is the same as autosave point, so autosaves does not cover them either.
Autosave at the start of a mission/level falls also under autosave points.
Limitations: