Backtracking
Video game concept
Revisiting previously explored areas to uncover hidden items, solve puzzles, or access new areas.
120
games
31platforms
PS1 1996-10-01
OSX ? *
X360 2009-08-19
WIN 2014-09-29
WIN 1999-07
DOS 1996
X360 2011-10-04
SAT 1997-03-26
PS4 2016-05-03
WIN 2012-12-31
PS1 1995-11-16
DOS 1994-05-05
Examples:
* Returning to the beginning of the level (or beyond in case the level is 2-way)
* Returning to earlier levels/stages/maps.
Depending on the size of the levels and speed of travel, this may include relatively much shorter distances. However, if the trip back is much faster than it was originally to reach the other end (for whatever reason), this tag may not apply as much. Any form of fast travel or shortcuts back to the starting point are good points that eliminate this tags eligibility in (almost) all cases.
Open world games should not be included, unless going back and forth two locations without aid of fast travel is required within relatively short span of time.
* Returning to the beginning of the level (or beyond in case the level is 2-way)
* Returning to earlier levels/stages/maps.
Depending on the size of the levels and speed of travel, this may include relatively much shorter distances. However, if the trip back is much faster than it was originally to reach the other end (for whatever reason), this tag may not apply as much. Any form of fast travel or shortcuts back to the starting point are good points that eliminate this tags eligibility in (almost) all cases.
Open world games should not be included, unless going back and forth two locations without aid of fast travel is required within relatively short span of time.
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The first Backtracking video game was released in 1984.
id Software, Ubisoft, Microsoft Studios and Ska Studios published most of these games.