#123#
 

Periodic autosaves

Other (objects, etc.) concept

*123*

Game progress is periodically (usually every 5 to 15 minutes) saved without any action from the player needed.

84
games
12
platforms

Alternate name: Timed autosaves

Saving: free*, points*, auto, checkpoints, code, quit*, none

* denotes player initiated saves

Possibly related
Save RAM (Hardware)
The most important part is that the saves occur every n minutes or seconds.

Limitations:
  • Autosaves that occur at specific locations instead of being triggered by some timer should be marked with autosave points instead.
  • Autosaving at the end of timed mission/level is the same as autosave point, so autosaves does not cover them either.
  • Autosave at the start of a mission/level falls also under autosave points.
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    Parent group

    Game saves

    Games by year

    969798990001020304050607080910111213141516171819 123690

    The first Periodic autosaves video game was released on October 1996.

    Kalypso Media Digital, Polytron and Atari published most of these games.

    Platforms

    Windows40
    Linux24
    Mac OS X8
    MS-DOS4
    X3601
    BeOS1
    PSP1
    Nintendo DS1
    Internet Only1
    PS31
    PS Vita1
    PS41

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